Player Matchup

Cthulhu
Cthulhu
BaNaNaXQX
Cthulhu
Level 129
God Stats
5W - 7L
1,855 SR
Queue Stats
9W - 9L
1,613 Elo+
Solo
Chiron
Chiron
G3N1US MADSN1P3
Chiron
Level 139
God Stats
10W - 4L
1,500 SR
Queue Stats
45W - 21L
1,673 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ThePaul00
Morgan Le Fay
Level 117
God Stats
5W - 0L
1,802 SR
Queue Stats
83W - 86L
1,444 Elo+
Solo
Pele
Pele
XzL3GenDzx
Pele
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
jujudefruit11
Gilgamesh
Level 148
God Stats
2W - 7L
1,368 SR
Queue Stats
134W - 112L
1,528 Elo+
Party 1
Team Averages
Level 137
1,605 SR
1,561 Elo+

VS

Team Averages
Level 85
1,599 SR
1,507 Elo+
Geb
Geb
Dimmadumthicboy
Geb
Level 118
God Stats
1W - 3L
1,413 SR
Queue Stats
63W - 61L
1,490 Elo+
Party 2
Charybdis
Charybdis
Lachsmith
Charybdis
Level 104
God Stats
1W - 2L
1,949 SR
Queue Stats
52W - 53L
1,520 Elo+
Party 2
Thanatos
Thanatos
Linders7
Thanatos
Level 87
God Stats
3W - 3L
1,505 SR
Queue Stats
29W - 29L
1,492 Elo+
Party 2
Surtr
Surtr
SimpleJack1892
Surtr
Level 28
God Stats
2W - 6L
1,464 SR
Queue Stats
28W - 36L
1,488 Elo+
Party 2
Zeus
Zeus
fenixjuan445
Zeus
Level 86
God Stats
4W - 4L
1,667 SR
Queue Stats
101W - 90L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaNaNaXQX
Cthulhu
11
0 / 0 / 4
6,392
533
5,185
9,504
6,404
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 2
5,843
487
3,557
6,775
2,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
ThePaul00
Morgan Le Fay
13
4 / 0 / 1
6,872
573
6,067
7,017
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 0 / 2
8,064
672
4,887
9,106
7,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
jujudefruit11
Gilgamesh
13
4 / 0 / 6
7,099
592
5,946
9,698
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,788
482
5,764
12,096
7,864
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Charybdis
Lachsmith
Charybdis
10
0 / 2 / 1
6,043
504
6,409
6,374
2,452
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Thanatos
Linders7
Thanatos
10
1 / 2 / 0
5,516
460
3,248
8,907
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,501
458
2,729
7,993
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 0
6,423
535
5,631
5,571
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
11
Kills
1
1
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaNaNaXQX
Cthulhu
0
0
4
2
L
0
2
1
0.25
W
0
1
2
1
L
Charybdis
Lachsmith
Charybdis
0
2
1
0.25
L
Thanatos
Linders7
Thanatos
1
2
0
0.5
L
0
2
0
0
W
Morgan Le Fay
ThePaul00
Morgan Le Fay
4
0
1
4.5
W
3
0
2
4
L
0
3
0
0
W
Gilgamesh
jujudefruit11
Gilgamesh
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,642
Damage
23,781
42,100
Taken
40,941
24,180
Mitigated
23,263
12,941
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaNaNaXQX
Cthulhu
5,185
56
1,572
3,109
9,504
6,404
0
2,669
6,835
32,896
434
L
5,764
645
1,150
2,863
12,096
7,864
0
4,572
7,385
20,875
3,467
W
3,557
1,191
342
1,452
6,775
2,209
0
1,560
5,215
0
40,890
L
Charybdis
Lachsmith
Charybdis
6,409
2,943
0
1,525
6,374
2,452
0
1,413
4,961
0
49,815
L
Thanatos
Linders7
Thanatos
3,248
157
0
5,079
8,907
3,805
0
1,330
7,471
0
38,660
L
2,729
901
0
1,847
7,993
7,032
0
0
7,993
515
24,844
W
Morgan Le Fay
ThePaul00
Morgan Le Fay
6,067
583
0
1,453
7,017
3,079
0
3,508
3,509
46,572
0
W
4,887
1,661
0
4,354
9,106
7,383
0
869
7,861
0
63,000
L
5,631
125
0
1,045
5,571
2,110
0
3,128
2,073
51,297
214
W
Gilgamesh
jujudefruit11
Gilgamesh
5,946
1,816
0
659
9,698
5,105
0
2,009
7,653
0
54,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,270
Gold Earned
29,271
383
Minions Killed
321
0
Camps Cleared
0
1,325,557
Distance Traveled
1,222,939
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,392
533
42
4
0
264,270
0
L
Geb
5,788
482
29
2
0
268,145
0
W
Chiron
5,843
487
82
7
0
247,137
0
L
Charybdis
6,043
504
89
7
0
240,832
0
L
Thanatos
5,516
460
60
5
0
286,766
1
L
Surtr
5,501
458
42
4
0
190,627
0
W
Morgan Le Fay
6,872
573
83
7
0
258,013
2
W
Pele
8,064
672
98
8
0
256,676
0
L
Zeus
6,423
535
101
8
0
236,569
0
W
Gilgamesh
7,099
592
78
7
0
299,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role