Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Drunksmiter420
Ah Muzen Cab
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,691 MMR
Solo
Geb
Geb
Platinum IV
FlacidArmor
Geb
Platinum IV
Level 114
God Stats
73W - 82L
1,605 SR
Queue Stats
604W - 625L
1,843 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 142
1,535 SR
1,678 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 183
1,570 SR
1,768 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
KING NASTY NAS
Morgan Le Fay
Gold I
Level 293
God Stats
8W - 8L
1,467 SR
Queue Stats
157W - 174L
1,719 MMR
Solo
Cthulhu
Cthulhu
Platinum III
ZeusxFreed
Cthulhu
Platinum III
Level 128
God Stats
8W - 7L
1,657 SR
Queue Stats
63W - 61L
1,904 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
luftwaffles8660
Danzaburou
Platinum IV
Level 129
God Stats
11W - 8L
1,584 SR
Queue Stats
112W - 115L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
5 / 1 / 3
9,208
767
7,718
10,034
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
Drunksmiter420
Ah Muzen Cab
12
0 / 4 / 6
7,861
655
7,138
13,055
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 0 / 6
8,893
741
9,824
10,684
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesKuzenboNe ZhaThothAgni

VS

Bans
AthenaHachimanAnhurHorusXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KING NASTY NAS
Morgan Le Fay
15
1 / 2 / 3
8,554
713
9,403
8,617
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
ZeusxFreed
Cthulhu
16
3 / 2 / 2
9,114
760
11,766
12,176
12,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
luftwaffles8660
Danzaburou
12
1 / 4 / 3
8,397
700
8,280
9,916
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
7
Kills
5
5
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
5
1
3
6.5
L
Ah Muzen Cab
Drunksmiter420
Ah Muzen Cab
0
4
6
0.75
L
2
0
6
5
W
Morgan Le Fay
KING NASTY NAS
Morgan Le Fay
1
2
3
1.25
W
Cthulhu
ZeusxFreed
Cthulhu
3
2
2
2
W
Danzaburou
luftwaffles8660
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,680
Damage
29,449
33,773
Taken
30,709
22,366
Mitigated
20,942
13,223
Healing
3,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,718
227
5,535
6,095
10,034
5,464
122
6,448
3,560
41,075
0
L
Ah Muzen Cab
Drunksmiter420
Ah Muzen Cab
7,138
1,815
0
494
13,055
5,896
0
8,567
4,457
0
26,412
L
9,824
375
0
1,099
10,684
11,006
0
6,047
4,612
25,973
1,685
W
Morgan Le Fay
KING NASTY NAS
Morgan Le Fay
9,403
520
0
772
8,617
3,967
0
3,518
4,905
44,477
0
W
Cthulhu
ZeusxFreed
Cthulhu
11,766
480
444
1,704
12,176
12,544
0
6,782
4,977
25,373
565
W
Danzaburou
luftwaffles8660
Danzaburou
8,280
2,481
0
999
9,916
4,431
405
5,576
3,915
0
40,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,962
Gold Earned
26,065
165
Minions Killed
191
0
Camps Cleared
0
728,610
Distance Traveled
708,003
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,208
767
63
5
0
240,090
4
L
Ah Muzen Cab
7,861
655
45
4
0
229,945
0
L
Geb
8,893
741
57
5
0
258,575
0
W
Morgan Le Fay
8,554
713
84
7
0
241,726
0
W
Cthulhu
9,114
760
38
3
0
250,405
0
W
Danzaburou
8,397
700
69
6
0
215,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role