Player Matchup

King Arthur
King Arthur
Blaystor
King Arthur
Level 119
God Stats
50W - 51L
1,547 SR
Queue Stats
198W - 192L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Bordage
Cthulhu
Level 58
God Stats
3W - 2L
1,837 SR
Queue Stats
52W - 65L
1,486 Elo+
Solo
Izanami
Izanami
JaceWBalron
Izanami
Level 110
God Stats
1W - 0L
1,251 SR
Queue Stats
36W - 40L
1,383 Elo+
Solo
Vulcan
Vulcan
fintigger
Vulcan
Level 66
God Stats
2W - 1L
1,743 SR
Queue Stats
27W - 30L
1,444 Elo+
Solo
Anubis
Anubis
punersher123
Anubis
Level 89
God Stats
2W - 3L
1,277 SR
Queue Stats
25W - 38L
1,385 Elo+
Solo
Team Averages
Level 88
1,531 SR
1,436 Elo+

VS

Team Averages
Level 85
1,616 SR
1,437 Elo+
Surtr
Surtr
Badabing9119
Surtr
Level 76
God Stats
2W - 2L
1,782 SR
Queue Stats
18W - 14L
1,544 Elo+
Solo
Vulcan
Vulcan
CausticVeil2528
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Corbinicy123
Ne Zha
Level 63
God Stats
1W - 1L
1,299 SR
Queue Stats
23W - 18L
1,227 Elo+
Solo
Ganesha
Ganesha
DrGordonBee
Ganesha
Level 91
God Stats
5W - 5L
1,654 SR
Queue Stats
370W - 377L
1,459 Elo+
Party 1
Skadi
Skadi
T66XandreiGap
Skadi
Level 135
God Stats
6W - 3L
1,843 SR
Queue Stats
189W - 170L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blaystor
King Arthur
13
4 / 0 / 0
8,492
653
11,339
12,188
12,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Bordage
Cthulhu
10
1 / 0 / 1
5,707
439
2,463
6,558
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
JaceWBalron
Izanami
13
1 / 1 / 0
7,252
558
3,294
6,804
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
fintigger
Vulcan
13
1 / 0 / 2
7,844
603
8,970
5,369
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
1 / 1 / 1
6,044
465
3,821
6,919
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,992
461
6,302
14,474
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
6,341
488
2,311
6,490
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
12
0 / 1 / 0
6,286
484
3,391
10,693
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
DrGordonBee
Ganesha
9
0 / 1 / 1
5,741
442
2,942
10,756
5,863
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,719
517
4,216
5,389
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
8
Kills
1
2
Deaths
8
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
King Arthur
Blaystor
King Arthur
4
0
0
4
W
Cthulhu
Bordage
Cthulhu
1
0
1
1.5
L
0
1
0
0
L
Ne Zha
0
1
0
0
L
Ganesha
DrGordonBee
Ganesha
0
1
1
0.5
W
Izanami
JaceWBalron
Izanami
1
1
0
1
L
1
1
0
1
W
Vulcan
fintigger
Vulcan
1
0
2
2
W
Anubis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,887
Damage
19,162
37,838
Taken
47,802
23,269
Mitigated
23,985
9,941
Healing
8,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,302
2,192
0
1,996
14,474
9,807
0
1,047
13,427
689
35,678
W
King Arthur
Blaystor
King Arthur
11,339
901
0
3,307
12,188
12,555
23
394
11,072
461
73,704
W
Cthulhu
Bordage
Cthulhu
2,463
545
86
750
6,558
3,354
0
1,265
5,293
18,469
403
L
2,311
1,123
0
980
6,490
2,039
0
5,658
792
42,666
627
L
Ne Zha
3,391
1,728
0
2,146
10,693
4,777
0
1,735
8,866
0
61,195
L
Ganesha
DrGordonBee
Ganesha
2,942
172
1,066
1,868
10,756
5,863
0
5,631
5,027
21,944
0
W
Izanami
JaceWBalron
Izanami
3,294
1,820
0
2,123
6,804
2,561
76
433
6,371
0
58,031
L
4,216
1,452
0
730
5,389
1,499
242
1,374
3,975
0
52,556
W
Vulcan
fintigger
Vulcan
8,970
2,678
0
681
5,369
2,005
341
2,880
2,489
73,228
0
W
Anubis
3,821
51
0
2,994
6,919
2,794
0
1,562
5,319
39,076
976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
31,079
453
Minions Killed
344
0
Camps Cleared
0
1,211,315
Distance Traveled
1,290,752
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,992
461
59
5
0
255,038
2
W
King Arthur
8,492
653
122
9
0
238,276
0
W
Cthulhu
5,707
439
39
3
0
213,716
4
L
Vulcan
6,341
488
75
6
0
241,925
0
L
Ne Zha
6,286
484
98
8
0
290,689
0
L
Ganesha
5,741
442
8
1
0
256,805
7
W
Izanami
7,252
558
94
7
0
242,974
0
L
Skadi
6,719
517
104
8
0
246,295
2
W
Vulcan
7,844
603
134
10
0
275,104
0
W
Anubis
6,044
465
64
5
0
241,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role