Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Matias897
Bellona
Level 127
God Stats
2W - 1L
1,858 SR
Queue Stats
5W - 6L
1,449 Elo+
Solo
Scylla
Scylla
dylanpizzi11
Scylla
Level 127
God Stats
2W - 2L
1,766 SR
Queue Stats
235W - 230L
1,499 Elo+
Solo
Cerberus
Cerberus
vinitheevil
Cerberus
Level 47
God Stats
4W - 4L
1,347 SR
Queue Stats
82W - 104L
1,478 Elo+
Solo
Team Averages
Level 105
1,594 SR
1,485 Elo+

VS

Team Averages
Level 95
1,589 SR
1,506 Elo+
King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SkalSore
Aphrodite
Level 62
God Stats
13W - 7L
1,724 SR
Queue Stats
79W - 87L
1,519 Elo+
Solo
Kukulkan
Kukulkan
gabrielpahop
Kukulkan
Level 123
God Stats
45W - 29L
1,678 SR
Queue Stats
173W - 157L
1,577 Elo+
Solo
Susano
Susano
jhowthay
Susano
Level 54
God Stats
2W - 2L
1,544 SR
Queue Stats
85W - 92L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
2 / 0 / 1
6,987
635
4,623
5,459
2,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Artio
 
Artio
9
0 / 0 / 5
5,583
508
2,775
7,004
3,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Matias897
Bellona
12
4 / 2 / 2
7,537
685
9,822
14,154
15,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
11
0 / 1 / 0
6,159
560
2,663
3,407
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
vinitheevil
Cerberus
12
2 / 0 / 2
6,128
557
3,527
7,528
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 5 / 1
5,626
511
8,687
13,805
9,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
 
Charybdis
2
0 / 0 / 0
3,855
350
172
681
177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
SkalSore
Aphrodite
9
0 / 1 / 0
5,149
468
2,274
6,805
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Kukulkan
gabrielpahop
Kukulkan
12
1 / 0 / 0
6,254
569
4,108
5,781
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Susano
jhowthay
Susano
10
1 / 3 / 1
5,319
484
2,795
8,979
3,523
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
1
2.5
W
Artio
 
Artio
0
0
5
2.5
L
King Arthur
 
King Arthur
1
5
1
0.3
L
Charybdis
 
Charybdis
0
0
0
0
W
Bellona
Matias897
Bellona
4
2
2
2.5
L
Aphrodite
SkalSore
Aphrodite
0
1
0
0
W
Scylla
0
1
0
0
L
Kukulkan
gabrielpahop
Kukulkan
1
0
0
1
L
Susano
jhowthay
Susano
1
3
1
0.5
W
Cerberus
vinitheevil
Cerberus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
18,036
37,552
Taken
36,051
26,115
Mitigated
18,019
16,809
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,623
1,883
0
2,350
5,459
2,215
1,365
1,935
3,524
0
56,650
W
Artio
 
Artio
2,775
147
427
3,522
7,004
3,627
111
1,646
5,358
14,360
0
L
King Arthur
 
King Arthur
8,687
1,749
0
3,510
13,805
9,009
0
1,250
12,555
0
37,225
L
Charybdis
 
Charybdis
172
52
0
109
681
177
0
124
557
0
3,903
W
Bellona
Matias897
Bellona
9,822
4,236
0
5,327
14,154
15,557
117
0
14,154
0
55,434
L
Aphrodite
SkalSore
Aphrodite
2,274
389
1,795
3,561
6,805
3,005
0
2,644
4,161
24,553
2,142
W
Scylla
2,663
338
0
750
3,407
1,205
336
1,705
1,702
48,486
0
L
Kukulkan
gabrielpahop
Kukulkan
4,108
293
0
1,567
5,781
2,305
0
2,482
3,299
53,267
74
L
Susano
jhowthay
Susano
2,795
450
0
2,041
8,979
3,523
0
2,465
6,514
0
25,222
W
Cerberus
vinitheevil
Cerberus
3,527
135
0
4,433
7,528
3,511
0
705
6,823
43,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
26,203
394
Minions Killed
259
0
Camps Cleared
0
1,104,484
Distance Traveled
899,489
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,987
635
102
9
0
199,386
2
W
Artio
5,583
508
23
2
0
240,994
2
L
King Arthur
5,626
511
53
5
0
217,359
0
L
Charybdis
3,855
350
9
1
0
26,813
0
W
Bellona
7,537
685
91
8
0
210,226
1
L
Aphrodite
5,149
468
49
4
0
207,845
4
W
Scylla
6,159
560
81
7
0
199,044
0
L
Kukulkan
6,254
569
98
9
0
232,780
0
L
Susano
5,319
484
50
5
0
214,692
2
W
Cerberus
6,128
557
97
9
0
254,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role