Player Matchup

Merlin
Merlin
DOO0DLEB0B5
Merlin
Level 57
God Stats
0W - 2L
1,268 SR
Queue Stats
121W - 129L
1,513 Elo+
Solo
Heimdallr
Heimdallr
Joselito4209075
Heimdallr
Level 109
God Stats
1W - 3L
1,495 SR
Queue Stats
115W - 118L
1,483 Elo+
Solo
Cerberus
Cerberus
RavanaOPmain
Cerberus
Level 69
God Stats
4W - 3L
1,749 SR
Queue Stats
198W - 238L
1,497 Elo+
Solo
Xing Tian
Xing Tian
mccloud76
Xing Tian
Level 129
God Stats
3W - 1L
1,860 SR
Queue Stats
76W - 80L
1,453 Elo+
Solo
Hun Batz
Hun Batz
talb0t
Hun Batz
Level 32
God Stats
1W - 3L
1,797 SR
Queue Stats
46W - 70L
1,237 Elo+
Solo
Team Averages
Level 79
1,634 SR
1,437 Elo+

VS

Team Averages
Level 126
1,586 SR
1,509 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LCianca
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 41L
1,554 Elo+
Solo
Vamana
Vamana
MrDrProfeser
Vamana
Level 157
God Stats
4W - 5L
1,395 SR
Queue Stats
339W - 301L
1,459 Elo+
Solo
Kukulkan
Kukulkan
huppacabras22
Kukulkan
Level 67
God Stats
6W - 3L
1,724 SR
Queue Stats
102W - 107L
1,470 Elo+
Solo
Artemis
Artemis
jbjbjb3743
Artemis
Level 129
God Stats
2W - 0L
1,811 SR
Queue Stats
29W - 27L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 1 / 0
6,361
530
2,575
4,438
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
Joselito4209075
Heimdallr
10
2 / 3 / 0
5,332
444
4,821
11,201
3,885
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
RavanaOPmain
Cerberus
12
2 / 2 / 0
6,834
570
6,974
10,463
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Xing Tian
mccloud76
Xing Tian
10
0 / 0 / 2
6,047
504
4,946
9,273
6,007
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hun Batz
talb0t
Hun Batz
10
0 / 2 / 1
5,183
432
3,274
9,262
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 0 / 2
6,519
543
5,883
9,750
3,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sylvanus
LCianca
Sylvanus
12
1 / 2 / 2
5,786
482
5,471
10,086
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Vamana
12
1 / 2 / 3
7,382
615
5,460
10,592
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
huppacabras22
Kukulkan
13
1 / 0 / 1
6,962
580
3,639
4,731
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
jbjbjb3743
Artemis
12
1 / 0 / 4
6,803
567
9,412
5,255
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
8
8
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
2
5
L
Merlin
0
1
0
0
L
Heimdallr
Joselito4209075
Heimdallr
2
3
0
0.67
W
Sylvanus
LCianca
Sylvanus
1
2
2
1
W
Vamana
1
2
3
1.25
L
Cerberus
RavanaOPmain
Cerberus
2
2
0
1
W
Kukulkan
huppacabras22
Kukulkan
1
0
1
1.5
W
Artemis
jbjbjb3743
Artemis
1
0
4
3
L
Xing Tian
mccloud76
Xing Tian
0
0
2
1
L
Hun Batz
talb0t
Hun Batz
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
29,865
44,637
Taken
40,414
20,221
Mitigated
22,022
15,285
Healing
16,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,883
3,319
0
5,525
9,750
3,539
0
1,692
7,946
0
39,153
L
Merlin
2,575
485
0
500
4,438
1,766
0
1,957
2,481
49,607
0
L
Heimdallr
Joselito4209075
Heimdallr
4,821
1,676
0
2,743
11,201
3,885
0
2,220
8,981
0
34,737
W
Sylvanus
LCianca
Sylvanus
5,471
1,562
577
3,265
10,086
6,653
270
3,060
7,026
25,507
10,942
W
Vamana
5,460
1,842
0
3,075
10,592
7,529
0
5,283
4,569
0
48,901
L
Cerberus
RavanaOPmain
Cerberus
6,974
319
0
4,876
10,463
5,146
0
1,438
8,386
44,934
399
W
Kukulkan
huppacabras22
Kukulkan
3,639
324
0
750
4,731
1,971
0
1,884
2,771
59,795
2,039
W
Artemis
jbjbjb3743
Artemis
9,412
3,133
0
3,210
5,255
2,330
371
1,493
3,762
0
53,006
L
Xing Tian
mccloud76
Xing Tian
4,946
600
1,862
1,955
9,273
6,007
0
1,998
7,275
22,877
0
L
Hun Batz
talb0t
Hun Batz
3,274
1,353
0
3,349
9,262
3,417
0
929
8,249
0
35,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,757
Gold Earned
33,452
384
Minions Killed
417
0
Camps Cleared
0
1,196,066
Distance Traveled
1,236,526
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,519
543
59
5
0
287,859
0
L
Merlin
6,361
530
108
9
0
220,532
0
L
Heimdallr
5,332
444
69
6
0
227,651
0
W
Sylvanus
5,786
482
56
5
0
244,258
0
W
Vamana
7,382
615
101
8
0
199,729
2
L
Cerberus
6,834
570
120
10
0
238,711
0
W
Kukulkan
6,962
580
111
9
0
239,366
0
W
Artemis
6,803
567
90
8
0
265,314
4
L
Xing Tian
6,047
504
26
2
0
244,892
2
L
Hun Batz
5,183
432
61
5
0
264,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role