Player Matchup

Amaterasu
Amaterasu
EvietheBard
Amaterasu
Level 144
God Stats
56W - 55L
1,562 SR
Queue Stats
503W - 500L
1,495 Elo+
Solo
Bellona
Bellona
ProAgentStrange
Bellona
Level 148
God Stats
2W - 1L
1,808 SR
Queue Stats
105W - 100L
1,528 Elo+
Solo
Janus
Janus
YinYangSoulll
Janus
Level 123
God Stats
0W - 2L
1,279 SR
Queue Stats
31W - 26L
1,577 Elo+
Solo
Medusa
Medusa
insanep0tter
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,424 Elo+
Solo
Ares
Ares
xarrax
Ares
Level 158
God Stats
0W - 1L
1,745 SR
Queue Stats
10W - 13L
1,461 Elo+
Solo
Team Averages
Level 140
1,579 SR
1,497 Elo+

VS

Team Averages
Level 128
1,643 SR
1,521 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AgentStreusel
Baron Samedi
Level 123
God Stats
7W - 1L
1,887 SR
Queue Stats
44W - 42L
1,570 Elo+
Solo
Ravana
Ravana
Ridi Pure
Ravana
Level 149
God Stats
2W - 1L
1,736 SR
Queue Stats
33W - 28L
1,567 Elo+
Solo
Guan Yu
Guan Yu
WabiSabi9002
Guan Yu
Level 55
God Stats
3W - 1L
1,594 SR
Queue Stats
71W - 70L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EvietheBard
Amaterasu
9
0 / 1 / 0
4,838
484
929
7,736
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
4,765
477
2,528
10,142
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

10
0 / 2 / 0
5,412
541
2,258
3,784
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Medusa
9
2 / 1 / 0
5,057
506
2,303
5,288
1,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ares
xarrax
Ares
9
0 / 3 / 2
5,057
506
4,826
10,353
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 0 / 3
6,921
692
5,202
3,139
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
 
Medusa
10
0 / 2 / 4
5,512
551
7,431
6,861
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
AgentStreusel
Baron Samedi
11
1 / 0 / 3
6,281
628
2,725
2,323
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Ridi Pure
Ravana
11
4 / 0 / 3
6,362
636
4,156
4,973
1,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Guan Yu
WabiSabi9002
Guan Yu
8
3 / 0 / 2
5,799
580
2,785
8,064
5,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
3
2.5
W
Medusa
 
Medusa
0
2
4
1
W
Baron Samedi
AgentStreusel
Baron Samedi
1
0
3
2.5
L
Amaterasu
EvietheBard
Amaterasu
0
1
0
0
L
0
2
0
0
W
Ravana
Ridi Pure
Ravana
4
0
3
5.5
W
Guan Yu
WabiSabi9002
Guan Yu
3
0
2
4
L
0
2
0
0
L
Medusa
2
1
0
2
L
Ares
xarrax
Ares
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,844
Damage
22,299
37,303
Taken
25,360
20,001
Mitigated
12,722
8,012
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,202
922
360
2,242
3,139
1,058
461
0
3,139
44,300
2,222
W
Medusa
 
Medusa
7,431
3,106
0
706
6,861
2,663
0
2,949
3,912
0
42,269
W
Baron Samedi
AgentStreusel
Baron Samedi
2,725
318
266
548
2,323
1,250
0
376
1,927
40,147
0
L
Amaterasu
EvietheBard
Amaterasu
929
351
0
2,724
7,736
4,301
0
2,738
4,675
0
26,871
L
2,528
1,105
0
1,445
10,142
6,053
0
2,034
7,878
0
37,183
W
Ravana
Ridi Pure
Ravana
4,156
1,294
0
2,972
4,973
1,815
0
1,385
3,470
0
42,724
W
Guan Yu
WabiSabi9002
Guan Yu
2,785
339
741
3,688
8,064
5,936
0
2,657
5,357
0
13,128
L
2,258
380
0
725
3,784
939
0
1,546
2,040
35,986
664
L
Medusa
2,303
1,296
0
1,279
5,288
1,558
0
0
5,288
0
30,742
L
Ares
xarrax
Ares
4,826
847
0
1,839
10,353
7,150
0
614
9,696
17,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
30,875
274
Minions Killed
297
0
Camps Cleared
0
921,839
Distance Traveled
1,027,466
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,921
692
88
9
0
177,503
0
W
Medusa
5,512
551
50
5
0
177,593
0
W
Baron Samedi
6,281
628
86
9
0
212,082
2
L
Amaterasu
4,838
484
55
6
0
148,945
4
L
Bellona
4,765
477
65
7
0
217,749
0
W
Ravana
6,362
636
63
6
0
229,707
1
W
Guan Yu
5,799
580
10
1
0
230,581
3
L
Janus
5,412
541
86
9
0
182,127
2
L
Medusa
5,057
506
50
5
0
180,804
1
L
Ares
5,057
506
18
2
0
192,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role