Player Matchup

Horus
Horus
Diamond III
Console Rook
Horus
Diamond III
Level 99
God Stats
5W - 2L
1,639 SR
Queue Stats
181W - 157L
2,161 MMR
Solo
Sobek
Sobek
Platinum II
RamtheCam
Sobek
Platinum II
Level 146
God Stats
8W - 4L
1,704 SR
Queue Stats
125W - 116L
1,918 MMR
Solo
Thoth
Thoth
Diamond III
SatStorm
Thoth
Diamond III
Level 243
God Stats
24W - 18L
1,775 SR
Queue Stats
111W - 101L
2,289 MMR
Solo
Hachiman
Hachiman
Diamond V
SniffanyFineGold
Hachiman
Diamond V
Level 159
God Stats
38W - 31L
1,645 SR
Queue Stats
205W - 211L
2,083 MMR
Solo
Susano
Susano
Diamond IV
SpîcyAîolî
Susano
Diamond IV
Level 176
God Stats
16W - 12L
1,724 SR
Queue Stats
142W - 125L
2,247 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 165
1,697 SR
2,140 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,675 SR
2,196 MMR
Achilles
Achilles
Platinum III
Cheessman
Achilles
Platinum III
Level 107
God Stats
0W - 1L
1,281 SR
Queue Stats
84W - 92L
1,764 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
DarthSidra
Sun Wukong
Gold I
Level 203
God Stats
6W - 3L
1,702 SR
Queue Stats
156W - 153L
1,593 MMR
Solo
Charon
Charon
Masters
Rukinder
Charon
Masters
Level 157
God Stats
15W - 1L
2,070 SR
Queue Stats
219W - 148L
2,830 MMR
Party 1
Freya
Freya
Masters
dnomder
Freya
Masters
Level 157
God Stats
8W - 10L
1,731 SR
Queue Stats
203W - 148L
2,949 MMR
Party 1
Artemis
Artemis
Platinum II
Ιθki
Artemis
Platinum II
Level 148
God Stats
1W - 2L
1,590 SR
Queue Stats
88W - 78L
1,845 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
10,018
477
10,545
21,455
26,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
RamtheCam
Sobek
18
3 / 1 / 6
11,620
553
18,248
18,834
24,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
SatStorm
Thoth
17
0 / 2 / 3
10,221
487
12,827
11,453
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
5 / 4 / 1
11,077
527
14,741
17,353
9,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

18
3 / 4 / 6
10,249
488
9,229
20,699
11,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
Maman BrigitteBacchus

VS

Bans
LokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cheessman
Achilles
15
3 / 4 / 2
9,725
463
8,604
22,756
28,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
DarthSidra
Sun Wukong
11
0 / 2 / 0
8,133
387
6,518
10,721
6,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
Rukinder
Charon
19
3 / 0 / 3
10,911
520
16,666
15,770
7,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Freya
dnomder
Freya
18
3 / 5 / 1
10,465
498
18,825
23,387
16,991
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Artemis
Ιθki
Artemis
19
2 / 2 / 5
10,763
513
11,709
17,784
8,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
11
11
Deaths
13
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cheessman
Achilles
3
4
2
1
W
2
0
5
4.5
L
Sun Wukong
DarthSidra
Sun Wukong
0
2
0
0
W
Sobek
RamtheCam
Sobek
3
1
6
6
L
Charon
Rukinder
Charon
3
0
3
4.5
W
Thoth
SatStorm
Thoth
0
2
3
0.75
W
5
4
1
1.38
W
3
4
6
1.5
L
Freya
dnomder
Freya
3
5
1
0.7
L
Artemis
Ιθki
Artemis
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,590
Damage
62,322
89,794
Taken
90,418
75,312
Mitigated
67,899
29,539
Healing
20,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cheessman
Achilles
8,604
1,893
0
3,151
22,756
28,288
0
8,443
13,233
1,130
27,456
W
10,545
4,797
3,307
9,583
21,455
26,219
0
9,180
11,813
0
33,354
L
Sun Wukong
DarthSidra
Sun Wukong
6,518
1,460
0
2,783
10,721
6,129
0
5,216
4,689
0
48,918
W
Sobek
RamtheCam
Sobek
18,248
1,253
0
7,834
18,834
24,210
0
2,133
16,473
83,378
1,360
L
Charon
Rukinder
Charon
16,666
2,019
0
1,250
15,770
7,865
0
7,156
7,783
97,865
1,346
W
Thoth
SatStorm
Thoth
12,827
381
0
3,953
11,453
4,598
148
5,997
4,758
98,527
428
W
14,741
9,396
0
4,142
17,353
9,043
1,001
11,637
5,630
0
92,425
W
9,229
2,450
0
720
20,699
11,242
0
6,095
14,470
0
102,011
L
Freya
dnomder
Freya
18,825
6,416
0
7,977
23,387
16,991
619
1,982
21,211
101,816
3,063
L
Artemis
Ιθki
Artemis
11,709
5,008
0
5,243
17,784
8,626
0
4,512
12,828
0
115,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,185
Gold Earned
49,997
647
Minions Killed
643
0
Camps Cleared
0
2,069,045
Distance Traveled
1,890,558
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,725
463
36
2
0
422,387
2
W
Horus
10,018
477
33
2
0
440,915
2
L
Sun Wukong
8,133
387
96
5
0
230,948
2
W
Sobek
11,620
553
153
7
0
383,397
7
L
Charon
10,911
520
178
8
0
446,012
0
W
Thoth
10,221
487
193
9
0
417,385
6
W
Hachiman
11,077
527
145
7
0
356,397
3
W
Susano
10,249
488
123
6
0
470,951
8
L
Freya
10,465
498
162
8
0
374,948
2
L
Artemis
10,763
513
171
8
0
416,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role