Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Ore-wa-okotta-zo
Surtr
Level 229
God Stats
0W - 1L
1,574 SR
Queue Stats
35W - 42L
1,531 Elo+
Party 2
Izanami
Izanami
SketchFTP
Izanami
Level 124
God Stats
5W - 2L
1,665 SR
Queue Stats
104W - 72L
1,609 Elo+
Solo
Ares
Ares
ezecias-66
Ares
Level 125
God Stats
2W - 1L
1,742 SR
Queue Stats
53W - 58L
1,490 Elo+
Party 2
Ao Kuang
Ao Kuang
nemesis-final-66
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,492 Elo+
Party 2
Team Averages
Level 139
1,596 SR
1,524 Elo+

VS

Team Averages
Level 126
1,713 SR
1,530 Elo+
Artio
Artio
Chipetta
Artio
Level 157
God Stats
2W - 0L
1,852 SR
Queue Stats
86W - 112L
1,500 Elo+
Party 1
Eset
Eset
Eliasolof
Eset
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 50L
1,559 Elo+
Party 3
Loki
Loki
Ostbågen34
Loki
Level 28
God Stats
5W - 0L
1,652 SR
Queue Stats
58W - 41L
1,563 Elo+
Party 3
Vamana
Vamana
S0L4RFL4RE
Vamana
Level 158
God Stats
2W - 0L
1,880 SR
Queue Stats
61W - 78L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
TechBrute
Danzaburou
Level 165
God Stats
11W - 6L
1,678 SR
Queue Stats
85W - 109L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 1 / 0
6,441
495
3,070
6,187
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 1
7,374
567
11,321
16,381
12,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
SketchFTP
Izanami
14
1 / 3 / 1
7,733
595
7,362
9,070
3,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

11
2 / 4 / 2
6,874
529
7,549
14,329
12,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 6 / 0
6,013
463
3,051
14,459
5,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Chipetta
Artio
12
1 / 0 / 6
7,594
584
2,063
8,053
5,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
14
3 / 1 / 1
8,377
644
8,743
6,594
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 1 / 4
7,796
600
6,777
11,927
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
S0L4RFL4RE
Vamana
14
5 / 0 / 5
8,828
679
14,937
15,344
11,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TechBrute
Danzaburou
15
4 / 2 / 0
9,129
702
8,487
11,245
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
1
0
0
W
Artio
Chipetta
Artio
1
0
6
4
W
Eset
3
1
1
3.5
L
1
4
1
0.38
W
5
1
4
7
W
Vamana
S0L4RFL4RE
Vamana
5
0
5
7.5
L
Izanami
SketchFTP
Izanami
1
3
1
0.5
W
Danzaburou
TechBrute
Danzaburou
4
2
0
2
L
2
4
2
0.75
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,353
Damage
41,007
60,426
Taken
53,163
36,231
Mitigated
29,301
10,882
Healing
26,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,070
303
0
250
6,187
2,016
0
3,900
1,785
47,242
1,006
W
Artio
Chipetta
Artio
2,063
274
536
3,747
8,053
5,760
0
1,927
6,079
18,153
2,267
W
Eset
8,743
200
0
1,823
6,594
2,888
373
3,031
3,514
63,392
1,582
L
11,321
4,710
0
4,092
16,381
12,503
0
2,705
12,519
809
59,657
W
6,777
2,562
0
5,150
11,927
4,582
0
4,116
7,765
0
65,799
W
Vamana
S0L4RFL4RE
Vamana
14,937
6,507
0
9,183
15,344
11,687
0
2,939
11,600
2,071
71,832
L
Izanami
SketchFTP
Izanami
7,362
4,991
0
2,631
9,070
3,317
0
389
8,681
0
75,020
W
Danzaburou
TechBrute
Danzaburou
8,487
4,655
0
5,896
11,245
4,384
793
2,304
8,941
0
77,561
L
7,549
667
0
1,700
14,329
12,598
0
1,589
12,475
20,488
0
L
3,051
1,175
0
2,209
14,459
5,797
0
1,733
12,440
44,247
4,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
41,724
402
Minions Killed
515
0
Camps Cleared
0
1,295,172
Distance Traveled
1,400,138
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,441
495
94
7
0
255,674
2
W
Artio
7,594
584
37
3
0
284,901
4
W
Eset
8,377
644
132
10
0
296,772
0
L
Surtr
7,374
567
92
7
0
246,459
0
W
Loki
7,796
600
82
6
0
305,521
0
W
Vamana
8,828
679
133
10
0
270,510
2
L
Izanami
7,733
595
125
10
0
237,557
1
W
Danzaburou
9,129
702
131
10
0
242,434
1
L
Ares
6,874
529
17
1
0
268,554
0
L
Ao Kuang
6,013
463
74
6
0
286,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role