Player Matchup

Hera
Hera
Cansaurus
Hera
Level 176
God Stats
6W - 1L
1,988 SR
Queue Stats
217W - 236L
1,500 Elo+
Solo
Nut
Nut
Enosulp
Nut
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,352 Elo+
Solo
Medusa
Medusa
TeddieTTV
Medusa
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,350 Elo+
Solo
Guan Yu
Guan Yu
TheDarkSoul3281
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,564 Elo+
Solo
Nemesis
Nemesis
chilla Emmi
Nemesis
Level 234
God Stats
3W - 2L
1,488 SR
Queue Stats
182W - 184L
1,461 Elo+
Solo
Team Averages
Level 129
1,595 SR
1,445 Elo+

VS

Team Averages
Level 93
1,439 SR
1,461 Elo+
Ganesha
Ganesha
DHA Smith1
Ganesha
Level 159
God Stats
1W - 1L
1,488 SR
Queue Stats
107W - 101L
1,534 Elo+
Solo
Rama
Rama
DRpTWON
Rama
Level 67
God Stats
0W - 2L
1,520 SR
Queue Stats
95W - 92L
1,515 Elo+
Solo
Cernunnos
Cernunnos
OccurredTuna451
Cernunnos
Level 86
God Stats
0W - 3L
1,188 SR
Queue Stats
79W - 94L
1,509 Elo+
Solo
Ra
Ra
Ohm3g4lul
Ra
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,358 Elo+
Solo
Tiamat
Tiamat
grederedne
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 1 / 18
11,583
827
18,348
8,348
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nut
18
5 / 2 / 17
11,196
800
14,036
11,481
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
TeddieTTV
Medusa
19
13 / 3 / 12
12,073
862
22,486
13,579
6,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 3 / 18
10,554
754
5,176
16,367
15,994
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Nemesis
chilla Emmi
Nemesis
16
0 / 1 / 20
9,671
691
12,005
15,918
15,343
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DHA Smith1
Ganesha
15
0 / 5 / 8
8,848
632
7,530
20,172
19,826
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
DRpTWON
Rama
16
1 / 5 / 4
9,557
683
13,910
17,151
9,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
OccurredTuna451
Cernunnos
14
2 / 7 / 5
9,107
651
12,792
15,149
7,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
5 / 2 / 4
10,390
742
10,686
12,927
7,607
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
grederedne
Tiamat
15
2 / 7 / 4
9,573
684
6,499
13,981
11,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
26
Kills
10
10
Deaths
26
85
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hera
5
1
18
14
L
Ganesha
DHA Smith1
Ganesha
0
5
8
0.8
L
Rama
DRpTWON
Rama
1
5
4
0.6
W
Nut
5
2
17
6.75
L
Cernunnos
OccurredTuna451
Cernunnos
2
7
5
0.64
L
5
2
4
3.5
W
Medusa
TeddieTTV
Medusa
13
3
12
6.33
W
3
3
18
4
W
Nemesis
chilla Emmi
Nemesis
0
1
20
10
L
Tiamat
grederedne
Tiamat
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,051
Damage
51,417
65,693
Taken
79,380
47,160
Mitigated
55,697
32,499
Healing
22,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
18,348
4,073
1,192
1,507
8,348
3,411
1,572
4,596
3,523
40,307
897
L
Ganesha
DHA Smith1
Ganesha
7,530
322
672
2,587
20,172
19,826
0
5,370
14,572
13,254
566
L
Rama
DRpTWON
Rama
13,910
12,261
1,450
2,749
17,151
9,283
1,833
5,562
11,447
0
40,798
W
Nut
14,036
4,479
3,335
3,371
11,481
5,662
2,940
4,834
6,554
0
34,961
L
Cernunnos
OccurredTuna451
Cernunnos
12,792
3,032
1,624
312
15,149
7,830
565
3,511
11,413
0
27,021
L
10,686
637
7,293
5,202
12,927
7,607
144
2,906
9,701
31,115
0
W
Medusa
TeddieTTV
Medusa
22,486
8,630
2,427
2,144
13,579
6,750
2,691
3,989
9,500
0
51,177
W
5,176
740
6,192
5,884
16,367
15,994
848
4,619
11,539
0
9,660
W
Nemesis
chilla Emmi
Nemesis
12,005
859
844
5,603
15,918
15,343
744
5,610
10,145
3,471
12,687
L
Tiamat
grederedne
Tiamat
6,499
584
0
707
13,981
11,151
0
3,173
10,435
14,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,077
Gold Earned
47,475
158
Minions Killed
146
0
Camps Cleared
0
1,270,526
Distance Traveled
1,164,664
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,583
827
36
3
0
255,789
0
L
Ganesha
8,848
632
1
0
0
222,163
0
L
Rama
9,557
683
47
3
0
206,832
0
W
Nut
11,196
800
56
4
0
251,191
0
L
Cernunnos
9,107
651
31
2
0
203,139
0
L
Ra
10,390
742
53
4
0
272,301
0
W
Medusa
12,073
862
50
4
0
260,639
0
W
Guan Yu
10,554
754
5
0
0
251,097
0
W
Nemesis
9,671
691
11
1
0
251,810
0
L
Tiamat
9,573
684
14
1
0
260,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role