Player Matchup

Skadi
Skadi
 
Skadi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bennie
Yemoja
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 109L
1,566 Elo+
Party 1
Serqet
Serqet
nacnudthedemopan
Serqet
Level 170
God Stats
0W - 3L
1,269 SR
Queue Stats
74W - 54L
1,587 Elo+
Party 1
Team Averages
Level 154
1,454 SR
1,531 Elo+

VS

Team Averages
Level 192
1,564 SR
1,553 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
FrostyKill
Mulan
Level 193
God Stats
1W - 0L
1,407 SR
Queue Stats
29W - 17L
1,692 Elo+
Party 2
Xing Tian
Xing Tian
contmc
Xing Tian
Level 159
God Stats
4W - 0L
1,915 SR
Queue Stats
68W - 50L
1,564 Elo+
Solo
Hou Yi
Hou Yi
prockd
Hou Yi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
0 / 2 / 3
4,969
994
4,011
5,533
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ullr
 
Ullr
7
0 / 0 / 1
4,516
903
1,305
1,752
699
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
 
Gilgamesh
7
0 / 3 / 1
4,414
883
3,264
6,535
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Yemoja
Bennie
Yemoja
10
1 / 2 / 2
5,059
1,012
3,170
5,584
3,064
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

11
2 / 2 / 0
5,567
1,113
1,743
6,041
6,339
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
1 / 0 / 6
6,053
1,211
4,288
2,383
2,230
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ymir
 
Ymir
8
0 / 1 / 5
5,496
1,099
2,017
3,590
3,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
12
5 / 1 / 3
6,561
1,312
7,222
6,007
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
contmc
Xing Tian
11
1 / 0 / 7
6,206
1,241
4,164
5,684
5,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
prockd
Hou Yi
10
1 / 1 / 5
5,647
1,129
4,471
2,839
1,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
3
Kills
8
9
Deaths
3
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
2
3
0.75
L
Ullr
 
Ullr
0
0
1
0.5
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
W
Aphrodite
 
Aphrodite
1
0
6
4
W
Ymir
 
Ymir
0
1
5
2.5
L
Yemoja
Bennie
Yemoja
1
2
2
1
W
Mulan
5
1
3
6.5
W
Xing Tian
contmc
Xing Tian
1
0
7
4.5
L
2
2
0
1
W
Hou Yi
prockd
Hou Yi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
22,162
25,445
Taken
20,503
19,116
Mitigated
16,626
8,259
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,011
1,579
0
955
5,533
2,461
0
2,423
3,061
0
10,225
L
Ullr
 
Ullr
1,305
218
0
268
1,752
699
0
606
1,105
0
3,892
L
Gilgamesh
 
Gilgamesh
3,264
642
0
585
6,535
6,553
0
2,801
3,521
0
5,850
W
Aphrodite
 
Aphrodite
4,288
303
4,780
2,015
2,383
2,230
244
621
1,678
12,898
0
W
Ymir
 
Ymir
2,017
291
144
432
3,590
3,161
116
395
3,101
3,841
0
L
Yemoja
Bennie
Yemoja
3,170
793
2,430
1,502
5,584
3,064
0
2,253
3,200
6,326
0
W
Mulan
7,222
820
0
672
6,007
4,167
43
763
4,892
0
10,376
W
Xing Tian
contmc
Xing Tian
4,164
141
0
916
5,684
5,914
0
680
4,753
7,579
963
L
1,743
383
859
1,660
6,041
6,339
13
2,145
3,816
0
4,851
W
Hou Yi
prockd
Hou Yi
4,471
1,832
597
613
2,839
1,154
868
316
2,436
0
11,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
29,963
43
Minions Killed
62
0
Camps Cleared
0
411,039
Distance Traveled
481,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,969
994
13
3
0
69,160
0
L
Ullr
4,516
903
9
2
0
54,287
0
L
Gilgamesh
4,414
883
3
1
0
86,160
0
W
Aphrodite
6,053
1,211
14
3
0
106,963
0
W
Ymir
5,496
1,099
0
0
0
82,090
0
L
Yemoja
5,059
1,012
9
2
0
91,210
0
W
Mulan
6,561
1,312
16
3
0
110,396
0
W
Xing Tian
6,206
1,241
10
2
0
95,764
0
L
Serqet
5,567
1,113
9
2
0
110,222
0
W
Hou Yi
5,647
1,129
22
4
0
86,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role