Player Matchup

Ares
Ares
J Peeeeeezy
Ares
Level 128
God Stats
3W - 13L
1,444 SR
Queue Stats
127W - 130L
1,502 Elo+
Solo
Jing Wei
Jing Wei
JuanL1992
Jing Wei
Level 183
God Stats
0W - 1L
1,315 SR
Queue Stats
30W - 41L
1,457 Elo+
Solo
Surtr
Surtr
KingBauz
Surtr
Level 90
God Stats
65W - 61L
1,523 SR
Queue Stats
232W - 228L
1,509 Elo+
Solo
Janus
Janus
garashy2
Janus
Level 127
God Stats
3W - 7L
1,495 SR
Queue Stats
263W - 242L
1,500 Elo+
Solo
Fenrir
Fenrir
sirjojojo
Fenrir
Level 33
God Stats
1W - 1L
1,310 SR
Queue Stats
15W - 32L
1,387 Elo+
Solo
Team Averages
Level 112
1,417 SR
1,471 Elo+

VS

Team Averages
Level 145
1,602 SR
1,560 Elo+
Maui
Maui
BacchusBelch947
Maui
Level 152
God Stats
5W - 1L
1,762 SR
Queue Stats
47W - 48L
1,496 Elo+
Solo
Surtr
Surtr
Devilwing49
Surtr
Level 163
God Stats
4W - 2L
1,491 SR
Queue Stats
137W - 133L
1,597 Elo+
Party 1
Bellona
Bellona
KaiThatGuy
Bellona
Level 61
God Stats
4W - 7L
1,351 SR
Queue Stats
167W - 166L
1,527 Elo+
Party 1
Nut
Nut
V3nomNightm4re92
Nut
Level 194
God Stats
3W - 5L
1,430 SR
Queue Stats
63W - 48L
1,602 Elo+
Party 2
Chang'e
Chang'e
smokey01998
Chang'e
Level 157
God Stats
4W - 3L
1,975 SR
Queue Stats
84W - 72L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,785
479
3,552
8,262
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
JuanL1992
Jing Wei
10
0 / 2 / 0
5,174
517
2,285
6,172
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
KingBauz
Surtr
7
0 / 4 / 0
4,343
434
3,270
10,002
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
garashy2
Janus
9
0 / 2 / 0
5,026
503
2,595
3,628
1,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
sirjojojo
Fenrir
8
0 / 5 / 0
4,284
428
1,936
9,844
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 9
6,208
621
3,126
5,803
4,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 7
6,200
620
5,187
8,064
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KaiThatGuy
Bellona
12
3 / 0 / 1
6,935
694
4,602
4,893
3,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
2 / 0 / 3
6,180
618
3,794
4,776
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
smokey01998
Chang'e
9
3 / 0 / 4
5,652
565
5,793
5,693
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
16
16
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
5
0
7
8.5
L
0
3
0
0
L
Jing Wei
JuanL1992
Jing Wei
0
2
0
0
W
Bellona
KaiThatGuy
Bellona
3
0
1
3.5
L
Surtr
KingBauz
Surtr
0
4
0
0
W
2
0
3
3.5
L
Janus
garashy2
Janus
0
2
0
0
L
Fenrir
sirjojojo
Fenrir
0
5
0
0
W
Chang'e
smokey01998
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,638
Damage
22,502
37,908
Taken
29,229
17,102
Mitigated
15,344
9,916
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,126
485
0
1,260
5,803
4,201
0
2,202
3,517
14,639
0
W
5,187
2,609
0
4,031
8,064
3,722
0
1,389
6,635
3,020
38,014
L
3,552
211
295
2,071
8,262
5,552
0
3,196
5,066
14,828
0
L
Jing Wei
JuanL1992
Jing Wei
2,285
1,183
0
1,389
6,172
1,928
0
523
5,649
0
40,156
W
Bellona
KaiThatGuy
Bellona
4,602
1,807
0
3,038
4,893
3,642
0
128
4,765
0
49,316
L
Surtr
KingBauz
Surtr
3,270
980
0
2,692
10,002
5,091
0
1,269
8,245
377
24,664
W
3,794
2,287
0
2,259
4,776
1,688
0
746
4,030
0
41,839
L
Janus
garashy2
Janus
2,595
225
0
935
3,628
1,213
0
2,018
1,610
36,177
926
L
Fenrir
sirjojojo
Fenrir
1,936
330
0
2,534
9,844
3,318
0
2,276
7,568
0
20,379
W
Chang'e
smokey01998
Chang'e
5,793
800
1,507
2,181
5,693
2,091
0
2,385
3,118
35,196
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
31,175
244
Minions Killed
313
0
Camps Cleared
0
917,895
Distance Traveled
974,624
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,208
621
26
3
0
181,288
1
W
Surtr
6,200
620
61
6
0
211,883
0
L
Ares
4,785
479
19
2
0
185,860
2
L
Jing Wei
5,174
517
68
7
0
171,308
1
W
Bellona
6,935
694
98
10
0
190,717
0
L
Surtr
4,343
434
39
4
0
158,946
0
W
Nut
6,180
618
66
7
0
177,179
4
L
Janus
5,026
503
85
9
0
196,354
2
L
Fenrir
4,284
428
33
3
0
205,427
0
W
Chang'e
5,652
565
62
6
0
213,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role