Player Matchup

Neith
Neith
FreakyTiki21
Neith
Level 94
God Stats
4W - 0L
1,906 SR
Queue Stats
111W - 122L
1,445 Elo+
Party 1
Kumbhakarna
Kumbhakarna
L0nde
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,416 Elo+
Party 1
Vamana
Vamana
MasterNeo88
Vamana
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Reaperzone0
Nu Wa
Level 62
God Stats
3W - 7L
1,338 SR
Queue Stats
37W - 41L
1,485 Elo+
Party 1
Nut
Nut
SoS RaginFalcon
Nut
Level 64
God Stats
13W - 14L
1,499 SR
Queue Stats
126W - 134L
1,421 Elo+
Solo
Team Averages
Level 82
1,549 SR
1,455 Elo+

VS

Team Averages
Level 101
1,557 SR
1,496 Elo+
Loki
Loki
BigCityJim
Loki
Level 158
God Stats
6W - 2L
1,797 SR
Queue Stats
140W - 149L
1,503 Elo+
Solo
Charybdis
Charybdis
LAW21
Charybdis
Level 43
God Stats
2W - 4L
1,605 SR
Queue Stats
17W - 15L
1,565 Elo+
Solo
Hercules
Hercules
OGdoesntmatter
Hercules
Level 99
God Stats
16W - 13L
1,776 SR
Queue Stats
186W - 224L
1,483 Elo+
Solo
Discordia
Discordia
Tenebrarium20
Discordia
Level 104
God Stats
2W - 8L
1,245 SR
Queue Stats
204W - 225L
1,423 Elo+
Solo
Xing Tian
Xing Tian
biongeha
Xing Tian
Level 101
God Stats
3W - 4L
1,362 SR
Queue Stats
259W - 274L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
9,591
1,199
9,919
2,362
993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Kumbhakarna
L0nde
Kumbhakarna
14
1 / 3 / 8
9,804
1,226
4,719
13,533
14,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Vamana
14
2 / 2 / 3
8,702
1,088
5,901
11,937
10,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
0 / 1 / 6
8,414
1,052
12,110
4,859
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
2 / 1 / 3
8,791
1,099
7,382
4,135
2,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Team 1 Tickets

305

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 1
9,011
1,126
5,788
11,481
4,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LAW21
Charybdis
14
1 / 1 / 4
8,929
1,116
11,225
10,544
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
15
2 / 1 / 4
9,488
1,186
8,061
9,906
5,840
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
Tenebrarium20
Discordia
13
0 / 0 / 0
7,297
912
0
638
194
Xing Tian
biongeha
Xing Tian
14
1 / 1 / 4
8,559
1,070
7,665
11,327
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
9
Kills
7
7
Deaths
9
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
4
0
4
6
W
Kumbhakarna
L0nde
Kumbhakarna
1
3
8
1.67
L
Charybdis
LAW21
Charybdis
1
1
4
3
W
Vamana
2
2
3
1.75
L
Hercules
2
1
4
4
W
0
1
6
3
W
2
1
3
3.5
L
Discordia
Tenebrarium20
Discordia
0
0
0
0
L
Xing Tian
biongeha
Xing Tian
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,031
Damage
32,739
36,826
Taken
43,896
30,074
Mitigated
26,651
2,898
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,788
502
28
0
11,481
4,152
0
3,890
7,311
0
18,878
W
9,919
2,723
0
447
2,362
993
0
391
1,892
0
27,520
W
Kumbhakarna
L0nde
Kumbhakarna
4,719
622
0
894
13,533
14,115
0
1,847
11,453
6,250
0
L
Charybdis
LAW21
Charybdis
11,225
4,820
0
2,010
10,544
4,719
0
3,699
6,545
0
43,773
W
Vamana
5,901
3,459
0
792
11,937
10,812
0
1,660
9,679
0
16,901
L
Hercules
8,061
927
0
1,109
9,906
5,840
0
3,186
6,278
0
30,871
W
12,110
2,658
0
0
4,859
2,036
0
1,472
3,268
24,703
0
W
7,382
4,676
0
765
4,135
2,118
0
1,460
2,444
0
23,932
L
Discordia
Tenebrarium20
Discordia
0
0
0
0
638
194
0
550
0
0
0
L
Xing Tian
biongeha
Xing Tian
7,665
562
0
586
11,327
11,746
0
3,968
6,933
13,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,302
Gold Earned
43,284
165
Minions Killed
174
5
Camps Cleared
7
864,726
Distance Traveled
648,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,011
1,126
19
2
3
167,382
0
W
Neith
9,591
1,199
48
6
2
167,419
0
W
Kumbhakarna
9,804
1,226
7
1
1
175,435
0
L
Charybdis
8,929
1,116
92
12
1
145,882
0
W
Vamana
8,702
1,088
25
3
0
182,624
0
L
Hercules
9,488
1,186
57
7
3
170,293
0
W
Nu Wa
8,414
1,052
36
5
0
174,554
0
W
Nut
8,791
1,099
49
6
2
164,694
0
L
Discordia
7,297
912
0
0
0
0
0
L
Xing Tian
8,559
1,070
6
1
0
164,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role