Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Bronzure
Chronos
Level 152
God Stats
0W - 1L
1,585 SR
Queue Stats
113W - 74L
1,659 Elo+
Party 1
Sobek
Sobek
ChefTheKhep
Sobek
Level 136
God Stats
0W - 1L
1,862 SR
Queue Stats
104W - 65L
1,624 Elo+
Party 1
Horus
Horus
MichaelxVoorhees
Horus
Level 159
God Stats
0W - 1L
1,585 SR
Queue Stats
101W - 56L
1,644 Elo+
Party 1
Maui
Maui
Neleús
Maui
Level 202
God Stats
2W - 1L
1,943 SR
Queue Stats
190W - 121L
1,640 Elo+
Party 1
Team Averages
Level 158
1,695 SR
1,613 Elo+

VS

Team Averages
Level 121
1,518 SR
1,579 Elo+
Chang'e
Chang'e
BeαtDown
Chang'e
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 84L
1,586 Elo+
Solo
Anubis
Anubis
Churro69
Anubis
Level 118
God Stats
3W - 0L
1,852 SR
Queue Stats
79W - 84L
1,541 Elo+
Solo
Chronos
Chronos
RealArtimisFowl
Chronos
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,635 Elo+
Solo
Nox
Nox
dynamitewonder
Nox
Level 175
God Stats
1W - 2L
1,238 SR
Queue Stats
32W - 38L
1,485 Elo+
Solo
Cernunnos
Cernunnos
xXArchWarriorXx
Cernunnos
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
3 / 6 / 6
7,837
712
12,772
18,174
19,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Bronzure
Chronos
14
4 / 1 / 3
8,098
736
8,188
4,705
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
0 / 4 / 8
7,819
711
8,320
18,458
25,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 2 / 6
7,978
725
5,122
15,740
19,054
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Maui
Neleús
Maui
15
1 / 1 / 6
7,812
710
9,086
9,836
9,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeαtDown
Chang'e
15
2 / 1 / 12
8,489
772
9,228
11,980
7,001
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Churro69
Anubis
16
3 / 1 / 9
9,219
838
10,559
6,640
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 3 / 8
8,725
793
11,711
11,783
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
0 / 3 / 11
7,944
722
9,036
9,318
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
xXArchWarriorXx
Cernunnos
15
5 / 3 / 8
8,829
803
17,862
11,470
5,613
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
62
9
Kills
14
14
Deaths
11
29
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
6
1
W
Chang'e
BeαtDown
Chang'e
2
1
12
8
L
Chronos
Bronzure
Chronos
4
1
3
5.5
L
0
4
8
1
W
Anubis
Churro69
Anubis
3
1
9
7.5
L
1
2
6
2
L
Maui
Neleús
Maui
1
1
6
4
W
4
3
8
2.67
W
0
3
11
1.83
W
Cernunnos
xXArchWarriorXx
Cernunnos
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,488
Damage
58,396
66,913
Taken
51,191
76,516
Mitigated
26,920
30,090
Healing
25,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,772
769
1,435
2,486
18,174
19,264
5
11,829
6,345
0
28,446
W
Chang'e
BeαtDown
Chang'e
9,228
1,220
11,088
7,692
11,980
7,001
720
7,009
4,868
12,505
0
L
Chronos
Bronzure
Chronos
8,188
2,103
0
400
4,705
3,057
0
3,147
1,558
21,021
0
L
8,320
369
1,734
4,780
18,458
25,892
0
9,995
8,463
13,436
1,626
W
Anubis
Churro69
Anubis
10,559
505
220
750
6,640
4,081
417
2,199
4,441
30,723
0
L
5,122
1,421
9,303
7,717
15,740
19,054
0
9,299
6,441
0
6,036
L
Maui
Neleús
Maui
9,086
672
514
1,721
9,836
9,249
0
6,246
3,590
19,376
0
W
11,711
3,477
0
976
11,783
5,767
286
5,173
6,610
16,733
377
W
9,036
1,159
933
1,398
9,318
4,458
871
4,173
5,093
21,493
0
W
Cernunnos
xXArchWarriorXx
Cernunnos
17,862
7,524
946
1,174
11,470
5,613
0
6,409
5,061
0
28,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
43,206
97
Minions Killed
132
0
Camps Cleared
0
1,068,394
Distance Traveled
1,044,816
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,837
712
18
2
0
211,228
0
W
Chang'e
8,489
772
12
1
0
234,128
0
L
Chronos
8,098
736
39
4
0
195,643
0
L
Sobek
7,819
711
14
1
0
212,485
0
W
Anubis
9,219
838
45
4
0
184,790
0
L
Horus
7,978
725
2
0
0
221,900
0
L
Maui
7,812
710
24
2
0
227,138
0
W
Chronos
8,725
793
16
1
0
208,778
0
W
Nox
7,944
722
36
3
0
207,449
0
W
Cernunnos
8,829
803
23
2
0
209,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role