Player Matchup

Hercules
Hercules
Durfenz
Hercules
Level 57
God Stats
13W - 16L
1,257 SR
Queue Stats
117W - 130L
1,457 Elo+
Solo
Chang'e
Chang'e
JAHgamer
Chang'e
Level 166
God Stats
23W - 18L
1,645 SR
Queue Stats
119W - 103L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
Trechus
Baron Samedi
Level 119
God Stats
1W - 0L
1,810 SR
Queue Stats
29W - 15L
1,803 Elo+
Solo
Neith
Neith
ragnark05
Neith
Level 57
God Stats
6W - 1L
1,866 SR
Queue Stats
24W - 15L
1,604 Elo+
Solo
Fenrir
Fenrir
tonyrafael
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,616 SR
1,585 Elo+

VS

Team Averages
Level 120
1,533 SR
1,516 Elo+
Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Okamiyeah
Hercules
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 80L
1,489 Elo+
Party 1
Freya
Freya
THE WARLORD BOX
Freya
Level 156
God Stats
0W - 2L
1,260 SR
Queue Stats
112W - 109L
1,533 Elo+
Party 1
Hou Yi
Hou Yi
TSlxtt
Hou Yi
Level 83
God Stats
7W - 6L
1,648 SR
Queue Stats
65W - 65L
1,559 Elo+
Solo
Charon
Charon
WhezYerDaddy
Charon
Level 66
God Stats
11W - 8L
1,756 SR
Queue Stats
186W - 145L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Durfenz
Hercules
13
1 / 2 / 1
8,314
554
6,108
13,619
10,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
JAHgamer
Chang'e
14
6 / 1 / 3
8,239
549
9,723
11,692
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Trechus
Baron Samedi
12
3 / 3 / 6
7,613
508
8,377
10,513
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ragnark05
Neith
15
4 / 1 / 6
9,144
610
11,588
8,464
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
tonyrafael
Fenrir
12
0 / 3 / 4
6,566
438
3,776
11,914
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 7 / 1
7,690
513
9,199
16,052
7,410
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hercules
Okamiyeah
Hercules
14
3 / 3 / 7
8,105
540
9,244
15,572
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
2 / 0 / 3
8,997
600
9,951
9,491
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
TSlxtt
Hou Yi
13
1 / 3 / 0
7,259
484
5,808
11,430
4,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
3
0 / 1 / 0
4,560
304
643
2,075
1,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
14
Kills
10
10
Deaths
14
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
7
1
0.64
W
Hercules
Durfenz
Hercules
1
2
1
0.75
W
Chang'e
JAHgamer
Chang'e
6
1
3
7.5
L
Hercules
Okamiyeah
Hercules
3
3
7
2.17
L
2
0
3
3.5
L
Hou Yi
TSlxtt
Hou Yi
1
3
0
0.33
W
Baron Samedi
Trechus
Baron Samedi
3
3
6
2
L
Charon
0
1
0
0
W
Neith
ragnark05
Neith
4
1
6
7
W
Fenrir
tonyrafael
Fenrir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
34,845
56,202
Taken
54,620
29,230
Mitigated
27,823
17,125
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,199
538
110
4,354
16,052
7,410
0
9,069
6,629
46,673
897
W
Hercules
Durfenz
Hercules
6,108
1,575
0
5,648
13,619
10,993
62
7,169
5,536
0
61,233
W
Chang'e
JAHgamer
Chang'e
9,723
1,111
624
5,820
11,692
4,652
302
2,660
8,970
49,421
1,410
L
Hercules
Okamiyeah
Hercules
9,244
3,598
0
5,794
15,572
8,249
0
4,297
11,033
0
68,807
L
9,951
3,241
0
4,820
9,491
6,838
0
150
9,317
62,300
5,423
L
Hou Yi
TSlxtt
Hou Yi
5,808
3,173
0
3,470
11,430
4,267
0
2,467
8,789
0
54,875
W
Baron Samedi
Trechus
Baron Samedi
8,377
1,702
104
2,624
10,513
4,838
0
4,833
5,646
45,534
1,356
L
Charon
643
116
0
824
2,075
1,059
0
608
1,349
3,131
0
W
Neith
ragnark05
Neith
11,588
5,578
0
1,536
8,464
3,636
600
1,574
6,890
0
70,319
W
Fenrir
tonyrafael
Fenrir
3,776
943
0
769
11,914
5,111
0
2,119
9,743
0
46,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,876
Gold Earned
36,611
434
Minions Killed
396
0
Camps Cleared
0
1,400,504
Distance Traveled
1,084,737
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,690
513
85
6
0
245,742
3
W
Hercules
8,314
554
118
8
0
282,094
0
W
Chang'e
8,239
549
78
5
0
296,417
2
L
Hercules
8,105
540
99
7
0
286,077
1
L
Freya
8,997
600
123
8
0
261,818
0
L
Hou Yi
7,259
484
84
6
0
262,383
1
W
Baron Samedi
7,613
508
64
4
0
253,885
2
L
Charon
4,560
304
5
0
0
28,717
0
W
Neith
9,144
610
104
7
0
270,153
0
W
Fenrir
6,566
438
70
5
0
297,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role