Player Matchup

Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EviraaM
Chiron
Level 126
God Stats
4W - 4L
1,585 SR
Queue Stats
172W - 199L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
MissPlume703
Kuzenbo
Level 148
God Stats
4W - 14L
1,165 SR
Queue Stats
105W - 142L
1,443 Elo+
Party 1
Anhur
Anhur
SuppDyff
Anhur
Level 228
God Stats
10W - 8L
1,706 SR
Queue Stats
105W - 76L
1,666 Elo+
Party 1
Ix Chel
Ix Chel
erthia
Ix Chel
Level 194
God Stats
2W - 1L
1,770 SR
Queue Stats
96W - 96L
1,578 Elo+
Party 1
Team Averages
Level 169
1,545 SR
1,534 Elo+

VS

Team Averages
Level 143
1,567 SR
1,537 Elo+
Rama
Rama
GetnToffe
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,535 Elo+
Party 2
Arachne
Arachne
Keeshunter01
Arachne
Level 147
God Stats
5W - 7L
1,543 SR
Queue Stats
114W - 125L
1,549 Elo+
Party 2
Maui
Maui
LucasHolmberg67
Maui
Level 158
God Stats
10W - 6L
1,609 SR
Queue Stats
205W - 241L
1,496 Elo+
Party 2
Hercules
Hercules
SeppoSpex01
Hercules
Level 148
God Stats
4W - 6L
1,643 SR
Queue Stats
183W - 203L
1,529 Elo+
Party 2
Merlin
Merlin
bjorklund74
Merlin
Level 152
God Stats
2W - 5L
1,539 SR
Queue Stats
171W - 185L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 4
8,591
614
12,614
16,393
16,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
EviraaM
Chiron
14
4 / 0 / 3
8,537
610
9,852
8,129
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kuzenbo
MissPlume703
Kuzenbo
12
1 / 1 / 6
7,529
538
5,127
11,408
13,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
SuppDyff
Anhur
17
10 / 3 / 2
9,849
704
17,426
12,908
5,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ix Chel
erthia
Ix Chel
13
7 / 2 / 5
8,018
573
10,612
8,554
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 9 / 2
6,359
454
5,716
13,774
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Keeshunter01
Arachne
14
3 / 4 / 2
7,625
545
5,079
18,275
6,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
1 / 4 / 2
6,203
443
3,984
14,989
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
SeppoSpex01
Hercules
14
1 / 4 / 1
8,007
572
9,594
18,098
14,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
15
2 / 3 / 1
8,213
587
7,866
7,958
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
7
7
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
4
4
W
Chiron
EviraaM
Chiron
4
0
3
5.5
L
Rama
0
9
2
0.11
L
Arachne
Keeshunter01
Arachne
3
4
2
1
L
1
4
2
0.5
W
Kuzenbo
MissPlume703
Kuzenbo
1
1
6
4
L
Hercules
SeppoSpex01
Hercules
1
4
1
0.38
W
Anhur
SuppDyff
Anhur
10
3
2
3.67
L
Merlin
2
3
1
0.83
W
Ix Chel
erthia
Ix Chel
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,631
Damage
32,239
57,392
Taken
73,094
42,202
Mitigated
37,632
23,772
Healing
21,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,614
5,015
0
8,711
16,393
16,285
0
218
15,211
0
67,345
W
Chiron
EviraaM
Chiron
9,852
4,846
532
3,333
8,129
3,219
119
4,160
3,875
0
70,066
L
Rama
5,716
4,684
0
1,732
13,774
2,990
0
3,274
10,452
0
40,531
L
Arachne
Keeshunter01
Arachne
5,079
3,106
0
8,731
18,275
6,226
0
4,317
13,878
0
62,014
L
3,984
808
0
2,220
14,989
11,564
0
3,052
11,937
16,437
0
W
Kuzenbo
MissPlume703
Kuzenbo
5,127
1,651
0
1,849
11,408
13,562
76
3,405
7,918
19,619
1,674
L
Hercules
SeppoSpex01
Hercules
9,594
5,179
0
8,135
18,098
14,041
0
2,265
14,517
0
67,299
W
Anhur
SuppDyff
Anhur
17,426
10,721
0
5,492
12,908
5,754
1,680
2,229
10,679
0
97,241
L
Merlin
7,866
178
0
520
7,958
2,811
0
2,831
5,127
60,523
0
W
Ix Chel
erthia
Ix Chel
10,612
1,506
759
3,096
8,554
3,382
21
1,838
6,716
67,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
36,407
520
Minions Killed
428
0
Camps Cleared
0
1,385,455
Distance Traveled
1,379,484
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,591
614
118
8
0
257,230
2
W
Chiron
8,537
610
128
9
0
278,167
1
L
Rama
6,359
454
81
6
0
226,199
0
L
Arachne
7,625
545
98
7
0
316,221
1
L
Maui
6,203
443
18
1
0
269,887
1
W
Kuzenbo
7,529
538
28
2
0
280,482
1
L
Hercules
8,007
572
119
9
0
298,533
0
W
Anhur
9,849
704
146
10
0
272,898
3
L
Merlin
8,213
587
112
8
0
268,644
2
W
Ix Chel
8,018
573
100
7
0
296,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role