Player Matchup

Bellona
Bellona
Anonymous080
Bellona
Level 60
God Stats
10W - 7L
1,454 SR
Queue Stats
166W - 173L
1,590 Elo+
Solo
Aphrodite
Aphrodite
El Fanazy
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 106L
1,533 Elo+
Party 1
Nox
Nox
RiD3r79
Nox
Level 123
God Stats
3W - 0L
1,872 SR
Queue Stats
21W - 25L
1,453 Elo+
Solo
Artemis
Artemis
Zelgius6532
Artemis
Level 146
God Stats
2W - 0L
1,742 SR
Queue Stats
136W - 129L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
sandwichpancake
Gilgamesh
Level 148
God Stats
6W - 5L
1,748 SR
Queue Stats
85W - 70L
1,583 Elo+
Solo
Team Averages
Level 121
1,663 SR
1,551 Elo+

VS

Team Averages
Level 137
1,460 SR
1,613 Elo+
Geb
Geb
Gifted Z3ro
Geb
Level 153
God Stats
1W - 2L
1,769 SR
Queue Stats
74W - 75L
1,525 Elo+
Party 2
Hachiman
Hachiman
Ingorier
Hachiman
Level 141
God Stats
32W - 38L
1,411 SR
Queue Stats
99W - 85L
1,609 Elo+
Solo
Osiris
Osiris
J-O-E-SSB
Osiris
Level 109
God Stats
1W - 1L
1,457 SR
Queue Stats
6W - 4L
1,866 Elo+
Solo
Kali
Kali
SPOOKSPIKE
Kali
Level 146
God Stats
0W - 2L
1,293 SR
Queue Stats
137W - 129L
1,531 Elo+
Solo
Scylla
Scylla
YoJonny1
Scylla
Level 136
God Stats
0W - 1L
1,369 SR
Queue Stats
51W - 58L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anonymous080
Bellona
9
1 / 0 / 0
4,937
705
4,017
6,196
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
El Fanazy
Aphrodite
6
0 / 1 / 0
3,863
552
952
4,034
1,208
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nox
8
2 / 1 / 1
4,719
674
1,115
2,194
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Zelgius6532
Artemis
7
0 / 1 / 0
3,799
543
2,162
4,316
1,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Gilgamesh
sandwichpancake
Gilgamesh
9
2 / 0 / 2
4,718
674
3,846
7,135
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,762
680
1,610
4,919
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
Ingorier
Hachiman
8
1 / 0 / 0
4,454
636
4,640
3,464
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Osiris
J-O-E-SSB
Osiris
7
0 / 1 / 0
4,365
624
3,069
6,512
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

4
1 / 2 / 0
3,400
486
1,530
3,743
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Scylla
YoJonny1
Scylla
8
0 / 1 / 1
4,112
587
1,792
2,984
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
Anonymous080
Bellona
1
0
0
1
W
Aphrodite
El Fanazy
Aphrodite
0
1
0
0
L
1
1
1
1.5
L
Hachiman
Ingorier
Hachiman
1
0
0
1
L
Osiris
J-O-E-SSB
Osiris
0
1
0
0
W
Nox
2
1
1
2.5
L
1
2
0
0.5
L
Scylla
YoJonny1
Scylla
0
1
1
0.5
W
Artemis
Zelgius6532
Artemis
0
1
0
0
W
Gilgamesh
sandwichpancake
Gilgamesh
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
12,641
23,875
Taken
21,622
10,324
Mitigated
12,811
9,683
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Anonymous080
Bellona
4,017
1,568
0
3,896
6,196
3,769
0
0
5,785
0
33,664
W
Aphrodite
El Fanazy
Aphrodite
952
216
866
1,947
4,034
1,208
0
280
3,754
12,012
639
L
1,610
456
0
1,906
4,919
3,399
0
526
4,393
14,313
0
L
Hachiman
Ingorier
Hachiman
4,640
2,689
0
1,566
3,464
1,272
0
256
3,208
0
38,355
L
Osiris
J-O-E-SSB
Osiris
3,069
1,237
0
1,716
6,512
6,091
0
0
6,512
0
27,885
W
Nox
1,115
55
0
250
2,194
858
0
1,533
661
22,090
76
L
1,530
942
0
1,545
3,743
1,173
0
313
3,430
0
11,722
L
Scylla
YoJonny1
Scylla
1,792
335
0
870
2,984
876
0
960
2,024
20,519
0
W
Artemis
Zelgius6532
Artemis
2,162
979
0
1,742
4,316
1,197
0
258
4,058
0
22,192
W
Gilgamesh
sandwichpancake
Gilgamesh
3,846
1,976
0
982
7,135
3,292
0
1,331
5,804
0
33,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,036
Gold Earned
21,093
226
Minions Killed
193
0
Camps Cleared
0
705,025
Distance Traveled
619,402
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,937
705
68
10
0
139,673
0
W
Aphrodite
3,863
552
25
4
0
132,986
0
L
Geb
4,762
680
12
2
0
141,024
0
L
Hachiman
4,454
636
65
9
0
128,356
1
L
Osiris
4,365
624
60
9
0
140,168
0
W
Nox
4,719
674
41
6
0
138,280
0
L
Kali
3,400
486
22
3
0
85,956
0
L
Scylla
4,112
587
34
5
0
123,898
0
W
Artemis
3,799
543
37
5
0
133,801
0
W
Gilgamesh
4,718
674
55
8
0
160,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role