Player Matchup

Hercules
Hercules
Gold III
Crispinfeliz
Hercules
Gold III
Level 118
God Stats
4W - 5L
1,488 SR
Queue Stats
157W - 183L
1,724 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Sivenka
Xbalanque
Platinum V
Level 108
God Stats
14W - 13L
1,742 SR
Queue Stats
73W - 75L
1,736 MMR
Solo
Agni
Agni
Gold II
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Agni
Gold II
Level 156
God Stats
5W - 7L
1,601 SR
Queue Stats
64W - 73L
1,855 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,611 SR
1,772 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,682 SR
1,623 MMR
Persephone
Persephone
Gold II
Liaomasis
Persephone
Gold II
Level 149
God Stats
9W - 7L
1,704 SR
Queue Stats
30W - 25L
1,538 MMR
Party 1
Vamana
Vamana
Gold II
ShadowHS
Vamana
Gold II
Level 127
God Stats
1W - 1L
1,890 SR
Queue Stats
30W - 22L
1,574 MMR
Party 1
Fafnir
Fafnir
Gold I
Vexxen741
Fafnir
Gold I
Level 145
God Stats
3W - 0L
1,452 SR
Queue Stats
26W - 17L
1,757 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crispinfeliz
Hercules
15
1 / 0 / 4
9,466
728
9,381
16,104
23,025
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xbalanque
Sivenka
Xbalanque
15
4 / 2 / 1
10,289
791
12,364
12,410
5,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Agni
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Agni
13
0 / 2 / 3
8,767
674
6,297
7,630
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ThothAchillesNe ZhaKuzenboAthena

VS

Bans
OdinMorgan Le FayAresBaron SamediCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Liaomasis
Persephone
15
0 / 1 / 4
9,622
740
10,402
7,158
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
ShadowHS
Vamana
14
2 / 2 / 2
9,162
705
13,104
16,022
15,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Vexxen741
Fafnir
15
2 / 2 / 2
9,371
721
5,179
12,031
15,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
5
Kills
4
4
Deaths
5
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Crispinfeliz
Hercules
1
0
4
3
W
Persephone
Liaomasis
Persephone
0
1
4
2
W
Vamana
ShadowHS
Vamana
2
2
2
1.5
L
Xbalanque
Sivenka
Xbalanque
4
2
1
2.25
W
Fafnir
Vexxen741
Fafnir
2
2
2
1.5
L
Agni
xjscpx
Agni
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
28,685
36,144
Taken
35,211
31,921
Mitigated
35,119
13,633
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Crispinfeliz
Hercules
9,381
3,084
0
6,760
16,104
23,025
660
6,511
8,828
0
25,341
W
Persephone
Liaomasis
Persephone
10,402
148
235
1,507
7,158
3,574
0
1,188
5,870
57,532
0
W
Vamana
ShadowHS
Vamana
13,104
5,289
0
3,780
16,022
15,773
0
2,915
12,472
0
42,628
L
Xbalanque
Sivenka
Xbalanque
12,364
7,480
0
5,107
12,410
5,418
2,243
4,525
7,467
0
57,259
W
Fafnir
Vexxen741
Fafnir
5,179
1,142
0
3,612
12,031
15,772
0
2,256
9,326
18,343
0
L
Agni
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Agni
6,297
234
0
1,766
7,630
3,478
273
4,556
2,996
36,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
28,155
188
Minions Killed
178
0
Camps Cleared
0
760,580
Distance Traveled
853,823
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,466
728
33
3
0
259,839
0
W
Persephone
9,622
740
116
9
0
281,297
2
W
Vamana
9,162
705
50
4
0
304,711
0
L
Xbalanque
10,289
791
87
7
0
224,928
1
W
Fafnir
9,371
721
12
1
0
267,815
0
L
Agni
8,767
674
68
5
0
275,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role