Player Matchup

Ra
Ra
Masters
DraidenTwitch
Ra
Masters
Level 204
God Stats
1W - 2L
1,633 SR
Queue Stats
221W - 197L
2,271 MMR
Solo
Apollo
Apollo
Diamond II
Kisamage
Apollo
Diamond II
Level 159
God Stats
2W - 1L
1,850 SR
Queue Stats
50W - 25L
2,361 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
SeissL
Erlang Shen
Diamond IV
Level 164
God Stats
4W - 3L
1,562 SR
Queue Stats
140W - 128L
2,089 MMR
Solo
Sobek
Sobek
Diamond V
itsKingJae
Sobek
Diamond V
Level 179
God Stats
1W - 3L
1,509 SR
Queue Stats
81W - 68L
2,224 MMR
Solo
Thor
Thor
Platinum III
mellowfeelz
Thor
Platinum III
Level 123
God Stats
0W - 3L
1,329 SR
Queue Stats
38W - 33L
1,937 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 166
1,577 SR
2,176 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,628 SR
2,177 MMR
Hou Yi
Hou Yi
Masters
ClayCity
Hou Yi
Masters
Level 194
God Stats
21W - 18L
1,725 SR
Queue Stats
223W - 179L
2,751 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Madrixd
Kuzenbo
Platinum II
Level 157
God Stats
7W - 5L
1,647 SR
Queue Stats
247W - 247L
1,945 MMR
Solo
Loki
Loki
Diamond V
juanpa24
Loki
Diamond V
Level 158
God Stats
4W - 5L
1,523 SR
Queue Stats
113W - 109L
2,098 MMR
Solo
Amaterasu
Amaterasu
Diamond IV
mattgia10
Amaterasu
Diamond IV
Level 83
God Stats
7W - 6L
1,934 SR
Queue Stats
104W - 89L
2,171 MMR
Solo
Ix Chel
Ix Chel
Platinum II
skulduggeryP
Ix Chel
Platinum II
Level 140
God Stats
4W - 9L
1,309 SR
Queue Stats
147W - 144L
1,922 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 3
10,164
565
14,625
14,373
7,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Kisamage
Apollo
15
1 / 3 / 0
8,727
485
7,637
14,020
5,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Erlang Shen
SeissL
Erlang Shen
15
0 / 5 / 0
8,967
498
16,803
28,303
20,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
14
2 / 5 / 5
8,987
499
8,379
21,790
22,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 2 / 3
8,781
488
7,965
14,654
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SkadiLancelotAgniThanatos

VS

Bans
SusanoThothCharonKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ClayCity
Hou Yi
20
8 / 0 / 1
13,513
751
17,127
11,181
5,893
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Madrixd
Kuzenbo
12
0 / 3 / 6
8,442
469
5,960
16,723
17,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
4 / 2 / 4
10,255
570
8,787
16,228
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
mattgia10
Amaterasu
19
5 / 0 / 4
12,083
671
21,344
29,406
34,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ix Chel
skulduggeryP
Ix Chel
16
2 / 6 / 6
9,981
555
15,515
12,626
5,163
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
11
Kills
19
19
Deaths
11
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
ClayCity
Hou Yi
8
0
1
8.5
L
5
4
3
1.63
L
Apollo
Kisamage
Apollo
1
3
0
0.33
W
Kuzenbo
Madrixd
Kuzenbo
0
3
6
1
L
Erlang Shen
SeissL
Erlang Shen
0
5
0
0
L
Sobek
2
5
5
0.9
W
Loki
4
2
4
3
W
Amaterasu
mattgia10
Amaterasu
5
0
4
7
L
3
2
3
2.25
W
Ix Chel
skulduggeryP
Ix Chel
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,409
Damage
68,733
93,140
Taken
86,164
62,411
Mitigated
69,215
37,284
Healing
40,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
ClayCity
Hou Yi
17,127
10,991
0
6,135
11,181
5,893
1,160
2,086
9,095
0
138,940
L
14,625
445
2,115
6,099
14,373
7,243
0
5,434
8,939
113,292
637
L
Apollo
Kisamage
Apollo
7,637
5,037
0
3,326
14,020
5,122
0
858
13,162
0
75,207
W
Kuzenbo
Madrixd
Kuzenbo
5,960
2,825
0
1,364
16,723
17,396
12
6,279
10,348
19,916
0
L
Erlang Shen
SeissL
Erlang Shen
16,803
10,709
0
16,124
28,303
20,822
0
2,266
26,037
0
86,486
L
Sobek
8,379
723
0
4,878
21,790
22,886
0
9,450
12,340
26,437
1,049
W
Loki
8,787
2,321
0
7,345
16,228
6,687
0
5,129
10,797
0
102,957
W
Amaterasu
mattgia10
Amaterasu
21,344
14,386
0
20,963
29,406
34,076
0
1,577
27,829
855
110,825
L
7,965
2,725
0
4,742
14,654
6,338
0
3,691
10,963
0
68,754
W
Ix Chel
skulduggeryP
Ix Chel
15,515
750
2,200
2,723
12,626
5,163
0
7,577
4,973
83,172
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,626
Gold Earned
54,274
599
Minions Killed
668
0
Camps Cleared
0
1,798,747
Distance Traveled
1,875,534
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,513
751
223
12
0
353,933
5
L
Ra
10,164
565
189
11
0
388,521
6
L
Apollo
8,727
485
143
8
0
310,209
2
W
Kuzenbo
8,442
469
21
1
0
396,400
5
L
Erlang Shen
8,967
498
127
7
0
323,649
0
L
Sobek
8,987
499
31
2
0
363,329
1
W
Loki
10,255
570
129
7
0
420,017
4
W
Amaterasu
12,083
671
170
9
0
355,891
0
L
Thor
8,781
488
109
6
0
413,039
1
W
Ix Chel
9,981
555
125
7
0
349,293
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role