Player Matchup

Ne Zha
Ne Zha
Grandmaster
Artiс
Ne Zha
Grandmaster
Level 180
God Stats
13W - 1L
2,185 SR
Queue Stats
133W - 40L
3,031 MMR
Party 1
Cerberus
Cerberus
Masters
Bérox
Cerberus
Masters
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 140L
2,815 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Masters
Rεmαηε
Ah Muzen Cab
Masters
Level 116
God Stats
42W - 9L
1,977 SR
Queue Stats
261W - 136L
2,751 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 142
1,887 SR
2,866 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,455 SR
1,803 MMR
Bacchus
Bacchus
Bronze III
Craz_Five
Bacchus
Bronze III
Level 146
God Stats
0W - 2L
1,371 SR
Queue Stats
8W - 12L
1,472 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Namor81
Cthulhu
Diamond V
Level 159
God Stats
7W - 6L
1,602 SR
Queue Stats
93W - 112L
2,039 MMR
Solo
Jormungandr
Jormungandr
Gold I
Thiccaf24
Jormungandr
Gold I
Level 117
God Stats
2W - 3L
1,393 SR
Queue Stats
38W - 35L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Artiс
Ne Zha
12
4 / 1 / 4
6,956
870
4,342
7,104
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Bérox
Cerberus
12
2 / 0 / 6
6,679
835
4,369
8,143
5,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Rεmαηε
Ah Muzen Cab
12
2 / 2 / 6
6,998
875
6,597
7,423
2,794
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
KuzenboAchillesAresCharonXbalanque

VS

Bans
ThothHou YiAnhurHachimanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Craz_Five
Bacchus
8
0 / 3 / 1
5,124
641
2,966
5,956
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cthulhu
Namor81
Cthulhu
11
1 / 3 / 1
6,093
762
8,112
8,062
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Jormungandr
Thiccaf24
Jormungandr
10
1 / 2 / 2
5,838
730
5,128
5,375
3,655
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
3
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Artiс
Ne Zha
4
1
4
6
W
Cerberus
Bérox
Cerberus
2
0
6
5
L
Bacchus
Craz_Five
Bacchus
0
3
1
0.17
L
Cthulhu
Namor81
Cthulhu
1
3
1
0.5
W
Ah Muzen Cab
Rεmαηε
Ah Muzen Cab
2
2
6
2.5
L
Jormungandr
Thiccaf24
Jormungandr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,308
Damage
16,206
22,670
Taken
19,393
14,557
Mitigated
12,968
10,533
Healing
1,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Artiс
Ne Zha
4,342
1,402
0
3,858
7,104
5,992
816
4,163
2,621
0
18,752
W
Cerberus
Bérox
Cerberus
4,369
426
359
3,767
8,143
5,771
700
5,376
2,435
15,937
601
L
Bacchus
Craz_Five
Bacchus
2,966
228
0
382
5,956
3,811
0
1,312
4,242
6,801
781
L
Cthulhu
Namor81
Cthulhu
8,112
308
0
458
8,062
5,502
0
1,164
6,366
25,557
0
W
Ah Muzen Cab
Rεmαηε
Ah Muzen Cab
6,597
3,709
0
2,549
7,423
2,794
378
5,062
1,965
0
39,931
L
Jormungandr
Thiccaf24
Jormungandr
5,128
808
0
749
5,375
3,655
0
1,460
3,775
15,919
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,633
Gold Earned
17,055
138
Minions Killed
100
0
Camps Cleared
0
503,066
Distance Traveled
395,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,956
870
34
4
0
163,324
0
W
Cerberus
6,679
835
32
4
0
176,781
0
L
Bacchus
5,124
641
12
2
0
108,785
0
L
Cthulhu
6,093
762
55
7
0
167,206
0
W
Ah Muzen Cab
6,998
875
72
9
0
162,961
0
L
Jormungandr
5,838
730
33
4
0
119,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role