Player Matchup

Anubis
Anubis
Dombah
Anubis
Level 156
God Stats
6W - 3L
1,711 SR
Queue Stats
117W - 57L
1,843 Elo+
Party 2
Sobek
Sobek
Ploh
Sobek
Level 155
God Stats
12W - 4L
1,613 SR
Queue Stats
118W - 57L
1,847 Elo+
Party 2
Anhur
Anhur
TeriBanana
Anhur
Level 129
God Stats
22W - 30L
1,878 SR
Queue Stats
62W - 69L
1,479 Elo+
Solo
Team Averages
Level 147
1,734 SR
1,723 Elo+

VS

Team Averages
Level 52
1,565 SR
1,577 Elo+
Horus
Horus
 
Horus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Furaxyk
Anhur
Level 47
God Stats
10W - 7L
1,695 SR
Queue Stats
60W - 44L
1,624 Elo+
Solo
Janus
Janus
guille1645
Janus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dombah
Anubis
13
4 / 1 / 4
8,073
807
7,833
5,702
3,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Ploh
Sobek
13
1 / 1 / 8
7,383
738
7,951
11,660
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
11
4 / 2 / 3
7,732
773
5,346
5,885
1,870
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 3 / 0
6,615
662
3,305
11,961
6,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
Furaxyk
Anhur
11
1 / 3 / 2
7,016
702
8,209
9,424
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
12
2 / 3 / 1
7,381
738
3,865
5,692
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
4
4
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
0
0.33
W
Anubis
Dombah
Anubis
4
1
4
6
L
Anhur
Furaxyk
Anhur
1
3
2
0.67
W
Sobek
Ploh
Sobek
1
1
8
5
W
Anhur
4
2
3
2.75
L
Janus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,130
Damage
15,379
23,247
Taken
27,077
17,768
Mitigated
11,269
6,198
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,305
1,102
758
3,449
11,961
6,805
0
6,022
5,084
0
8,673
W
Anubis
Dombah
Anubis
7,833
583
0
1,861
5,702
3,733
300
1,135
4,389
37,329
0
L
Anhur
Furaxyk
Anhur
8,209
4,301
0
2,108
9,424
2,880
0
4,751
4,205
0
27,707
W
Sobek
Ploh
Sobek
7,951
628
0
2,902
11,660
12,165
0
1,988
9,349
17,119
3,640
W
Anhur
5,346
1,738
0
1,435
5,885
1,870
1,073
844
4,893
0
22,403
L
Janus
3,865
159
0
500
5,692
1,584
0
2,108
3,261
27,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,188
Gold Earned
21,012
140
Minions Killed
121
0
Camps Cleared
0
528,422
Distance Traveled
545,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,615
662
17
2
0
190,129
0
W
Anubis
8,073
807
72
7
0
161,670
0
L
Anhur
7,016
702
52
5
0
180,731
0
W
Sobek
7,383
738
28
3
0
183,917
0
W
Anhur
7,732
773
40
4
0
182,835
0
L
Janus
7,381
738
52
5
0
174,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role