Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Arzd_97
Discordia
Level 69
God Stats
1W - 0L
1,694 SR
Queue Stats
14W - 13L
1,493 Elo+
Party 1
Ares
Ares
KaLaS
Ares
Level 194
God Stats
13W - 1L
1,992 SR
Queue Stats
108W - 39L
1,820 Elo+
Party 2
Bellona
Bellona
LSTUTZMAN
Bellona
Level 94
God Stats
3W - 1L
1,496 SR
Queue Stats
11W - 8L
1,360 Elo+
Party 1
Awilix
Awilix
Wlfy
Awilix
Level 253
God Stats
7W - 6L
1,737 SR
Queue Stats
37W - 10L
1,880 Elo+
Party 2
Team Averages
Level 135
1,684 SR
1,611 Elo+

VS

Team Averages
Level 151
1,543 SR
1,601 Elo+
Janus
Janus
 
Janus
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BBazzy
Cerberus
Level 159
God Stats
1W - 1L
1,844 SR
Queue Stats
41W - 28L
1,710 Elo+
Solo
Nut
Nut
DonJackius
Nut
Level 153
God Stats
3W - 1L
1,597 SR
Queue Stats
114W - 87L
1,657 Elo+
Solo
Set
Set
giwus2
Set
Level 125
God Stats
7W - 10L
1,263 SR
Queue Stats
130W - 116L
1,570 Elo+
Solo
Bellona
Bellona
tired0fyalll
Bellona
Level 156
God Stats
25W - 24L
1,510 SR
Queue Stats
244W - 199L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 1 / 1
7,874
606
10,771
9,416
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Arzd_97
Discordia
12
0 / 2 / 0
6,606
508
2,413
5,433
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
KaLaS
Ares
13
4 / 0 / 5
7,967
613
9,477
9,963
8,052
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
LSTUTZMAN
Bellona
12
1 / 1 / 1
7,108
547
7,228
15,862
19,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Awilix
Wlfy
Awilix
15
3 / 0 / 5
7,947
611
9,091
9,543
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 2 / 0
7,566
582
5,779
9,045
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
BBazzy
Cerberus
8
1 / 4 / 0
5,778
444
1,998
12,329
9,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 4 / 1
5,768
444
5,947
11,896
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
giwus2
Set
10
1 / 1 / 0
5,744
442
2,549
7,488
2,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
tired0fyalll
Bellona
12
0 / 2 / 1
6,837
526
12,474
13,659
16,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
1
5.5
L
Janus
 
Janus
2
2
0
1
W
Discordia
Arzd_97
Discordia
0
2
0
0
L
Cerberus
BBazzy
Cerberus
1
4
0
0.25
L
0
4
1
0.13
W
Ares
KaLaS
Ares
4
0
5
6.5
W
Bellona
LSTUTZMAN
Bellona
1
1
1
1.5
W
Awilix
Wlfy
Awilix
3
0
5
5.5
L
Set
giwus2
Set
1
1
0
1
L
Bellona
tired0fyalll
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,980
Damage
28,747
50,217
Taken
54,417
37,678
Mitigated
36,953
15,166
Healing
14,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,771
4,173
0
1,864
9,416
3,751
178
869
8,547
0
75,101
L
Janus
 
Janus
5,779
443
0
1,583
9,045
3,758
0
4,129
4,916
62,177
0
W
Discordia
Arzd_97
Discordia
2,413
204
0
630
5,433
1,884
0
3,858
1,281
54,762
0
L
Cerberus
BBazzy
Cerberus
1,998
62
0
1,890
12,329
9,029
0
4,522
7,807
12,594
0
L
5,947
3,944
0
3,389
11,896
4,287
0
2,043
9,853
0
38,532
W
Ares
KaLaS
Ares
9,477
1,102
0
2,076
9,963
8,052
0
2,115
7,656
29,813
2,241
W
Bellona
LSTUTZMAN
Bellona
7,228
3,574
0
4,724
15,862
19,791
0
0
14,601
0
50,951
W
Awilix
Wlfy
Awilix
9,091
4,477
0
5,872
9,543
4,200
45
475
9,003
0
74,454
L
Set
giwus2
Set
2,549
771
0
3,062
7,488
2,900
0
587
6,901
0
32,137
L
Bellona
tired0fyalll
Bellona
12,474
5,728
0
4,896
13,659
16,979
0
341
13,318
0
58,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
31,693
444
Minions Killed
385
0
Camps Cleared
0
1,390,648
Distance Traveled
1,280,125
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,874
606
134
10
0
276,115
3
L
Janus
7,566
582
129
10
0
298,024
2
W
Discordia
6,606
508
93
7
0
247,638
0
L
Cerberus
5,778
444
32
2
0
256,062
0
L
Nut
5,768
444
60
5
0
225,563
1
W
Ares
7,967
613
14
1
0
302,350
4
W
Bellona
7,108
547
92
7
0
227,163
0
W
Awilix
7,947
611
111
9
0
337,382
0
L
Set
5,744
442
64
5
0
254,177
0
L
Bellona
6,837
526
100
8
0
246,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role