Player Matchup

Danzaburou
Danzaburou
Platinum IV
Ar4mis
Danzaburou
Platinum IV
Level 158
God Stats
1W - 3L
1,406 SR
Queue Stats
108W - 89L
1,729 MMR
Party 1
Artio
Artio
Gold V
BruhBeat
Artio
Gold V
Level 47
God Stats
4W - 4L
1,959 SR
Queue Stats
20W - 19L
1,695 MMR
Solo
Fenrir
Fenrir
Platinum II
HavocWulf
Fenrir
Platinum II
Level 149
God Stats
13W - 12L
1,658 SR
Queue Stats
110W - 105L
1,798 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
KaptinGo
Sun Wukong
Gold I
Level 156
God Stats
2W - 2L
1,515 SR
Queue Stats
61W - 65L
1,696 MMR
Solo
Tiamat
Tiamat
Platinum II
PolarBearDan
Tiamat
Platinum II
Level 151
God Stats
2W - 5L
1,369 SR
Queue Stats
208W - 189L
1,877 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,581 SR
1,759 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 144
1,489 SR
1,712 MMR
Janus
Janus
Platinum III
 
Janus
Platinum III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
BR0WNT0WN
Sobek
Gold V
Level 147
God Stats
4W - 3L
1,877 SR
Queue Stats
12W - 5L
1,695 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Lukonium
Gilgamesh
Gold IV
Level 219
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 1L
1,794 MMR
Solo
Loki
Loki
Platinum III
Ohnoitsscho33
Loki
Platinum III
Level 156
God Stats
2W - 3L
1,277 SR
Queue Stats
95W - 90L
1,779 MMR
Solo
Hachiman
Hachiman
Platinum III
UnderReturns2
Hachiman
Platinum III
Level 89
God Stats
2W - 4L
1,292 SR
Queue Stats
182W - 185L
1,793 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ar4mis
Danzaburou
6
2 / 2 / 0
4,130
688
3,418
4,930
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artio
BruhBeat
Artio
3
0 / 1 / 1
3,285
548
1,162
3,012
1,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
HavocWulf
Fenrir
6
0 / 3 / 0
3,454
576
1,548
6,698
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
KaptinGo
Sun Wukong
7
0 / 0 / 0
4,205
701
2,793
4,334
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tiamat
7
0 / 0 / 0
3,810
635
2,838
3,008
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
ThanatosThothBellona

VS

Bans
Bake KujiraAthenaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 2
4,199
700
2,100
2,284
694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
BR0WNT0WN
Sobek
7
2 / 0 / 1
4,329
722
2,174
5,743
4,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Lukonium
Gilgamesh
7
3 / 0 / 1
4,175
696
3,619
6,458
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 1
3,909
652
1,940
3,896
991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
UnderReturns2
Hachiman
7
0 / 2 / 3
3,781
630
3,931
3,142
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
6
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
2
2
L
Danzaburou
Ar4mis
Danzaburou
2
2
0
1
W
Sobek
BR0WNT0WN
Sobek
2
0
1
2.5
L
Artio
BruhBeat
Artio
0
1
1
0.5
L
Fenrir
HavocWulf
Fenrir
0
3
0
0
L
Sun Wukong
KaptinGo
Sun Wukong
0
0
0
0
W
Gilgamesh
Lukonium
Gilgamesh
3
0
1
3.5
W
0
0
1
0.5
L
Tiamat
0
0
0
0
W
Hachiman
UnderReturns2
Hachiman
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
13,764
21,982
Taken
21,523
10,158
Mitigated
9,506
5,199
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,100
314
0
222
2,284
694
0
510
1,767
22,532
0
L
Danzaburou
Ar4mis
Danzaburou
3,418
1,672
0
1,034
4,930
1,578
0
953
3,977
0
20,047
W
Sobek
BR0WNT0WN
Sobek
2,174
371
0
2,731
5,743
4,236
0
1,372
4,370
9,953
843
L
Artio
BruhBeat
Artio
1,162
401
192
1,162
3,012
1,862
0
856
2,156
4,099
0
L
Fenrir
HavocWulf
Fenrir
1,548
542
0
658
6,698
2,696
0
1,178
5,448
0
22,008
L
Sun Wukong
KaptinGo
Sun Wukong
2,793
376
0
1,435
4,334
2,376
0
0
4,334
0
25,437
W
Gilgamesh
Lukonium
Gilgamesh
3,619
1,432
0
2,367
6,458
2,636
0
1,764
4,652
0
22,598
W
1,940
249
0
1,250
3,896
991
0
66
3,474
0
22,872
L
Tiamat
2,838
439
0
718
3,008
1,646
0
1,062
1,794
20,703
0
W
Hachiman
UnderReturns2
Hachiman
3,931
2,114
0
826
3,142
949
0
273
2,869
0
25,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,884
Gold Earned
20,393
176
Minions Killed
182
0
Camps Cleared
0
581,714
Distance Traveled
671,425
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,199
700
46
8
0
139,267
0
L
Danzaburou
4,130
688
31
5
0
119,289
2
W
Sobek
4,329
722
12
2
0
144,020
1
L
Artio
3,285
548
8
1
0
73,422
0
L
Fenrir
3,454
576
36
6
0
133,666
0
L
Sun Wukong
4,205
701
52
9
0
130,515
0
W
Gilgamesh
4,175
696
42
7
0
147,862
0
W
Loki
3,909
652
33
6
0
124,910
0
L
Tiamat
3,810
635
49
8
0
124,822
2
W
Hachiman
3,781
630
49
8
0
115,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role