Player Matchup

Neith
Neith
AngriNob
Neith
Level 118
God Stats
13W - 19L
1,615 SR
Queue Stats
112W - 132L
1,481 Elo+
Solo
Arachne
Arachne
NaDeOne
Arachne
Level 86
God Stats
14W - 3L
1,713 SR
Queue Stats
111W - 53L
1,641 Elo+
Solo
Merlin
Merlin
Solvius
Merlin
Level 128
God Stats
3W - 2L
1,899 SR
Queue Stats
9W - 11L
1,449 Elo+
Solo
Team Averages
Level 111
1,743 SR
1,524 Elo+

VS

Team Averages
Level 76
1,440 SR
1,405 Elo+
Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
GangaWoman
Poseidon
Level 87
God Stats
1W - 1L
1,736 SR
Queue Stats
45W - 37L
1,493 Elo+
Solo
Thor
Thor
R3ACTION7
Thor
Level 35
God Stats
3W - 4L
1,086 SR
Queue Stats
12W - 16L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AngriNob
Neith
14
3 / 0 / 6
8,322
832
8,088
5,263
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
NaDeOne
Arachne
12
4 / 4 / 4
8,077
808
8,194
8,605
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Merlin
Solvius
Merlin
13
3 / 2 / 6
8,107
811
10,058
5,698
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 2 / 5
6,647
665
4,336
12,183
8,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
GangaWoman
Poseidon
12
3 / 3 / 2
7,560
756
3,393
6,328
2,256
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Thor
11
2 / 5 / 3
6,881
688
5,088
12,472
5,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
6
6
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
5
1.75
W
Neith
AngriNob
Neith
3
0
6
6
L
Poseidon
GangaWoman
Poseidon
3
3
2
1.33
W
Arachne
NaDeOne
Arachne
4
4
4
1.5
L
Thor
2
5
3
0.7
W
Merlin
Solvius
Merlin
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
12,817
19,566
Taken
30,983
8,315
Mitigated
16,814
3,977
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,336
1,058
0
998
12,183
8,782
0
4,858
7,325
14,685
0
W
Neith
AngriNob
Neith
8,088
2,048
0
1,523
5,263
2,193
567
2,189
3,074
0
34,319
L
Poseidon
GangaWoman
Poseidon
3,393
378
209
1,566
6,328
2,256
0
2,106
4,217
26,228
783
W
Arachne
NaDeOne
Arachne
8,194
6,044
0
2,204
8,605
3,918
57
2,598
6,007
0
25,735
L
Thor
5,088
1,232
0
630
12,472
5,776
0
2,991
9,481
0
16,631
W
Merlin
Solvius
Merlin
10,058
173
0
250
5,698
2,204
232
2,913
2,785
32,005
836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
21,088
147
Minions Killed
95
0
Camps Cleared
0
559,108
Distance Traveled
503,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,647
665
20
2
0
183,090
0
W
Neith
8,322
832
65
7
0
186,496
0
L
Poseidon
7,560
756
51
5
0
162,904
0
W
Arachne
8,077
808
38
4
0
187,687
0
L
Thor
6,881
688
24
2
0
157,386
0
W
Merlin
8,107
811
44
4
0
184,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role