Player Matchup

Izanami
Izanami
EvoX I Xclusiv
Izanami
Level 177
God Stats
6W - 3L
1,880 SR
Queue Stats
127W - 123L
1,448 Elo+
Solo
Anubis
Anubis
K_L_Z_64
Anubis
Level 135
God Stats
11W - 14L
1,397 SR
Queue Stats
143W - 176L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Yaminodani
Cthulhu
Level 99
God Stats
2W - 2L
1,433 SR
Queue Stats
45W - 44L
1,464 Elo+
Solo
Surtr
Surtr
nusy_
Surtr
Level 154
God Stats
9W - 6L
1,639 SR
Queue Stats
142W - 151L
1,456 Elo+
Party 1
Awilix
Awilix
yologue12345
Awilix
Level 125
God Stats
150W - 119L
1,502 SR
Queue Stats
214W - 200L
1,439 Elo+
Solo
Team Averages
Level 138
1,570 SR
1,449 Elo+

VS

Team Averages
Level 123
1,426 SR
1,457 Elo+
Guan Yu
Guan Yu
Ace Stevoo
Guan Yu
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 127L
1,525 Elo+
Party 2
Osiris
Osiris
Emmalili
Osiris
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
Qyranth
Kuzenbo
Level 158
God Stats
0W - 3L
1,212 SR
Queue Stats
53W - 67L
1,417 Elo+
Solo
Izanami
Izanami
VOLTIC Mayhem
Izanami
Level 88
God Stats
3W - 6L
1,507 SR
Queue Stats
159W - 173L
1,472 Elo+
Party 2
Janus
Janus
josephacl
Janus
Level 126
God Stats
27W - 63L
1,412 SR
Queue Stats
105W - 202L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,558
618
2,035
4,206
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Anubis
K_L_Z_64
Anubis
9
1 / 3 / 4
5,372
597
5,341
5,343
2,397
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cthulhu
Yaminodani
Cthulhu
7
1 / 2 / 2
4,815
535
2,502
6,889
3,428
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
nusy_
Surtr
10
0 / 0 / 3
5,528
614
4,859
6,506
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Awilix
11
3 / 0 / 1
5,571
619
3,912
5,318
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ace Stevoo
Guan Yu
9
1 / 3 / 1
4,810
534
2,734
9,024
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Osiris
Emmalili
Osiris
8
0 / 1 / 0
4,362
485
3,681
8,189
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Kuzenbo
Qyranth
Kuzenbo
7
0 / 1 / 3
4,910
546
4,029
8,986
6,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
10
4 / 1 / 0
5,683
631
2,242
5,257
1,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Janus
josephacl
Janus
1
0 / 0 / 0
3,156
351
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
5
Kills
5
5
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ace Stevoo
Guan Yu
1
3
1
0.5
L
Osiris
Emmalili
Osiris
0
1
0
0
W
0
0
0
0
W
Anubis
K_L_Z_64
Anubis
1
3
4
1
L
Kuzenbo
Qyranth
Kuzenbo
0
1
3
1.5
L
Izanami
4
1
0
4
W
Cthulhu
Yaminodani
Cthulhu
1
2
2
1
L
Janus
josephacl
Janus
0
0
0
0
W
Surtr
nusy_
Surtr
0
0
3
1.5
W
Awilix
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,649
Damage
12,686
28,262
Taken
31,456
12,104
Mitigated
18,815
11,147
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ace Stevoo
Guan Yu
2,734
278
204
754
9,024
3,949
0
2,567
6,415
0
33,379
L
Osiris
Emmalili
Osiris
3,681
1,943
0
2,749
8,189
7,066
0
143
7,373
0
24,199
W
2,035
1,307
0
1,556
4,206
1,262
352
450
3,756
0
47,237
W
Anubis
K_L_Z_64
Anubis
5,341
368
0
1,627
5,343
2,397
0
2,313
3,030
36,235
0
L
Kuzenbo
Qyranth
Kuzenbo
4,029
1,842
0
2,780
8,986
6,082
0
4,125
4,861
17,276
0
L
Izanami
2,242
1,638
0
1,371
5,257
1,718
0
1,151
4,106
0
37,892
W
Cthulhu
Yaminodani
Cthulhu
2,502
329
760
1,483
6,889
3,428
0
1,075
5,814
12,000
0
L
Janus
josephacl
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Surtr
nusy_
Surtr
4,859
1,800
0
2,797
6,506
3,416
0
83
5,931
606
37,566
W
Awilix
3,912
1,477
0
2,924
5,318
1,601
0
108
5,210
0
37,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,844
Gold Earned
22,921
288
Minions Killed
201
0
Camps Cleared
0
901,281
Distance Traveled
684,167
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,810
534
60
7
0
192,233
0
L
Osiris
4,362
485
47
5
0
162,872
0
W
Izanami
5,558
618
94
10
0
171,416
2
W
Anubis
5,372
597
51
6
0
144,344
1
L
Kuzenbo
4,910
546
24
3
0
171,778
0
L
Izanami
5,683
631
70
8
0
157,284
0
W
Cthulhu
4,815
535
17
2
0
185,645
3
L
Janus
3,156
351
0
0
0
0
0
W
Surtr
5,528
614
56
6
0
176,787
1
W
Awilix
5,571
619
70
8
0
223,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role