Player Matchup

Sobek
Sobek
Gold IV
Hawk Pride319
Sobek
Gold IV
Level 196
God Stats
15W - 22L
1,473 SR
Queue Stats
211W - 220L
1,487 MMR
Solo
Arachne
Arachne
Silver I
HunterBiden5714
Arachne
Silver I
Level 112
God Stats
13W - 8L
1,609 SR
Queue Stats
325W - 350L
1,195 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Qliador
Xbalanque
Gold V
Level 147
God Stats
4W - 3L
1,737 SR
Queue Stats
39W - 33L
1,439 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
RealPlays0
Tsukuyomi
Bronze III
Level 68
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 3L
1,509 MMR
Solo
Nu Wa
Nu Wa
Gold I
WHYrMEXSbad
Nu Wa
Gold I
Level 83
God Stats
6W - 5L
1,587 SR
Queue Stats
115W - 111L
1,653 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,586 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 166
1,579 SR
1,455 MMR
Bacchus
Bacchus
Silver III
AbsoluteNugget
Bacchus
Silver III
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,454 MMR
Solo
King Arthur
King Arthur
Gold II
OmarChS
King Arthur
Gold II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 78L
1,462 MMR
Solo
Bastet
Bastet
Gold IV
Psychobones47
Bastet
Gold IV
Level 210
God Stats
4W - 4L
1,433 SR
Queue Stats
134W - 143L
1,421 MMR
Solo
Neith
Neith
Gold III
RicoTheBully_
Neith
Gold III
Level 158
God Stats
29W - 25L
1,585 SR
Queue Stats
135W - 135L
1,465 MMR
Solo
Discordia
Discordia
Gold II
kеpt
Discordia
Gold II
Level 168
God Stats
6W - 3L
1,876 SR
Queue Stats
33W - 32L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,590
459
1,192
6,904
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 0
4,367
437
417
6,866
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Qliador
Xbalanque
9
0 / 1 / 0
5,062
506
3,308
6,902
2,551
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
RealPlays0
Tsukuyomi
7
0 / 3 / 0
4,627
463
2,068
10,586
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 1 / 0
5,763
576
3,489
4,543
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AwilixJanusNutNemesis

VS

Bans
ThanatosSusanoAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,627
563
2,985
5,424
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
OmarChS
King Arthur
11
3 / 0 / 0
6,750
675
6,533
6,962
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 0
5,484
548
3,059
7,125
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

11
2 / 0 / 0
5,846
585
3,497
4,788
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Discordia
kеpt
Discordia
11
1 / 0 / 1
5,990
599
2,659
4,167
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
7
8
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
L
0
2
0
0
W
King Arthur
OmarChS
King Arthur
3
0
0
3
W
1
0
0
1
L
Xbalanque
Qliador
Xbalanque
0
1
0
0
L
Tsukuyomi
RealPlays0
Tsukuyomi
0
3
0
0
W
2
0
0
2
L
0
1
0
0
W
Discordia
kеpt
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,474
Damage
18,733
35,801
Taken
28,466
17,931
Mitigated
15,941
11,399
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,985
863
0
2,490
5,424
4,413
0
1,121
4,212
15,053
1,511
L
1,192
218
0
2,745
6,904
5,005
0
1,406
5,498
10,427
0
L
417
213
0
2,418
6,866
2,203
8
1,087
5,779
0
26,822
W
King Arthur
OmarChS
King Arthur
6,533
1,162
0
1,674
6,962
5,704
0
260
6,657
0
48,276
W
3,059
925
0
2,102
7,125
2,914
0
280
6,797
0
47,927
L
Xbalanque
Qliador
Xbalanque
3,308
1,182
0
3,105
6,902
2,551
0
1,354
5,548
0
42,557
L
Tsukuyomi
RealPlays0
Tsukuyomi
2,068
374
0
2,402
10,586
6,538
0
0
10,586
0
28,555
W
3,497
1,055
0
1,645
4,788
1,686
0
1,112
3,628
0
46,669
L
3,489
847
0
729
4,543
1,634
0
2,103
2,440
42,317
1,423
W
Discordia
kеpt
Discordia
2,659
353
0
1,250
4,167
1,224
0
1,329
2,692
50,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,409
Gold Earned
29,697
269
Minions Killed
375
0
Camps Cleared
0
893,361
Distance Traveled
991,708
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,627
563
27
3
0
193,106
4
L
Sobek
4,590
459
10
1
0
177,116
1
L
Arachne
4,367
437
42
4
0
184,063
0
W
King Arthur
6,750
675
77
8
0
178,185
1
W
Bastet
5,484
548
79
8
0
213,618
0
L
Xbalanque
5,062
506
74
7
0
177,597
1
L
Tsukuyomi
4,627
463
48
5
0
170,814
0
W
Neith
5,846
585
92
9
0
200,031
0
L
Nu Wa
5,763
576
95
10
0
183,771
0
W
Discordia
5,990
599
100
10
0
206,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role