Player Matchup

Bacchus
Bacchus
Platinum II
Dutertesupot
Bacchus
Platinum II
Level 115
God Stats
1W - 3L
1,565 SR
Queue Stats
95W - 85L
1,873 MMR
Solo
Agni
Agni
Platinum II
FKSURFER
Agni
Platinum II
Level 113
God Stats
30W - 12L
1,858 SR
Queue Stats
125W - 123L
1,974 MMR
Party 1
Odin
Odin
Gold II
KillersStroy
Odin
Gold II
Level 149
God Stats
0W - 2L
1,428 SR
Queue Stats
81W - 83L
1,740 MMR
Party 1
Hercules
Hercules
Platinum IV
iSniffWhite
Hercules
Platinum IV
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,868 MMR
Solo
Rama
Rama
Platinum I
noobalak
Rama
Platinum I
Level 244
God Stats
0W - 3L
1,203 SR
Queue Stats
37W - 26L
1,908 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,511 SR
1,873 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,639 SR
1,821 MMR
Nemesis
Nemesis
Gold IV
 
Nemesis
Gold IV
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Platinum IV
CHYamiNoInu
Janus
Platinum IV
Level 106
God Stats
3W - 1L
1,647 SR
Queue Stats
88W - 83L
1,867 MMR
Solo
Achilles
Achilles
Platinum I
DontCallMeFerry
Achilles
Platinum I
Level 65
God Stats
2W - 0L
1,912 SR
Queue Stats
82W - 76L
1,998 MMR
Party 2
Heimdallr
Heimdallr
Platinum III
SkellyGB
Heimdallr
Platinum III
Level 145
God Stats
4W - 3L
1,470 SR
Queue Stats
73W - 68L
1,836 MMR
Solo
Athena
Athena
Platinum II
iBrightroar
Athena
Platinum II
Level 164
God Stats
13W - 10L
1,665 SR
Queue Stats
105W - 108L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dutertesupot
Bacchus
8
0 / 1 / 0
4,023
671
2,554
4,900
3,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
9
1 / 1 / 0
4,547
758
2,329
3,535
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 1
3,910
652
1,500
3,928
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
iSniffWhite
Hercules
7
0 / 0 / 0
4,023
671
1,451
4,017
2,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
3
0 / 0 / 0
3,021
504
909
1,163
287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SusanoNeithThanatosThor

VS

Bans
King ArthurAo KuangAh Muzen CabThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 0
3,816
636
844
4,253
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 0
4,531
755
1,769
2,915
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
9
1 / 0 / 0
5,167
861
3,235
5,652
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heimdallr
SkellyGB
Heimdallr
8
0 / 0 / 0
4,272
712
1,947
2,611
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
7
0 / 0 / 1
4,097
683
1,318
3,937
2,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
W
1
1
0
1
W
Achilles
1
0
0
1
L
Bacchus
Dutertesupot
Bacchus
0
1
0
0
L
Agni
1
1
0
1
L
0
0
1
0.5
W
Heimdallr
SkellyGB
Heimdallr
0
0
0
0
W
Athena
0
0
1
0.5
L
Hercules
iSniffWhite
Hercules
0
0
0
0
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,743
Damage
9,113
17,543
Taken
19,368
9,072
Mitigated
8,793
9,048
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
844
120
0
3,282
4,253
1,226
0
93
4,160
0
21,142
W
1,769
44
0
935
2,915
1,115
0
1,363
1,552
32,528
1,363
W
Achilles
3,235
1,012
0
3,648
5,652
2,697
0
2,148
3,202
0
33,323
L
Bacchus
Dutertesupot
Bacchus
2,554
418
0
2,249
4,900
3,814
0
0
4,434
18,884
435
L
Agni
2,329
295
0
744
3,535
1,251
0
1,793
1,610
30,720
0
L
1,500
487
0
3,174
3,928
1,360
0
633
3,231
0
23,344
W
Heimdallr
SkellyGB
Heimdallr
1,947
1,255
0
1,740
2,611
960
0
0
2,611
0
31,519
W
Athena
1,318
546
0
1,224
3,937
2,795
0
873
3,064
10,674
0
L
Hercules
iSniffWhite
Hercules
1,451
466
0
2,148
4,017
2,360
0
160
3,857
0
18,156
L
Rama
909
809
0
733
1,163
287
0
209
954
0
8,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,524
Gold Earned
21,883
206
Minions Killed
248
0
Camps Cleared
0
653,349
Distance Traveled
714,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,816
636
48
8
0
160,161
0
W
Janus
4,531
755
76
13
0
151,254
0
W
Achilles
5,167
861
61
10
0
124,851
0
L
Bacchus
4,023
671
42
7
0
142,538
0
L
Agni
4,547
758
66
11
0
143,202
0
L
Odin
3,910
652
46
8
0
190,481
0
W
Heimdallr
4,272
712
53
9
0
121,420
0
W
Athena
4,097
683
10
2
0
156,895
0
L
Hercules
4,023
671
34
6
0
131,558
0
L
Rama
3,021
504
18
3
0
45,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role