Player Matchup

Nut
Nut
Bronze III
Gelatto0
Nut
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 MMR
Solo
Ares
Ares
Gold IV
InsOslo
Ares
Gold IV
Level 129
God Stats
1W - 4L
1,533 SR
Queue Stats
189W - 204L
1,494 MMR
Solo
Lancelot
Lancelot
Gold V
MrInvin
Lancelot
Gold V
Level 104
God Stats
2W - 1L
1,774 SR
Queue Stats
55W - 65L
1,402 MMR
Party 2
Kukulkan
Kukulkan
Gold V
SaDaddy
Kukulkan
Gold V
Level 117
God Stats
0W - 4L
1,121 SR
Queue Stats
7W - 7L
1,594 MMR
Solo
Osiris
Osiris
Gold II
Whxley
Osiris
Gold II
Level 122
God Stats
2W - 2L
1,659 SR
Queue Stats
46W - 51L
1,581 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,517 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,697 SR
1,521 MMR
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
DivinCookie
Xing Tian
Bronze III
Level 155
God Stats
1W - 1L
1,531 SR
Queue Stats
7W - 8L
1,499 MMR
Solo
Pele
Pele
Silver III
Kalonixx
Pele
Silver III
Level 44
God Stats
6W - 7L
1,917 SR
Queue Stats
44W - 56L
1,486 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Saracuse
Gilgamesh
Gold IV
Level 149
God Stats
1W - 0L
1,838 SR
Queue Stats
25W - 20L
1,561 MMR
Solo
Zeus
Zeus
Gold III
ovoq
Zeus
Gold III
Level 157
God Stats
19W - 12L
1,699 SR
Queue Stats
51W - 48L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,079
472
8,091
7,851
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
InsOslo
Ares
11
1 / 2 / 1
7,100
473
5,572
12,057
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
MrInvin
Lancelot
12
1 / 6 / 0
6,623
442
6,445
15,101
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Kukulkan
SaDaddy
Kukulkan
11
0 / 2 / 2
6,713
448
3,786
5,105
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Whxley
Osiris
13
0 / 4 / 0
7,024
468
5,496
17,680
11,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ah Muzen CabThorNe ZhaBaron Samedi

VS

Bans
ThothBakasuraHorusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 0 / 3
9,027
602
5,598
11,576
4,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
DivinCookie
Xing Tian
12
1 / 0 / 7
7,890
526
4,311
11,593
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
15
5 / 2 / 7
9,066
604
9,360
14,076
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gilgamesh
Saracuse
Gilgamesh
15
4 / 0 / 5
9,413
628
10,109
14,288
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zeus
ovoq
Zeus
15
5 / 0 / 1
9,318
621
7,227
4,920
1,716
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
18
18
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
0
3
4.5
W
Xing Tian
DivinCookie
Xing Tian
1
0
7
4.5
L
0
4
0
0
L
Ares
InsOslo
Ares
1
2
1
0.75
W
Pele
5
2
7
4.25
L
Lancelot
MrInvin
Lancelot
1
6
0
0.17
L
Kukulkan
SaDaddy
Kukulkan
0
2
2
0.5
W
Gilgamesh
Saracuse
Gilgamesh
4
0
5
6.5
L
Osiris
Whxley
Osiris
0
4
0
0
W
Zeus
ovoq
Zeus
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,390
Damage
36,605
57,794
Taken
56,453
32,295
Mitigated
35,691
16,762
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,598
4,025
0
5,613
11,576
4,855
0
723
10,853
0
78,752
W
Xing Tian
DivinCookie
Xing Tian
4,311
498
0
2,990
11,593
9,119
34
2,939
8,654
26,464
0
L
8,091
5,841
0
1,147
7,851
2,221
0
1,207
6,644
0
62,091
L
Ares
InsOslo
Ares
5,572
398
0
2,299
12,057
10,622
0
4,221
7,836
16,242
1,480
W
Pele
9,360
2,494
0
3,914
14,076
6,793
0
2,875
11,201
0
73,923
L
Lancelot
MrInvin
Lancelot
6,445
700
0
4,078
15,101
6,382
0
4,597
10,392
0
53,579
L
Kukulkan
SaDaddy
Kukulkan
3,786
124
0
441
5,105
1,740
0
1,716
3,340
42,629
0
W
Gilgamesh
Saracuse
Gilgamesh
10,109
3,899
0
3,628
14,288
13,208
0
1,857
12,431
0
63,648
L
Osiris
Whxley
Osiris
5,496
2,948
0
8,797
17,680
11,330
0
608
16,324
0
54,806
W
Zeus
ovoq
Zeus
7,227
281
0
2,396
4,920
1,716
190
1,382
3,538
73,489
1,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
44,714
368
Minions Killed
537
0
Camps Cleared
0
1,407,181
Distance Traveled
1,489,935
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,027
602
144
10
0
279,616
0
W
Xing Tian
7,890
526
35
2
0
302,804
1
L
Nut
7,079
472
110
7
0
253,672
0
L
Ares
7,100
473
11
1
0
306,725
2
W
Pele
9,066
604
103
7
0
349,775
0
L
Lancelot
6,623
442
78
5
0
348,371
3
L
Kukulkan
6,713
448
95
6
0
202,785
6
W
Gilgamesh
9,413
628
96
6
0
255,774
2
L
Osiris
7,024
468
74
5
0
295,628
0
W
Zeus
9,318
621
159
11
0
301,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role