Player Matchup

Thoth
Thoth
Alphafox1150
Thoth
Level 57
God Stats
4W - 2L
1,954 SR
Queue Stats
29W - 21L
1,557 Elo+
Solo
Medusa
Medusa
Gephyrophobia
Medusa
Level 127
God Stats
1W - 0L
1,526 SR
Queue Stats
195W - 159L
1,592 Elo+
Party 1
Set
Set
Marøøn
Set
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 108L
1,611 Elo+
Party 1
Maui
Maui
Matty2Strong
Maui
Level 69
God Stats
26W - 7L
1,895 SR
Queue Stats
195W - 179L
1,471 Elo+
Solo
Serqet
Serqet
miguelhect
Serqet
Level 45
God Stats
2W - 2L
1,742 SR
Queue Stats
27W - 45L
1,354 Elo+
Solo
Team Averages
Level 89
1,724 SR
1,517 Elo+

VS

Team Averages
Level 94
1,441 SR
1,466 Elo+
Kali
Kali
EmpyrealDepths
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,528 Elo+
Solo
Arachne
Arachne
Fluoxetine40mg
Arachne
Level 30
God Stats
0W - 2L
1,245 SR
Queue Stats
4W - 14L
1,290 Elo+
Solo
Xing Tian
Xing Tian
Kapipara99
Xing Tian
Level 157
God Stats
8W - 9L
1,566 SR
Queue Stats
317W - 328L
1,464 Elo+
Solo
Ah Puch
Ah Puch
NikoThePr0
Ah Puch
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 89L
1,596 Elo+
Solo
Nut
Nut
jumboshrimp46
Nut
Level 88
God Stats
6W - 5L
1,393 SR
Queue Stats
32W - 28L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,109
1,185
3,995
2,722
1,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 8
7,515
1,253
6,949
1,608
726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 6
7,095
1,183
8,328
8,904
6,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 6
7,882
1,314
3,051
7,681
6,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serqet
miguelhect
Serqet
12
2 / 0 / 5
6,822
1,137
3,249
4,049
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

362

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,771
1,129
5,910
8,940
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 1 / 0
5,765
961
708
1,202
562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
Kapipara99
Xing Tian
12
0 / 2 / 3
6,583
1,097
5,521
7,638
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
NikoThePr0
Ah Puch
12
2 / 3 / 1
7,202
1,200
7,736
6,791
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 1
6,105
1,018
2,032
3,866
1,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
10
Kills
3
3
Deaths
10
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
1
2
1
0.75
L
0
1
0
0
W
2
0
8
6
L
Xing Tian
Kapipara99
Xing Tian
0
2
3
0.75
W
2
1
6
5
W
2
2
6
2.5
L
Ah Puch
NikoThePr0
Ah Puch
2
3
1
0.83
L
0
2
1
0.25
W
Serqet
miguelhect
Serqet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
21,907
24,964
Taken
28,437
18,305
Mitigated
14,196
3,516
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,995
182
0
289
2,722
1,521
0
1,971
659
15,846
0
L
5,910
2,188
0
2,023
8,940
4,002
0
1,598
7,210
0
16,379
L
708
467
0
30
1,202
562
0
168
1,034
0
2,005
W
6,949
1,851
0
0
1,608
726
0
728
880
0
28,476
L
Xing Tian
Kapipara99
Xing Tian
5,521
138
0
2,007
7,638
5,494
0
2,815
4,655
10,208
395
W
8,328
3,282
0
2,253
8,904
6,665
0
4,336
4,365
0
19,755
W
3,051
60
0
974
7,681
6,779
0
2,849
4,570
7,285
1,768
L
Ah Puch
NikoThePr0
Ah Puch
7,736
433
0
341
6,791
2,682
0
520
6,152
28,097
0
L
2,032
1,139
0
476
3,866
1,456
0
983
2,883
0
9,007
W
Serqet
miguelhect
Serqet
3,249
294
0
0
4,049
2,614
0
2,570
1,479
0
6,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,423
Gold Earned
32,426
133
Minions Killed
118
6
Camps Cleared
3
601,377
Distance Traveled
431,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,109
1,185
32
5
0
119,920
0
L
Kali
6,771
1,129
33
6
0
116,419
0
L
Arachne
5,765
961
1
0
1
31,648
0
W
Medusa
7,515
1,253
62
10
2
128,411
0
L
Xing Tian
6,583
1,097
17
3
2
116,293
0
W
Set
7,095
1,183
20
3
3
117,415
0
W
Maui
7,882
1,314
6
1
0
115,429
0
L
Ah Puch
7,202
1,200
52
9
0
111,903
0
L
Nut
6,105
1,018
15
3
0
54,740
0
W
Serqet
6,822
1,137
13
2
1
120,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role