Player Matchup

Ullr
Ullr
 
Ullr
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
YYY333444
Ganesha
Level 125
God Stats
4W - 0L
1,792 SR
Queue Stats
337W - 66L
1,886 Elo+
Party 2
Bacchus
Bacchus
伊人未还水萧萧
Bacchus
Level 155
God Stats
1W - 2L
1,286 SR
Queue Stats
138W - 41L
1,776 Elo+
Party 2
Yu Huang
Yu Huang
小小的空白格
Yu Huang
Level 157
God Stats
5W - 0L
1,959 SR
Queue Stats
419W - 130L
1,792 Elo+
Party 2
Thanatos
Thanatos
珍妮玛士朵
Thanatos
Level 161
God Stats
2W - 0L
1,694 SR
Queue Stats
221W - 37L
1,887 Elo+
Party 2
Team Averages
Level 160
1,646 SR
1,768 Elo+

VS

Team Averages
Level 125
1,417 SR
1,440 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Jimboslice_boi
Athena
Level 130
God Stats
0W - 2L
1,178 SR
Queue Stats
60W - 65L
1,511 Elo+
Solo
Tyr
Tyr
Kryptid Headkic
Tyr
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,361 Elo+
Party 1
Nut
Nut
YasMaGeul
Nut
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,461 Elo+
Solo
Scylla
Scylla
x08blackmamba24
Scylla
Level 160
God Stats
1W - 1L
1,408 SR
Queue Stats
22W - 39L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
9 / 0 / 8
9,499
950
9,572
6,245
3,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
YYY333444
Ganesha
14
0 / 1 / 18
8,655
866
4,773
9,661
8,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 0 / 14
9,324
932
8,026
9,657
11,211
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

14
2 / 0 / 14
8,564
856
11,761
7,561
4,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thanatos
15
7 / 1 / 13
9,835
984
9,997
9,705
7,194
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 3 / 1
5,634
563
2,522
4,770
2,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
1 / 5 / 1
6,769
677
5,125
14,900
14,259
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 4 / 0
5,837
584
1,968
9,401
7,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
0 / 4 / 1
6,047
605
5,302
8,887
4,081
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 4 / 0
7,376
738
8,362
8,182
3,218
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
5
20
Kills
2
2
Deaths
20
67
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
0
8
13
L
Arachne
 
Arachne
0
3
1
0.17
L
1
5
1
0.3
L
0
4
0
0
W
Ganesha
YYY333444
Ganesha
0
1
18
9
L
0
4
1
0.13
L
1
4
0
0.25
W
2
0
14
9
W
2
0
14
9
W
Thanatos
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,129
Damage
23,279
42,829
Taken
46,140
35,080
Mitigated
31,518
20,516
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,572
2,450
538
827
6,245
3,472
2,510
2,242
4,003
0
22,402
L
Arachne
 
Arachne
2,522
1,479
257
641
4,770
2,448
0
1,051
3,719
0
2,612
L
5,125
768
1,471
1,624
14,900
14,259
0
8,531
6,369
10,068
0
L
1,968
104
0
235
9,401
7,512
0
4,957
4,444
0
4,111
W
Ganesha
YYY333444
Ganesha
4,773
429
767
2,095
9,661
8,572
31
3,499
6,123
13,308
0
L
5,302
1,160
601
582
8,887
4,081
0
5,301
3,586
0
10,323
L
8,362
236
0
752
8,182
3,218
0
3,951
4,231
27,354
0
W
8,026
434
3,557
3,254
9,657
11,211
244
1,489
8,132
15,020
758
W
11,761
1,149
119
1,428
7,561
4,631
939
2,979
4,582
30,562
1,016
W
Thanatos
9,997
1,895
1,976
5,955
9,705
7,194
236
3,278
6,354
0
15,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,877
Gold Earned
31,663
146
Minions Killed
60
0
Camps Cleared
0
1,048,360
Distance Traveled
772,218
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,499
950
33
3
0
197,858
0
L
Arachne
5,634
563
1
0
0
112,961
0
L
Athena
6,769
677
5
1
0
186,544
0
L
Tyr
5,837
584
4
0
0
152,975
0
W
Ganesha
8,655
866
0
0
0
239,090
1
L
Nut
6,047
605
6
1
0
171,665
0
L
Scylla
7,376
738
44
4
0
148,073
0
W
Bacchus
9,324
932
27
3
0
181,161
0
W
Yu Huang
8,564
856
59
6
0
199,327
0
W
Thanatos
9,835
984
27
3
0
230,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role