Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Antique_Serpent
Ra
Level 158
God Stats
1W - 2L
1,490 SR
Queue Stats
107W - 102L
1,399 Elo+
Party 2
King Arthur
King Arthur
Avihay
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,521 Elo+
Solo
Set
Set
BrazzleMcDazzle
Set
Level 184
God Stats
0W - 4L
1,088 SR
Queue Stats
246W - 225L
1,558 Elo+
Solo
Neith
Neith
JeonLetiii
Neith
Level 140
God Stats
5W - 8L
1,652 SR
Queue Stats
73W - 71L
1,458 Elo+
Party 2
Team Averages
Level 137
1,446 SR
1,487 Elo+

VS

Team Averages
Level 139
1,646 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Gh0sted136
Hou Yi
Level 66
God Stats
2W - 0L
1,802 SR
Queue Stats
145W - 114L
1,504 Elo+
Solo
Geb
Geb
KYxDiSASTER606
Geb
Level 155
God Stats
1W - 0L
1,909 SR
Queue Stats
61W - 59L
1,455 Elo+
Solo
Athena
Athena
ghostking804
Athena
Level 137
God Stats
25W - 20L
1,520 SR
Queue Stats
106W - 109L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 2 / 1
7,079
506
6,102
10,124
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
6,210
444
4,093
7,692
5,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

King Arthur
Avihay
King Arthur
12
1 / 2 / 1
7,066
505
7,219
14,683
11,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 0 / 1
8,248
589
9,448
16,166
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
0 / 1 / 0
6,848
489
3,938
6,346
2,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 2
7,676
548
7,658
8,535
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
 
Awilix
13
2 / 3 / 1
7,086
506
8,027
15,714
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
Gh0sted136
Hou Yi
14
1 / 0 / 0
7,593
542
3,972
7,546
3,420
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
2 / 1 / 0
8,084
577
9,250
12,572
12,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
11
1 / 0 / 4
7,321
523
4,487
11,666
11,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
7
7
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
2
1
0.75
W
Janus
 
Janus
1
1
2
2
W
Awilix
 
Awilix
2
3
1
0.83
L
0
2
1
0.25
L
King Arthur
Avihay
King Arthur
1
2
1
0.75
L
3
0
1
3.5
W
Hou Yi
Gh0sted136
Hou Yi
1
0
0
1
L
Neith
0
1
0
0
W
2
1
0
2
W
Athena
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
33,394
55,011
Taken
56,033
31,997
Mitigated
36,941
24,111
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
6,102
732
834
6,264
10,124
4,359
0
5,083
4,461
47,679
0
W
Janus
 
Janus
7,658
394
117
3,358
8,535
3,103
0
3,996
4,478
53,363
1,368
W
Awilix
 
Awilix
8,027
3,945
0
6,396
15,714
6,330
233
1,956
13,758
0
55,073
L
4,093
340
635
3,301
7,692
5,877
0
1,675
5,905
33,037
0
L
King Arthur
Avihay
King Arthur
7,219
451
0
1,910
14,683
11,025
0
6,847
6,933
0
45,325
L
9,448
5,157
0
8,602
16,166
8,388
0
3,922
11,811
0
95,095
W
Hou Yi
Gh0sted136
Hou Yi
3,972
1,332
0
4,858
7,546
3,420
15
1,153
6,335
0
67,652
L
Neith
3,938
901
0
2,565
6,346
2,348
0
672
5,674
0
55,087
W
9,250
944
0
1,896
12,572
12,426
0
517
11,964
53,012
4,325
W
Athena
4,487
1,476
0
1,741
11,666
11,662
8
2,363
9,303
21,179
1,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,451
Gold Earned
37,760
448
Minions Killed
433
0
Camps Cleared
0
1,393,903
Distance Traveled
1,486,717
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,079
506
91
7
0
251,900
1
W
Janus
7,676
548
93
7
0
284,658
0
W
Awilix
7,086
506
80
6
0
330,376
0
L
Ra
6,210
444
43
3
0
266,261
2
L
King Arthur
7,066
505
75
5
0
304,567
0
L
Set
8,248
589
147
11
0
306,087
0
W
Hou Yi
7,593
542
104
7
0
279,707
0
L
Neith
6,848
489
92
7
0
265,088
4
W
Geb
8,084
577
118
8
0
257,907
1
W
Athena
7,321
523
38
3
0
334,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role