Player Matchup

Achilles
Achilles
Gold IV
AnnaMollyy
Achilles
Gold IV
Level 159
God Stats
12W - 10L
1,545 SR
Queue Stats
59W - 68L
1,420 MMR
Solo
Vulcan
Vulcan
Gold V
GalacticSport
Vulcan
Gold V
Level 105
God Stats
2W - 2L
1,544 SR
Queue Stats
11W - 21L
1,699 MMR
Solo
Cupid
Cupid
Silver II
Raduz
Cupid
Silver II
Level 145
God Stats
0W - 1L
1,743 SR
Queue Stats
8W - 10L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,611 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,606 SR
1,228 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Butnaru
Kuzenbo
Silver II
Level 111
God Stats
8W - 12L
1,458 SR
Queue Stats
122W - 139L
1,039 MMR
Party 1
Kukulkan
Kukulkan
Silver I
TCOG-ApLiX313
Kukulkan
Silver I
Level 148
God Stats
4W - 0L
1,858 SR
Queue Stats
91W - 102L
1,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AnnaMollyy
Achilles
11
1 / 3 / 1
7,270
661
7,219
14,524
14,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 2 / 1
7,251
659
9,976
7,942
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cupid
Raduz
Cupid
13
1 / 3 / 1
7,724
702
9,899
11,567
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
UllrCthulhu

VS

Bans
AnubisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 1 / 4
8,561
778
14,516
14,829
5,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Butnaru
Kuzenbo
12
0 / 1 / 6
7,705
700
6,831
12,971
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Kukulkan
TCOG-ApLiX313
Kukulkan
15
5 / 0 / 3
9,210
837
8,640
6,016
3,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
4
5
L
Achilles
AnnaMollyy
Achilles
1
3
1
0.5
W
Kuzenbo
Butnaru
Kuzenbo
0
1
6
3
L
0
2
1
0.25
L
Cupid
Raduz
Cupid
1
3
1
0.5
W
Kukulkan
TCOG-ApLiX313
Kukulkan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,094
Damage
29,987
34,033
Taken
33,816
22,832
Mitigated
22,884
6,259
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,516
8,171
0
7,120
14,829
5,865
1,692
2,676
12,125
0
51,520
L
Achilles
AnnaMollyy
Achilles
7,219
775
0
1,551
14,524
14,504
0
5,653
7,966
0
18,944
W
Kuzenbo
Butnaru
Kuzenbo
6,831
2,078
0
4,932
12,971
13,842
605
4,724
8,149
14,544
2,378
L
9,976
2,312
0
230
7,942
3,023
126
4,378
2,951
33,991
408
L
Cupid
Raduz
Cupid
9,899
4,854
651
3,827
11,567
5,305
0
2,698
8,556
0
36,020
W
Kukulkan
TCOG-ApLiX313
Kukulkan
8,640
218
0
1,890
6,016
3,177
780
2,416
3,564
31,882
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,245
Gold Earned
25,476
137
Minions Killed
145
0
Camps Cleared
0
636,247
Distance Traveled
691,971
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,561
778
65
6
0
235,842
0
L
Achilles
7,270
661
25
2
0
216,807
0
W
Kuzenbo
7,705
700
19
2
0
229,401
4
L
Vulcan
7,251
659
48
4
0
224,238
0
L
Cupid
7,724
702
64
6
0
195,202
0
W
Kukulkan
9,210
837
61
6
0
226,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role