Player Matchup

Chang'e
Chang'e
LordTouchMe57
Chang'e
Level 148
God Stats
2W - 0L
1,296 SR
Queue Stats
41W - 17L
1,722 Elo+
Party 2
Shiva
Shiva
SaintonsMinion
Shiva
Level 142
God Stats
3W - 0L
1,981 SR
Queue Stats
46W - 16L
1,757 Elo+
Party 2
Medusa
Medusa
huiclipera
Medusa
Level 65
God Stats
31W - 23L
1,639 SR
Queue Stats
316W - 334L
1,455 Elo+
Solo
Team Averages
Level 118
1,639 SR
1,645 Elo+

VS

Team Averages
Level 167
1,437 SR
1,507 Elo+
Odin
Odin
B SharkUrM0M
Odin
Level 275
God Stats
2W - 1L
1,642 SR
Queue Stats
142W - 161L
1,499 Elo+
Party 1
Janus
Janus
IbbyAlZ
Janus
Level 84
God Stats
2W - 10L
1,169 SR
Queue Stats
148W - 174L
1,523 Elo+
Party 1
Skadi
Skadi
SSTR8UPGOD
Skadi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 273L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
3 / 1 / 3
7,686
769
8,045
10,639
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
5 / 0 / 3
8,469
847
14,475
9,664
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Medusa
huiclipera
Medusa
12
1 / 1 / 6
7,205
721
4,845
6,413
2,545
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,323
632
6,982
14,629
9,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
IbbyAlZ
Janus
11
0 / 2 / 2
6,723
672
5,439
6,498
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
11
1 / 4 / 0
6,769
677
7,157
9,827
3,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Janus
IbbyAlZ
Janus
0
2
2
0.5
W
Chang'e
3
1
3
4.5
L
Skadi
1
4
0
0.25
W
5
0
3
6.5
W
Medusa
huiclipera
Medusa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
19,578
26,716
Taken
30,954
11,980
Mitigated
14,486
7,412
Healing
3,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,982
962
0
1,824
14,629
9,041
0
5,488
9,051
0
13,666
L
Janus
IbbyAlZ
Janus
5,439
138
0
1,000
6,498
2,149
0
979
5,510
25,642
290
W
Chang'e
8,045
510
2,165
3,258
10,639
4,043
216
2,420
8,219
35,288
76
L
Skadi
7,157
2,070
0
758
9,827
3,296
0
1,928
7,849
0
28,870
W
14,475
3,074
280
805
9,664
5,392
480
1,740
7,924
338
35,454
W
Medusa
huiclipera
Medusa
4,845
1,456
0
904
6,413
2,545
800
1,299
5,114
0
20,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
19,815
137
Minions Killed
114
0
Camps Cleared
0
588,099
Distance Traveled
552,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,323
632
13
1
0
179,928
0
L
Janus
6,723
672
60
6
0
205,231
0
W
Chang'e
7,686
769
57
6
0
196,065
0
L
Skadi
6,769
677
41
4
0
166,983
0
W
Shiva
8,469
847
46
5
0
219,738
0
W
Medusa
7,205
721
34
3
0
172,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role