Player Matchup

Khepri
Khepri
Aq Iconic
Khepri
Level 149
God Stats
2W - 0L
1,789 SR
Queue Stats
45W - 54L
1,434 Elo+
Solo
Vamana
Vamana
ETV Strange
Vamana
Level 58
God Stats
4W - 6L
1,555 SR
Queue Stats
77W - 83L
1,458 Elo+
Solo
Nox
Nox
darkinsideout
Nox
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 47L
1,424 Elo+
Party 1
Ne Zha
Ne Zha
h93productions
Ne Zha
Level 79
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 50L
1,449 Elo+
Party 1
Charybdis
Charybdis
wertman1
Charybdis
Level 146
God Stats
3W - 0L
1,913 SR
Queue Stats
74W - 51L
1,544 Elo+
Solo
Team Averages
Level 106
1,651 SR
1,462 Elo+

VS

Team Averages
Level 124
1,624 SR
1,485 Elo+
Mulan
Mulan
ENCRYPTEDGREEN
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 158L
1,485 Elo+
Solo
Charybdis
Charybdis
Lavazutch
Charybdis
Level 142
God Stats
7W - 12L
1,448 SR
Queue Stats
169W - 180L
1,436 Elo+
Solo
Hades
Hades
MaDmAsHeR1
Hades
Level 159
God Stats
2W - 2L
1,710 SR
Queue Stats
88W - 70L
1,635 Elo+
Solo
Fenrir
Fenrir
SammyySam
Fenrir
Level 121
God Stats
11W - 7L
1,654 SR
Queue Stats
86W - 74L
1,459 Elo+
Solo
Maman Brigitte
Maman Brigitte
everlongha
Maman Brigitte
Level 78
God Stats
1W - 1L
1,806 SR
Queue Stats
2W - 6L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aq Iconic
Khepri
13
1 / 1 / 12
8,629
454
8,152
13,118
14,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Vamana
14
4 / 3 / 4
9,234
486
12,339
19,865
16,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 6
9,291
489
8,379
8,002
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

15
4 / 1 / 7
8,981
473
11,523
19,642
10,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Charybdis
wertman1
Charybdis
16
2 / 0 / 5
10,215
538
15,684
9,810
4,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 1
10,085
531
13,588
20,016
15,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Lavazutch
Charybdis
15
1 / 1 / 0
8,985
473
3,357
9,031
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
12
0 / 2 / 4
8,117
427
8,079
18,612
16,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Fenrir
SammyySam
Fenrir
13
1 / 4 / 2
7,810
411
9,340
18,849
8,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maman Brigitte
everlongha
Maman Brigitte
13
0 / 9 / 1
7,909
416
6,372
15,646
6,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
16
Kills
6
7
Deaths
17
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
Aq Iconic
Khepri
1
1
12
7
L
4
1
1
4.5
W
Vamana
4
3
4
2
L
Charybdis
Lavazutch
Charybdis
1
1
0
1
L
Hades
0
2
4
1
L
Fenrir
SammyySam
Fenrir
1
4
2
0.5
W
5
2
6
4
L
Maman Brigitte
everlongha
Maman Brigitte
0
9
1
0.06
W
4
1
7
7.5
W
Charybdis
wertman1
Charybdis
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,077
Damage
40,736
70,437
Taken
82,154
49,306
Mitigated
51,140
23,272
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Aq Iconic
Khepri
8,152
673
0
2,911
13,118
14,364
46
3,432
9,686
29,071
0
L
13,588
1,938
0
7,880
20,016
15,861
435
3,926
15,319
0
82,259
W
Vamana
12,339
6,438
0
3,317
19,865
16,197
974
2,598
17,267
0
62,100
L
Charybdis
Lavazutch
Charybdis
3,357
1,013
0
2,325
9,031
3,678
430
572
8,459
0
72,164
L
Hades
8,079
1,906
1,207
6,114
18,612
16,516
0
3,887
14,635
35,155
0
L
Fenrir
SammyySam
Fenrir
9,340
3,511
0
9,729
18,849
8,592
0
3,477
15,197
0
57,822
W
8,379
1,486
308
897
8,002
3,950
894
3,318
4,684
35,364
0
L
Maman Brigitte
everlongha
Maman Brigitte
6,372
617
0
1,201
15,646
6,493
0
4,669
10,784
39,886
1,249
W
11,523
6,883
0
8,776
19,642
10,064
687
4,024
15,618
0
83,272
W
Charybdis
wertman1
Charybdis
15,684
8,375
0
7,063
9,810
4,731
2,068
1,048
8,762
0
115,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
42,906
437
Minions Killed
425
0
Camps Cleared
0
1,812,998
Distance Traveled
1,742,926
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,629
454
20
1
0
389,807
0
L
Mulan
10,085
531
103
5
0
348,694
4
W
Vamana
9,234
486
77
4
0
338,431
5
L
Charybdis
8,985
473
144
8
0
345,881
5
L
Hades
8,117
427
35
2
0
335,385
5
L
Fenrir
7,810
411
82
4
0
357,622
0
W
Nox
9,291
489
60
3
0
332,724
1
L
Maman Brigitte
7,909
416
61
3
0
355,344
0
W
Ne Zha
8,981
473
108
6
0
400,046
0
W
Charybdis
10,215
538
172
9
0
351,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role