Player Matchup

Susano
Susano
BadboyArruda
Susano
Level 116
God Stats
1W - 0L
1,719 SR
Queue Stats
25W - 14L
1,611 Elo+
Party 1
Shiva
Shiva
GodLike420Qc
Shiva
Level 123
God Stats
4W - 0L
1,996 SR
Queue Stats
452W - 160L
1,723 Elo+
Party 1
Ymir
Ymir
LowestTitan1252
Ymir
Level 149
God Stats
1W - 0L
1,741 SR
Queue Stats
19W - 18L
1,695 Elo+
Solo
Nox
Nox
SOULREAVER1X87
Nox
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,439 Elo+
Solo
Vamana
Vamana
Wxvvy H
Vamana
Level 121
God Stats
2W - 0L
1,687 SR
Queue Stats
18W - 14L
1,544 Elo+
Solo
Team Averages
Level 122
1,729 SR
1,602 Elo+

VS

Team Averages
Level 133
1,547 SR
1,502 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Soprobear
Ymir
Level 148
God Stats
4W - 4L
1,735 SR
Queue Stats
109W - 133L
1,432 Elo+
Solo
Apollo
Apollo
Wizzzard_x_
Apollo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 30L
1,602 Elo+
Solo
Chiron
Chiron
greenNinja5310
Chiron
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 223L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
4 / 3 / 6
8,440
844
12,530
8,188
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 3 / 8
8,994
899
10,334
9,711
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
4 / 1 / 6
8,743
874
4,765
8,636
8,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 5
7,676
768
4,651
6,268
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Vamana
Wxvvy H
Vamana
13
2 / 1 / 8
8,325
833
5,581
7,989
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 4 / 3
8,054
805
15,047
7,489
3,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ne Zha
 
Ne Zha
5
0 / 0 / 0
5,478
548
0
0
0
Ymir
17
5 / 3 / 4
8,959
896
9,803
22,819
20,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
15
2 / 6 / 4
7,894
789
5,858
12,574
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

1
0 / 0 / 0
2,478
248
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
13
Kills
10
10
Deaths
13
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
4
3
1.13
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Susano
4
3
6
2.33
W
3
3
8
2.33
W
4
1
6
7
W
0
2
5
1.25
L
Ymir
5
3
4
2.33
L
Apollo
2
6
4
0.67
W
Vamana
Wxvvy H
Vamana
2
1
8
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,861
Damage
30,708
40,792
Taken
42,882
26,384
Mitigated
29,921
12,281
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
15,047
591
236
294
7,489
3,570
0
283
7,157
29,894
288
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Susano
12,530
2,962
834
614
8,188
4,263
697
4,932
3,256
0
19,672
W
10,334
1,037
1,110
962
9,711
5,548
344
5,564
4,147
0
26,111
W
4,765
1,358
1,051
1,134
8,636
8,893
0
5,447
3,189
8,326
658
W
4,651
0
162
572
6,268
3,029
0
4,264
2,004
12,631
60
L
Ymir
9,803
1,392
749
11,401
22,819
20,766
0
5,828
16,465
18,559
0
L
Apollo
5,858
2,890
482
2,536
12,574
5,585
0
2,808
9,677
0
16,956
W
Vamana
Wxvvy H
Vamana
5,581
1,963
2,269
3,573
7,989
4,651
0
4,464
3,525
0
14,620
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
32,863
99
Minions Killed
69
0
Camps Cleared
0
904,789
Distance Traveled
469,415
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,054
805
33
3
0
159,510
0
L
Ne Zha
5,478
548
0
0
0
0
0
W
Susano
8,440
844
12
1
0
180,143
0
W
Shiva
8,994
899
37
4
0
192,256
0
W
Ymir
8,743
874
5
1
0
146,601
0
W
Nox
7,676
768
26
3
0
198,616
0
L
Ymir
8,959
896
12
1
0
153,587
2
L
Apollo
7,894
789
24
2
0
156,318
0
W
Vamana
8,325
833
19
2
0
187,173
0
L
Chiron
2,478
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role