Player Matchup

Erlang Shen
Erlang Shen
Deacidez
Erlang Shen
Level 152
God Stats
3W - 0L
1,911 SR
Queue Stats
14W - 15L
1,578 Elo+
Party 1
Fafnir
Fafnir
Po0ns
Fafnir
Level 154
God Stats
1W - 1L
1,781 SR
Queue Stats
10W - 13L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
Salmiakki01
Nu Wa
Level 147
God Stats
5W - 1L
1,739 SR
Queue Stats
131W - 117L
1,559 Elo+
Solo
Ullr
Ullr
TheDunedain
Ullr
Level 46
God Stats
11W - 13L
1,634 SR
Queue Stats
64W - 57L
1,520 Elo+
Solo
Vamana
Vamana
bjorklund74
Vamana
Level 152
God Stats
3W - 2L
1,823 SR
Queue Stats
163W - 173L
1,559 Elo+
Solo
Team Averages
Level 130
1,778 SR
1,548 Elo+

VS

Team Averages
Level 157
1,446 SR
1,561 Elo+
Ra
Ra
 
Ra
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DarkBlizzardESP
Bellona
Level 158
God Stats
0W - 1L
1,269 SR
Queue Stats
100W - 68L
1,635 Elo+
Solo
Arachne
Arachne
Molysi
Arachne
Level 156
God Stats
1W - 2L
1,625 SR
Queue Stats
96W - 92L
1,560 Elo+
Solo
Cabrakan
Cabrakan
Sebathiel
Cabrakan
Level 124
God Stats
0W - 3L
1,335 SR
Queue Stats
83W - 60L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deacidez
Erlang Shen
13
5 / 0 / 2
7,131
648
7,951
9,502
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fafnir
Po0ns
Fafnir
11
1 / 0 / 6
6,681
607
3,683
7,591
7,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 3
6,687
608
6,022
4,193
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 0 / 0
7,597
691
7,543
5,502
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
12
0 / 1 / 2
6,664
606
9,590
11,772
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 4 / 0
6,143
558
2,875
6,829
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
 
Artemis
10
0 / 4 / 0
5,473
498
3,285
7,954
3,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
0 / 2 / 1
6,609
601
8,853
17,097
12,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Arachne
Molysi
Arachne
11
1 / 1 / 1
5,746
522
4,250
12,267
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cabrakan
Sebathiel
Cabrakan
8
0 / 2 / 1
5,357
487
3,057
9,178
8,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
L
Artemis
 
Artemis
0
4
0
0
L
0
2
1
0.25
W
Erlang Shen
Deacidez
Erlang Shen
5
0
2
6
L
Arachne
Molysi
Arachne
1
1
1
1.5
W
Fafnir
Po0ns
Fafnir
1
0
6
4
W
1
1
3
2.5
L
Cabrakan
Sebathiel
Cabrakan
0
2
1
0.25
W
6
0
0
6
W
Vamana
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
22,320
38,560
Taken
53,325
25,226
Mitigated
32,363
15,884
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,875
477
180
1,016
6,829
2,172
0
2,855
3,974
58,033
15
L
Artemis
 
Artemis
3,285
1,436
0
1,655
7,954
3,124
0
897
7,057
0
45,785
L
8,853
3,718
0
10,647
17,097
12,983
0
1,284
14,711
0
58,874
W
Erlang Shen
Deacidez
Erlang Shen
7,951
4,587
0
5,361
9,502
5,269
0
505
8,997
0
66,688
L
Arachne
Molysi
Arachne
4,250
2,378
0
5,740
12,267
5,184
0
2,590
9,633
0
39,893
W
Fafnir
Po0ns
Fafnir
3,683
670
0
2,741
7,591
7,090
0
1,328
6,263
14,195
0
W
6,022
1,187
0
329
4,193
1,692
0
2,595
1,525
53,888
0
L
Cabrakan
Sebathiel
Cabrakan
3,057
560
0
1,684
9,178
8,900
0
2,079
7,017
16,337
1,648
W
7,543
4,055
0
2,298
5,502
2,232
0
417
5,085
0
69,151
W
Vamana
9,590
3,325
0
5,155
11,772
8,943
72
700
11,072
0
58,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
29,328
450
Minions Killed
386
0
Camps Cleared
0
1,193,256
Distance Traveled
1,120,556
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,143
558
100
9
0
187,989
1
L
Artemis
5,473
498
78
7
0
200,406
0
L
Bellona
6,609
601
100
9
0
232,855
0
W
Erlang Shen
7,131
648
106
10
0
274,875
0
L
Arachne
5,746
522
85
8
0
265,898
0
W
Fafnir
6,681
607
24
2
0
233,689
2
W
Nu Wa
6,687
608
94
9
0
237,908
5
L
Cabrakan
5,357
487
23
2
0
233,408
3
W
Ullr
7,597
691
121
11
0
209,418
2
W
Vamana
6,664
606
105
10
0
237,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role