Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
DarkUser19
Gilgamesh
Level 146
God Stats
0W - 1L
1,302 SR
Queue Stats
28W - 33L
1,501 Elo+
Solo
Loki
Loki
sikesped
Loki
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 13L
1,487 Elo+
Solo
Team Averages
Level 124
1,460 SR
1,497 Elo+

VS

Team Averages
Level 154
1,558 SR
1,415 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SansaiMon
Chang'e
Level 146
God Stats
3W - 4L
1,527 SR
Queue Stats
17W - 13L
1,465 Elo+
Solo
Bakasura
Bakasura
Toxicooper80
Bakasura
Level 192
God Stats
5W - 1L
1,887 SR
Queue Stats
138W - 134L
1,433 Elo+
Party 1
Charon
Charon
cashmoney_513
Charon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 32L
1,279 Elo+
Solo
Neith
Neith
deadinoshikacho
Neith
Level 159
God Stats
4W - 4L
1,375 SR
Queue Stats
76W - 85L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
3 / 0 / 1
5,488
549
5,001
5,729
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
 
Poseidon
10
0 / 1 / 0
5,465
547
1,555
5,005
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hades
 
Hades
9
0 / 2 / 4
5,445
545
4,923
8,650
4,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
DarkUser19
Gilgamesh
9
0 / 7 / 0
5,255
526
4,349
13,095
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
10
1 / 1 / 0
5,050
505
2,749
6,712
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
9 / 0 / 1
7,967
797
12,828
11,309
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SansaiMon
Chang'e
11
0 / 0 / 3
5,838
584
2,702
5,526
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Toxicooper80
Bakasura
11
2 / 0 / 0
5,854
585
3,952
8,287
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

9
0 / 2 / 1
5,521
552
3,109
7,530
5,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 1
5,239
524
4,687
5,412
1,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
11
11
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
0
1
3.5
L
Poseidon
 
Poseidon
0
1
0
0
L
Hades
 
Hades
0
2
4
1
W
Amaterasu
 
Amaterasu
9
0
1
9.5
L
Gilgamesh
DarkUser19
Gilgamesh
0
7
0
0
W
Chang'e
SansaiMon
Chang'e
0
0
3
1.5
W
Bakasura
Toxicooper80
Bakasura
2
0
0
2
W
0
2
1
0.25
W
0
2
1
0.25
L
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
27,278
39,191
Taken
38,064
15,370
Mitigated
20,943
12,383
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,001
2,330
0
2,487
5,729
2,076
0
1,266
4,276
0
32,981
L
Poseidon
 
Poseidon
1,555
57
0
1,000
5,005
1,585
0
2,154
2,700
38,380
2,115
L
Hades
 
Hades
4,923
1,300
463
3,758
8,650
4,874
0
1,342
6,641
25,044
0
W
Amaterasu
 
Amaterasu
12,828
7,008
0
7,438
11,309
8,324
0
423
10,886
0
60,637
L
Gilgamesh
DarkUser19
Gilgamesh
4,349
1,533
0
1,955
13,095
4,778
0
0
12,528
0
35,688
W
Chang'e
SansaiMon
Chang'e
2,702
129
420
4,709
5,526
1,835
0
1,430
4,096
40,165
0
W
Bakasura
Toxicooper80
Bakasura
3,952
2,380
0
4,968
8,287
3,210
0
485
7,802
0
44,822
W
3,109
895
0
1,770
7,530
5,661
0
1,909
5,621
18,503
1,503
W
4,687
2,470
0
1,977
5,412
1,913
0
1,965
3,447
0
46,392
L
Loki
2,749
644
0
2,720
6,712
2,057
0
659
5,941
0
34,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
30,419
282
Minions Killed
372
0
Camps Cleared
0
1,004,448
Distance Traveled
1,046,254
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,488
549
58
6
0
195,275
0
L
Poseidon
5,465
547
64
6
0
204,509
2
L
Hades
5,445
545
50
5
0
196,182
4
W
Amaterasu
7,967
797
106
11
0
202,547
1
L
Gilgamesh
5,255
526
56
6
0
169,552
0
W
Chang'e
5,838
584
65
7
0
201,000
0
W
Bakasura
5,854
585
93
9
0
263,503
2
W
Charon
5,521
552
13
1
0
197,336
0
W
Neith
5,239
524
95
10
0
181,868
1
L
Loki
5,050
505
54
5
0
238,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role