Player Matchup

Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
ImKHNUM
Hou Yi
Level 68
God Stats
6W - 5L
1,485 SR
Queue Stats
147W - 126L
1,577 Elo+
Solo
Bacchus
Bacchus
Limisa
Bacchus
Level 29
God Stats
9W - 6L
1,660 SR
Queue Stats
86W - 96L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
eleemaeli
Ne Zha
Level 157
God Stats
3W - 0L
1,838 SR
Queue Stats
226W - 149L
1,619 Elo+
Solo
Team Averages
Level 94
1,597 SR
1,534 Elo+

VS

Team Averages
Level 90
1,656 SR
1,506 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HeychT
Ra
Level 79
God Stats
2W - 1L
1,841 SR
Queue Stats
37W - 38L
1,501 Elo+
Solo
Scylla
Scylla
Nuunek
Scylla
Level 63
God Stats
3W - 4L
1,509 SR
Queue Stats
141W - 163L
1,440 Elo+
Solo
Athena
Athena
RegioLeDoux
Athena
Level 64
God Stats
9W - 8L
1,662 SR
Queue Stats
80W - 79L
1,515 Elo+
Solo
Charybdis
Charybdis
SheerBK
Charybdis
Level 125
God Stats
1W - 2L
1,767 SR
Queue Stats
49W - 48L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 3 / 9
8,526
1,421
10,453
5,603
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
 
Baron Samedi
13
4 / 3 / 15
8,344
1,391
6,268
7,148
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hou Yi
ImKHNUM
Hou Yi
14
7 / 0 / 10
8,809
1,468
8,946
6,645
2,624
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
Limisa
Bacchus
13
0 / 1 / 16
8,050
1,342
5,752
6,695
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
eleemaeli
Ne Zha
13
2 / 1 / 11
8,515
1,419
7,007
6,555
5,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

330

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 4 / 2
7,457
1,243
8,995
9,528
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
12
0 / 7 / 5
7,180
1,197
5,090
10,406
4,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Nuunek
Scylla
12
2 / 1 / 3
7,415
1,236
5,977
3,665
1,386
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
1 / 5 / 4
6,994
1,166
3,395
10,206
9,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
SheerBK
Charybdis
13
2 / 2 / 3
7,687
1,281
6,143
7,019
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
25
19
Kills
8
8
Deaths
19
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
3
9
3.5
W
Baron Samedi
 
Baron Samedi
4
3
15
3.83
L
Tsukuyomi
 
Tsukuyomi
3
4
2
1
L
Ra
0
7
5
0.36
W
Hou Yi
ImKHNUM
Hou Yi
7
0
10
12
W
Bacchus
Limisa
Bacchus
0
1
16
8
L
Scylla
Nuunek
Scylla
2
1
3
3.5
L
Athena
1
5
4
0.6
L
Charybdis
SheerBK
Charybdis
2
2
3
1.75
W
Ne Zha
eleemaeli
Ne Zha
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,426
Damage
29,600
32,646
Taken
40,824
20,806
Mitigated
21,433
4,774
Healing
1,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,453
1,006
0
0
5,603
2,210
0
3,146
2,325
24,322
244
W
Baron Samedi
 
Baron Samedi
6,268
925
1,050
1,595
7,148
3,496
0
3,803
3,221
16,293
0
L
Tsukuyomi
 
Tsukuyomi
8,995
2,382
0
259
9,528
3,714
0
5,845
3,683
0
16,801
L
Ra
5,090
342
253
231
10,406
4,466
0
4,689
5,717
16,969
0
W
Hou Yi
ImKHNUM
Hou Yi
8,946
4,767
0
501
6,645
2,624
0
2,839
3,628
0
23,324
W
Bacchus
Limisa
Bacchus
5,752
745
0
958
6,695
7,340
0
2,388
4,120
8,562
0
L
Scylla
Nuunek
Scylla
5,977
66
0
0
3,665
1,386
0
2,408
1,257
17,924
0
L
Athena
3,395
711
0
0
10,206
9,134
0
6,555
3,651
7,239
0
L
Charybdis
SheerBK
Charybdis
6,143
3,114
0
857
7,019
2,733
0
2,906
4,113
0
15,526
W
Ne Zha
eleemaeli
Ne Zha
7,007
1,136
0
670
6,555
5,136
0
1,543
4,890
0
17,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
36,733
130
Minions Killed
121
8
Camps Cleared
3
659,389
Distance Traveled
546,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,526
1,421
53
9
2
127,230
0
W
Baron Samedi
8,344
1,391
18
3
2
112,521
0
L
Tsukuyomi
7,457
1,243
21
4
0
127,617
0
L
Ra
7,180
1,197
38
6
0
121,280
0
W
Hou Yi
8,809
1,468
32
5
2
126,406
0
W
Bacchus
8,050
1,342
9
2
1
141,580
0
L
Scylla
7,415
1,236
26
4
0
94,048
0
L
Athena
6,994
1,166
10
2
2
98,308
0
L
Charybdis
7,687
1,281
26
4
1
105,294
0
W
Ne Zha
8,515
1,419
18
3
1
151,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role