Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AfroSmiteMan
Apollo
Level 42
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 54L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
THEG00DSP0RK
Baron Samedi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,564 Elo+
Solo
Erlang Shen
Erlang Shen
Zallish
Erlang Shen
Level 195
God Stats
1W - 2L
1,594 SR
Queue Stats
280W - 297L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 122
God Stats
125W - 81L
1,701 SR
Queue Stats
146W - 112L
1,647 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,540 Elo+

VS

Team Averages
Level 93
1,599 SR
1,575 Elo+
Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BobaBibba
Vulcan
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,565 Elo+
Party 1
Sol
Sol
KxS_SnipesYou
Sol
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,786 Elo+
Party 1
Loki
Loki
MysonMcroy
Loki
Level 48
God Stats
4W - 2L
1,638 SR
Queue Stats
13W - 13L
1,493 Elo+
Party 1
Bellona
Bellona
SleepyChesty
Bellona
Level 90
God Stats
2W - 0L
1,858 SR
Queue Stats
22W - 22L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 2 / 1
5,756
523
4,890
11,901
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Apollo
10
0 / 4 / 0
5,260
478
3,683
7,343
3,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Baron Samedi
THEG00DSP0RK
Baron Samedi
10
0 / 2 / 1
5,555
505
4,599
7,188
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
Zallish
Erlang Shen
9
0 / 4 / 0
5,059
460
6,479
13,637
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
1 / 1 / 0
5,469
497
4,979
8,959
5,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 0 / 2
7,736
703
10,995
12,742
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
BobaBibba
Vulcan
10
2 / 2 / 4
6,119
556
7,678
6,554
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,624
602
3,515
5,448
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 0 / 1
6,668
606
3,813
6,125
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SleepyChesty
Bellona
12
3 / 1 / 2
6,674
607
7,257
8,303
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
1
1.25
W
Osiris
 
Osiris
4
0
2
5
L
Apollo
0
4
0
0
W
Vulcan
BobaBibba
Vulcan
2
2
4
2
W
1
0
1
1.5
W
3
0
1
3.5
W
Bellona
SleepyChesty
Bellona
3
1
2
4
L
Baron Samedi
THEG00DSP0RK
Baron Samedi
0
2
1
0.25
L
Erlang Shen
Zallish
Erlang Shen
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,630
Damage
33,258
49,028
Taken
39,172
24,401
Mitigated
22,403
13,688
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,890
1,292
0
2,425
11,901
5,214
0
1,837
9,874
0
54,082
W
Osiris
 
Osiris
10,995
5,157
0
9,107
12,742
8,461
238
0
12,742
0
55,830
L
Apollo
3,683
2,733
0
1,261
7,343
3,108
0
1,534
5,513
0
38,115
W
Vulcan
BobaBibba
Vulcan
7,678
3,452
0
1,886
6,554
3,969
0
3,114
3,440
27,605
304
W
3,515
1,253
0
3,960
5,448
2,049
350
4,165
1,283
37,799
4,615
W
3,813
884
0
1,119
6,125
2,677
396
221
5,904
0
52,571
W
Bellona
SleepyChesty
Bellona
7,257
4,699
0
3,576
8,303
5,247
0
1,982
6,321
0
42,234
L
Baron Samedi
THEG00DSP0RK
Baron Samedi
4,599
155
40
2,339
7,188
3,243
0
3,611
3,411
38,717
0
L
Erlang Shen
Zallish
Erlang Shen
6,479
4,327
0
4,906
13,637
7,160
0
83
13,548
0
33,600
L
4,979
314
254
2,463
8,959
5,676
0
3,146
5,589
35,436
862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
33,821
335
Minions Killed
371
0
Camps Cleared
0
1,052,881
Distance Traveled
1,121,235
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,756
523
78
7
0
245,982
0
W
Osiris
7,736
703
95
9
0
204,163
0
L
Apollo
5,260
478
78
7
0
193,680
0
W
Vulcan
6,119
556
35
3
0
218,117
2
W
Sol
6,624
602
79
7
0
207,557
0
W
Loki
6,668
606
90
8
0
249,961
0
W
Bellona
6,674
607
72
7
0
241,437
0
L
Baron Samedi
5,555
505
68
6
0
205,449
0
L
Erlang Shen
5,059
460
48
4
0
196,745
0
L
Cthulhu
5,469
497
63
6
0
211,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role