Player Matchup

Cerberus
Cerberus
AlexNerfeaEsto
Cerberus
Level 129
God Stats
3W - 0L
1,869 SR
Queue Stats
63W - 61L
1,510 Elo+
Party 1
Cupid
Cupid
Josue Omega
Cupid
Level 69
God Stats
1W - 1L
1,322 SR
Queue Stats
15W - 12L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
MrSavii
Nu Wa
Level 114
God Stats
3W - 0L
1,277 SR
Queue Stats
23W - 25L
1,524 Elo+
Solo
Tyr
Tyr
Proud Alpha
Tyr
Level 146
God Stats
8W - 6L
1,578 SR
Queue Stats
124W - 113L
1,503 Elo+
Party 1
Loki
Loki
XM_chepejpol_MX
Loki
Level 104
God Stats
5W - 3L
1,466 SR
Queue Stats
30W - 16L
1,571 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,523 Elo+

VS

Team Averages
Level 132
1,463 SR
1,541 Elo+
King Arthur
King Arthur
Dale_DemonSlayer
King Arthur
Level 146
God Stats
0W - 4L
1,140 SR
Queue Stats
4W - 8L
1,437 Elo+
Party 2
Awilix
Awilix
Kungfoo_Samurai
Awilix
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 146L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
MargaAfro
Kuzenbo
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 76L
1,480 Elo+
Solo
Kukulkan
Kukulkan
RMFGG420E
Kukulkan
Level 104
God Stats
3W - 1L
1,848 SR
Queue Stats
8W - 7L
1,850 Elo+
Solo
Skadi
Skadi
T0PSH0TTA_J_
Skadi
Level 123
God Stats
0W - 2L
1,329 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 3 / 5
8,122
478
4,979
12,204
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 2
9,353
550
5,419
12,720
4,904
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
MrSavii
Nu Wa
16
3 / 0 / 5
9,944
585
12,494
6,491
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 2
10,009
589
10,606
22,407
20,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 0
8,736
514
6,592
12,523
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dale_DemonSlayer
King Arthur
15
1 / 1 / 0
8,979
528
16,571
18,868
19,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 3 / 1
6,659
392
5,990
13,736
4,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Kuzenbo
MargaAfro
Kuzenbo
1
0 / 0 / 0
3,317
195
0
1,048
138
Kukulkan
RMFGG420E
Kukulkan
12
1 / 5 / 0
7,456
439
5,108
10,249
2,925
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
5 / 4 / 0
9,374
551
12,493
12,913
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
8
9
Deaths
13
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
5
1.5
L
King Arthur
Dale_DemonSlayer
King Arthur
1
1
0
1
W
2
3
2
1
L
1
3
1
0.5
L
Kuzenbo
MargaAfro
Kuzenbo
0
0
0
0
W
Nu Wa
MrSavii
Nu Wa
3
0
5
5.5
W
1
1
2
2
L
Kukulkan
RMFGG420E
Kukulkan
1
5
0
0.2
L
5
4
0
1.25
W
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,090
Damage
40,162
66,345
Taken
56,814
44,416
Mitigated
31,494
24,645
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,979
527
0
2,438
12,204
11,236
0
1,383
10,821
29,199
1,483
L
King Arthur
Dale_DemonSlayer
King Arthur
16,571
2,626
0
3,000
18,868
19,700
0
2,449
16,419
1,630
80,373
W
5,419
1,573
0
6,570
12,720
4,904
0
0
12,720
0
61,835
L
5,990
3,377
0
3,468
13,736
4,150
0
4,808
8,928
0
47,752
L
Kuzenbo
MargaAfro
Kuzenbo
0
0
0
0
1,048
138
0
1,048
0
0
0
W
Nu Wa
MrSavii
Nu Wa
12,494
2,667
0
500
6,491
2,437
2,335
1,851
4,640
83,715
532
W
10,606
1,896
0
9,006
22,407
20,849
0
1,393
21,014
0
84,057
L
Kukulkan
RMFGG420E
Kukulkan
5,108
501
95
480
10,249
2,925
0
6,673
3,576
52,523
2,530
L
12,493
6,404
0
3,758
12,913
4,581
703
2,312
10,601
0
70,248
W
6,592
1,829
0
6,131
12,523
4,990
0
1,059
11,464
0
83,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,164
Gold Earned
35,785
580
Minions Killed
392
0
Camps Cleared
0
1,605,765
Distance Traveled
1,169,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,122
478
50
3
0
281,962
0
L
King Arthur
8,979
528
116
7
0
344,447
0
W
Cupid
9,353
550
106
6
0
302,430
0
L
Awilix
6,659
392
63
4
0
265,406
0
L
Kuzenbo
3,317
195
0
0
0
0
0
W
Nu Wa
9,944
585
148
9
0
331,037
1
W
Tyr
10,009
589
161
9
0
320,624
0
L
Kukulkan
7,456
439
104
6
0
285,444
0
L
Skadi
9,374
551
109
6
0
274,015
0
W
Loki
8,736
514
115
7
0
369,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role