Player Matchup

Ravana
Ravana
DarkeaterMag
Ravana
Level 65
God Stats
1W - 1L
1,691 SR
Queue Stats
44W - 56L
1,560 Elo+
Solo
Rama
Rama
KCBri
Rama
Level 221
God Stats
2W - 3L
1,643 SR
Queue Stats
162W - 153L
1,504 Elo+
Solo
Vulcan
Vulcan
NadeNlay
Vulcan
Level 157
God Stats
2W - 4L
1,630 SR
Queue Stats
82W - 127L
1,359 Elo+
Solo
Sun Wukong
Sun Wukong
RoyBatty22
Sun Wukong
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,554 Elo+
Solo
Guan Yu
Guan Yu
bigbadmamajama1
Guan Yu
Level 159
God Stats
1W - 1L
1,763 SR
Queue Stats
51W - 59L
1,510 Elo+
Solo
Team Averages
Level 134
1,645 SR
1,497 Elo+

VS

Team Averages
Level 146
1,531 SR
1,570 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
SwankPants93
Maui
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 102L
1,506 Elo+
Solo
Loki
Loki
TourettezGuy
Loki
Level 64
God Stats
7W - 1L
1,873 SR
Queue Stats
20W - 6L
1,791 Elo+
Solo
Heimdallr
Heimdallr
Trolllvin
Heimdallr
Level 197
God Stats
1W - 1L
1,240 SR
Queue Stats
69W - 66L
1,540 Elo+
Party 1
Bakasura
Bakasura
oClassicMurphyo
Bakasura
Level 176
God Stats
4W - 3L
1,540 SR
Queue Stats
107W - 100L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 0 / 0
4,404
629
2,345
4,172
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
KCBri
Rama
8
0 / 2 / 0
4,025
575
952
5,132
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
NadeNlay
Vulcan
6
0 / 3 / 0
3,902
557
2,214
3,345
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
RoyBatty22
Sun Wukong
7
0 / 1 / 0
3,798
543
2,097
5,950
2,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 1
3,721
532
1,831
6,886
2,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 0 / 0
5,605
801
3,543
5,367
4,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

8
1 / 0 / 0
4,595
656
895
4,537
2,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
4 / 0 / 0
4,946
707
4,093
4,253
1,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Trolllvin
Heimdallr
9
0 / 0 / 2
4,410
630
2,170
3,150
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
8
0 / 1 / 3
4,833
690
3,397
5,547
1,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
0
1
L
Ravana
1
0
0
1
L
Rama
KCBri
Rama
0
2
0
0
L
Vulcan
NadeNlay
Vulcan
0
3
0
0
L
Sun Wukong
RoyBatty22
Sun Wukong
0
1
0
0
W
1
0
0
1
W
4
0
0
4
W
Heimdallr
Trolllvin
Heimdallr
0
0
2
1
L
0
0
1
0.5
W
Bakasura
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
14,098
25,485
Taken
22,854
9,193
Mitigated
11,418
7,301
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,543
338
0
750
5,367
4,445
0
0
5,367
0
43,962
L
Ravana
2,345
607
0
2,377
4,172
1,312
0
0
3,906
0
28,598
L
Rama
KCBri
Rama
952
752
0
1,682
5,132
1,564
0
316
4,816
0
26,244
L
Vulcan
NadeNlay
Vulcan
2,214
828
0
390
3,345
960
0
0
3,185
15,626
0
L
Sun Wukong
RoyBatty22
Sun Wukong
2,097
324
0
1,192
5,950
2,750
0
0
5,950
0
21,765
W
895
246
0
1,376
4,537
2,763
0
154
4,383
15,609
2,092
W
4,093
1,435
0
2,804
4,253
1,267
0
582
3,569
0
32,159
W
Heimdallr
Trolllvin
Heimdallr
2,170
759
0
1,803
3,150
1,141
0
0
3,150
0
30,726
L
1,831
101
177
1,483
6,886
2,607
0
521
5,925
0
17,564
W
Bakasura
3,397
2,046
0
2,098
5,547
1,802
0
1,396
4,017
0
21,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,850
Gold Earned
24,389
197
Minions Killed
276
0
Camps Cleared
0
689,690
Distance Traveled
764,529
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,605
801
76
11
0
149,686
0
L
Ravana
4,404
629
64
9
0
185,220
0
L
Rama
4,025
575
52
7
0
143,353
0
L
Vulcan
3,902
557
35
5
0
91,051
0
L
Sun Wukong
3,798
543
26
4
0
131,720
0
W
Maui
4,595
656
32
5
0
161,868
0
W
Loki
4,946
707
59
8
0
186,715
4
W
Heimdallr
4,410
630
56
8
0
124,460
0
L
Guan Yu
3,721
532
20
3
0
138,346
0
W
Bakasura
4,833
690
53
8
0
141,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role