Player Matchup

Gilgamesh
Gilgamesh
CODYNEF RUSSIAN
Gilgamesh
Level 129
God Stats
0W - 1L
1,720 SR
Queue Stats
56W - 50L
1,505 Elo+
Party 1
Bastet
Bastet
TO MUCH SAUCE26
Bastet
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
28W - 30L
1,407 Elo+
Solo
Hachiman
Hachiman
ThatGuyUno
Hachiman
Level 149
God Stats
2W - 2L
1,712 SR
Queue Stats
116W - 111L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
VeteranFun
Nu Wa
Level 67
God Stats
7W - 1L
1,816 SR
Queue Stats
43W - 33L
1,525 Elo+
Solo
Ne Zha
Ne Zha
alexmitchell9696
Ne Zha
Level 45
God Stats
13W - 15L
1,425 SR
Queue Stats
65W - 67L
1,485 Elo+
Party 1
Team Averages
Level 91
1,635 SR
1,486 Elo+

VS

Team Averages
Level 66
1,497 SR
1,433 Elo+
Scylla
Scylla
Griffin701
Scylla
Level 63
God Stats
1W - 2L
1,106 SR
Queue Stats
80W - 80L
1,442 Elo+
Party 3
Ares
Ares
Keivon6
Ares
Level 46
God Stats
3W - 1L
1,578 SR
Queue Stats
12W - 20L
1,380 Elo+
Party 2
Fenrir
Fenrir
RYAN_BUNNUN
Fenrir
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 22L
1,474 Elo+
Party 2
Nut
Nut
gibiga
Nut
Level 98
God Stats
4W - 1L
1,838 SR
Queue Stats
5W - 4L
1,455 Elo+
Party 3
Vamana
Vamana
iinnkkyy
Vamana
Level 17
God Stats
5W - 7L
1,464 SR
Queue Stats
34W - 34L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CODYNEF RUSSIAN
Gilgamesh
15
0 / 5 / 0
8,811
490
9,045
22,010
25,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 3 / 3
9,558
531
9,366
16,996
15,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
ThatGuyUno
Hachiman
16
3 / 4 / 3
9,956
553
10,386
13,290
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
14
3 / 8 / 1
8,823
490
13,620
12,169
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 3 / 3
10,292
572
7,587
15,672
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Griffin701
Scylla
16
0 / 4 / 6
9,381
521
6,551
11,319
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Keivon6
Ares
14
0 / 1 / 8
8,707
484
5,370
15,094
15,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Fenrir
18
17 / 3 / 0
11,350
631
17,559
20,827
11,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nut
gibiga
Nut
16
1 / 4 / 2
8,968
498
6,772
13,176
6,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vamana
iinnkkyy
Vamana
18
5 / 0 / 2
10,961
609
13,937
18,571
25,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
12
Kills
23
23
Deaths
12
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CODYNEF RUSSIAN
Gilgamesh
0
5
0
0
W
Scylla
Griffin701
Scylla
0
4
6
0.75
W
Ares
Keivon6
Ares
0
1
8
4
W
Fenrir
17
3
0
5.67
L
4
3
3
1.83
L
Hachiman
ThatGuyUno
Hachiman
3
4
3
1.13
L
Nu Wa
3
8
1
0.44
L
2
3
3
1.17
W
Nut
gibiga
Nut
1
4
2
0.5
W
Vamana
iinnkkyy
Vamana
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,004
Damage
50,189
80,137
Taken
78,987
58,746
Mitigated
61,648
13,370
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CODYNEF RUSSIAN
Gilgamesh
9,045
2,755
0
1,910
22,010
25,425
188
0
20,854
0
63,713
W
Scylla
Griffin701
Scylla
6,551
682
0
2,813
11,319
3,397
1,240
4,898
6,018
69,378
1,518
W
Ares
Keivon6
Ares
5,370
918
0
2,965
15,094
15,423
0
2,572
12,192
22,974
0
W
Fenrir
17,559
5,582
0
5,340
20,827
11,667
32
3,889
16,472
0
88,816
L
9,366
3,013
0
4,486
16,996
15,431
0
4,191
12,647
0
38,845
L
Hachiman
ThatGuyUno
Hachiman
10,386
6,157
0
3,880
13,290
5,459
0
2,088
11,122
0
81,015
L
Nu Wa
13,620
2,355
0
250
12,169
3,867
461
3,165
8,680
56,985
0
L
7,587
2,513
0
2,844
15,672
8,564
415
1,663
13,692
0
98,380
W
Nut
gibiga
Nut
6,772
4,392
0
4,556
13,176
6,122
1,930
886
12,208
0
78,095
W
Vamana
iinnkkyy
Vamana
13,937
8,495
0
2,159
18,571
25,039
0
592
16,683
0
91,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,440
Gold Earned
49,367
480
Minions Killed
546
0
Camps Cleared
0
1,704,316
Distance Traveled
1,730,432
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,811
490
113
6
0
319,026
0
W
Scylla
9,381
521
143
8
0
339,360
5
W
Ares
8,707
484
30
2
0
361,105
6
W
Fenrir
11,350
631
109
6
0
385,113
0
L
Bastet
9,558
531
42
2
0
379,768
2
L
Hachiman
9,956
553
131
7
0
326,283
4
L
Nu Wa
8,823
490
76
4
0
298,787
3
L
Ne Zha
10,292
572
118
7
0
380,452
0
W
Nut
8,968
498
130
7
0
293,528
0
W
Vamana
10,961
609
134
7
0
351,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role