Player Matchup

Atlas
Atlas
Done Heavens
Atlas
Level 162
God Stats
17W - 8L
1,703 SR
Queue Stats
102W - 92L
1,498 Elo+
Party 2
Nu Wa
Nu Wa
Jasperian
Nu Wa
Level 83
God Stats
6W - 6L
1,554 SR
Queue Stats
112W - 99L
1,534 Elo+
Party 2
Baba Yaga
Baba Yaga
Kamioko14
Baba Yaga
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 141L
1,467 Elo+
Party 2
Hachiman
Hachiman
Splb1996
Hachiman
Level 183
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
valakas364
Gilgamesh
Level 123
God Stats
0W - 2L
1,325 SR
Queue Stats
35W - 20L
1,639 Elo+
Solo
Team Averages
Level 119
1,516 SR
1,532 Elo+

VS

Team Averages
Level 115
1,664 SR
1,499 Elo+
Chiron
Chiron
CODYNEF RUSSIAN
Chiron
Level 129
God Stats
1W - 0L
1,723 SR
Queue Stats
56W - 50L
1,493 Elo+
Party 1
Erlang Shen
Erlang Shen
StrawHat_856
Erlang Shen
Level 149
God Stats
35W - 22L
1,682 SR
Queue Stats
114W - 96L
1,549 Elo+
Solo
Susano
Susano
ThatGuyUno
Susano
Level 149
God Stats
5W - 0L
1,888 SR
Queue Stats
116W - 111L
1,496 Elo+
Party 1
Vulcan
Vulcan
VULCAN ELITE630
Vulcan
Level 105
God Stats
7W - 6L
1,522 SR
Queue Stats
14W - 15L
1,484 Elo+
Solo
Ymir
Ymir
alexmitchell9696
Ymir
Level 45
God Stats
2W - 1L
1,507 SR
Queue Stats
65W - 67L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
9,472
474
10,332
16,811
15,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Jasperian
Nu Wa
14
0 / 5 / 4
9,008
450
12,206
11,324
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Baba Yaga
Kamioko14
Baba Yaga
15
0 / 4 / 0
8,911
446
7,457
13,811
10,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Hachiman
Splb1996
Hachiman
16
3 / 2 / 5
10,015
501
6,878
11,847
4,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
valakas364
Gilgamesh
18
5 / 2 / 3
10,340
517
14,382
23,870
11,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
9,646
482
9,946
14,548
5,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Erlang Shen
StrawHat_856
Erlang Shen
18
2 / 0 / 6
11,101
555
11,315
19,446
15,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Susano
ThatGuyUno
Susano
18
5 / 2 / 6
10,420
521
13,118
17,889
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 0 / 4
11,595
580
16,761
11,481
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 3
8,499
425
5,741
18,287
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
12
Kills
16
16
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
4
3
4
2
L
Nu Wa
Jasperian
Nu Wa
0
5
4
0.4
L
Baba Yaga
Kamioko14
Baba Yaga
0
4
0
0
L
Hachiman
Splb1996
Hachiman
3
2
5
2.75
W
Erlang Shen
StrawHat_856
Erlang Shen
2
0
6
5
W
Susano
ThatGuyUno
Susano
5
2
6
4
W
6
0
4
8
W
1
6
3
0.42
L
Gilgamesh
valakas364
Gilgamesh
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,255
Damage
56,881
77,663
Taken
81,651
44,402
Mitigated
52,290
21,230
Healing
22,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,946
3,682
1,023
3,936
14,548
5,592
495
3,649
10,510
0
70,928
L
10,332
3,466
0
3,175
16,811
15,315
0
5,085
11,726
35,320
1,928
L
Nu Wa
Jasperian
Nu Wa
12,206
1,584
0
1,640
11,324
2,817
604
6,385
4,939
66,623
0
L
Baba Yaga
Kamioko14
Baba Yaga
7,457
503
0
3,097
13,811
10,639
310
1,175
12,636
55,557
0
L
Hachiman
Splb1996
Hachiman
6,878
3,916
0
4,855
11,847
4,264
1,112
3,774
8,073
0
74,780
W
Erlang Shen
StrawHat_856
Erlang Shen
11,315
5,241
0
7,402
19,446
15,870
349
7,237
11,022
0
80,152
W
Susano
ThatGuyUno
Susano
13,118
4,412
0
6,199
17,889
7,645
0
4,114
13,395
0
92,467
W
16,761
6,288
0
2,685
11,481
4,005
2,106
5,943
4,838
109,460
1,936
W
5,741
780
0
1,681
18,287
19,178
0
5,607
12,410
33,204
1,733
L
Gilgamesh
valakas364
Gilgamesh
14,382
5,515
0
8,463
23,870
11,367
0
5,974
17,896
0
102,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,746
Gold Earned
51,261
511
Minions Killed
563
0
Camps Cleared
0
1,615,233
Distance Traveled
2,068,610
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,646
482
110
6
0
367,669
0
L
Atlas
9,472
474
27
1
0
325,877
15
L
Nu Wa
9,008
450
120
6
0
304,604
3
L
Baba Yaga
8,911
446
83
4
0
289,273
1
L
Hachiman
10,015
501
121
6
0
278,149
0
W
Erlang Shen
11,101
555
130
7
0
442,491
4
W
Susano
10,420
521
117
6
0
472,355
3
W
Vulcan
11,595
580
179
9
0
411,813
4
W
Ymir
8,499
425
27
1
0
374,282
0
L
Gilgamesh
10,340
517
160
8
0
417,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role