Player Matchup

Bacchus
Bacchus
Gold IV
N64
Bacchus
Gold IV
Level 157
God Stats
12W - 2L
2,010 SR
Queue Stats
17W - 4L
1,783 MMR
Party 1
Yu Huang
Yu Huang
Gold IV
NRA
Yu Huang
Gold IV
Level 159
God Stats
5W - 2L
1,754 SR
Queue Stats
37W - 29L
1,540 MMR
Party 1
Medusa
Medusa
Gold V
XBD
Medusa
Gold V
Level 159
God Stats
7W - 2L
1,707 SR
Queue Stats
17W - 6L
1,703 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,824 SR
1,675 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,409 SR
980 MMR
Thanatos
Thanatos
Silver V
Chaddy13
Thanatos
Silver V
Level 99
God Stats
3W - 21L
1,273 SR
Queue Stats
28W - 103L
777 MMR
Party 2
Vulcan
Vulcan
Silver V
Kudo__Shin
Vulcan
Silver V
Level 69
God Stats
1W - 3L
1,427 SR
Queue Stats
68W - 165L
711 MMR
Party 2
Cthulhu
Cthulhu
Gold V
dany50n07
Cthulhu
Gold V
Level 132
God Stats
12W - 10L
1,527 SR
Queue Stats
88W - 91L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
N64
Bacchus
16
2 / 2 / 5
10,583
706
8,792
12,996
16,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
NRA
Yu Huang
17
2 / 1 / 6
10,451
697
18,623
6,962
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
XBD
Medusa
17
4 / 1 / 4
11,110
741
10,951
9,813
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
AchillesThothNe ZhaAresAthena

VS

Bans
KuzenboMorgan Le FayRaijinAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chaddy13
Thanatos
13
0 / 5 / 2
8,273
552
2,709
14,291
5,250
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
Kudo__Shin
Vulcan
14
1 / 2 / 2
9,133
609
5,976
11,247
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
dany50n07
Cthulhu
17
3 / 1 / 0
10,072
671
9,858
16,462
18,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
4
4
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chaddy13
Thanatos
0
5
2
0.2
L
Vulcan
Kudo__Shin
Vulcan
1
2
2
1
W
Bacchus
N64
Bacchus
2
2
5
2.25
W
Yu Huang
NRA
Yu Huang
2
1
6
5
W
Medusa
XBD
Medusa
4
1
4
6
L
Cthulhu
dany50n07
Cthulhu
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,366
Damage
18,543
29,771
Taken
42,000
24,733
Mitigated
27,882
7,588
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chaddy13
Thanatos
2,709
133
0
3,015
14,291
5,250
0
9,520
4,135
0
9,650
L
Vulcan
Kudo__Shin
Vulcan
5,976
1,298
0
612
11,247
4,394
0
7,062
3,787
33,360
629
W
Bacchus
N64
Bacchus
8,792
831
0
2,731
12,996
16,731
41
4,222
8,345
30,952
4,860
W
Yu Huang
NRA
Yu Huang
18,623
1,392
0
2,598
6,962
3,369
336
4,439
2,244
64,394
0
W
Medusa
XBD
Medusa
10,951
2,631
0
2,259
9,813
4,633
2,391
5,816
3,569
0
54,296
L
Cthulhu
dany50n07
Cthulhu
9,858
110
113
1,400
16,462
18,238
0
8,160
7,330
43,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
27,478
228
Minions Killed
144
0
Camps Cleared
0
905,039
Distance Traveled
792,759
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,273
552
16
1
0
254,338
3
L
Vulcan
9,133
609
60
4
0
260,276
4
W
Bacchus
10,583
706
43
3
0
312,978
1
W
Yu Huang
10,451
697
91
6
0
288,005
0
W
Medusa
11,110
741
94
6
0
304,056
3
L
Cthulhu
10,072
671
68
5
0
278,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role