Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Digiomegamon
Hachiman
Level 220
God Stats
4W - 1L
1,895 SR
Queue Stats
169W - 163L
1,583 Elo+
Party 1
Hera
Hera
Ecas4
Hera
Level 164
God Stats
6W - 2L
1,559 SR
Queue Stats
327W - 304L
1,578 Elo+
Party 1
Da Ji
Da Ji
SpideryWings163
Da Ji
Level 127
God Stats
2W - 0L
1,696 SR
Queue Stats
52W - 40L
1,565 Elo+
Party 1
Bellona
Bellona
That1Skater5546
Bellona
Level 58
God Stats
4W - 1L
1,855 SR
Queue Stats
47W - 59L
1,451 Elo+
Party 1
Team Averages
Level 142
1,701 SR
1,535 Elo+

VS

Team Averages
Level 140
1,476 SR
1,547 Elo+
Zhong Kui
Zhong Kui
Jhude398
Zhong Kui
Level 124
God Stats
1W - 1L
1,310 SR
Queue Stats
28W - 11L
1,752 Elo+
Solo
Gilgamesh
Gilgamesh
MediumOctopus
Gilgamesh
Level 126
God Stats
4W - 1L
1,912 SR
Queue Stats
85W - 93L
1,482 Elo+
Solo
Hachiman
Hachiman
dennis_xeneise
Hachiman
Level 191
God Stats
1W - 5L
1,108 SR
Queue Stats
216W - 211L
1,487 Elo+
Solo
Tiamat
Tiamat
gl0wstickwizard
Tiamat
Level 100
God Stats
1W - 2L
1,492 SR
Queue Stats
211W - 197L
1,573 Elo+
Solo
Kukulkan
Kukulkan
rosiep714
Kukulkan
Level 159
God Stats
0W - 1L
1,557 SR
Queue Stats
65W - 71L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
6 / 1 / 13
10,949
782
15,665
11,872
8,866
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Digiomegamon
Hachiman
17
4 / 3 / 12
10,288
735
16,024
11,209
5,149
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
Ecas4
Hera
20
8 / 1 / 13
11,826
845
23,541
9,105
4,608
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 18
10,093
721
6,728
11,835
10,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 4 / 18
10,415
744
7,984
14,857
14,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jhude398
Zhong Kui
14
1 / 6 / 5
8,433
602
8,550
16,131
13,989
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MediumOctopus
Gilgamesh
15
2 / 6 / 5
9,235
660
9,768
21,854
27,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hachiman
16
2 / 3 / 6
9,195
657
13,877
11,282
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 5 / 5
8,554
611
9,080
12,548
9,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
rosiep714
Kukulkan
16
1 / 4 / 3
9,235
660
5,257
10,352
5,323
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
24
Kills
8
9
Deaths
24
74
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
13
12.5
W
Hachiman
Digiomegamon
Hachiman
4
3
12
3.33
W
Hera
Ecas4
Hera
8
1
13
14.5
L
Zhong Kui
Jhude398
Zhong Kui
1
6
5
0.58
L
Gilgamesh
MediumOctopus
Gilgamesh
2
6
5
0.75
W
3
0
18
12
W
3
4
18
3
L
Hachiman
2
3
6
1.67
L
2
5
5
0.9
L
Kukulkan
rosiep714
Kukulkan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,942
Damage
46,532
58,878
Taken
72,167
43,313
Mitigated
60,988
19,551
Healing
19,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,665
1,960
2,412
2,413
11,872
8,866
874
3,452
8,330
0
37,308
W
Hachiman
Digiomegamon
Hachiman
16,024
9,425
1,102
1,428
11,209
5,149
1,134
4,803
6,354
0
34,029
W
Hera
Ecas4
Hera
23,541
3,678
2,220
1,375
9,105
4,608
1,557
4,465
4,499
47,431
0
L
Zhong Kui
Jhude398
Zhong Kui
8,550
338
760
4,864
16,131
13,989
0
6,118
9,731
15,184
0
L
Gilgamesh
MediumOctopus
Gilgamesh
9,768
1,705
2,041
2,886
21,854
27,145
0
6,743
14,720
0
24,510
W
6,728
477
1,222
1,932
11,835
10,325
45
4,774
6,744
0
9,861
W
7,984
655
2,193
3,254
14,857
14,365
526
5,393
9,141
0
16,371
L
Hachiman
13,877
4,700
723
1,685
11,282
5,492
0
4,162
7,078
0
35,770
L
9,080
1,258
850
2,827
12,548
9,039
0
3,429
8,940
19,840
0
L
Kukulkan
rosiep714
Kukulkan
5,257
0
742
1,899
10,352
5,323
0
3,089
7,093
30,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,571
Gold Earned
44,652
181
Minions Killed
151
0
Camps Cleared
0
1,381,922
Distance Traveled
1,256,876
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,949
782
42
3
0
256,731
0
W
Hachiman
10,288
735
38
3
0
263,060
0
W
Hera
11,826
845
63
5
0
273,278
0
L
Zhong Kui
8,433
602
18
1
0
234,902
0
L
Gilgamesh
9,235
660
33
2
0
261,117
0
W
Da Ji
10,093
721
11
1
0
294,353
0
W
Bellona
10,415
744
27
2
0
294,500
0
L
Hachiman
9,195
657
38
3
0
249,112
0
L
Tiamat
8,554
611
17
1
0
276,524
0
L
Kukulkan
9,235
660
45
3
0
235,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role