Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BlitzKonnect
Agni
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 13L
1,072 Elo+
Party 1
Cerberus
Cerberus
KarolPath
Cerberus
Level 45
God Stats
1W - 1L
1,664 SR
Queue Stats
133W - 148L
1,419 Elo+
Solo
Jing Wei
Jing Wei
MrAyce94
Jing Wei
Level 48
God Stats
1W - 2L
1,503 SR
Queue Stats
72W - 90L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
caboose72hz
Ao Kuang
Level 45
God Stats
5W - 2L
1,614 SR
Queue Stats
107W - 118L
1,417 Elo+
Party 1
Team Averages
Level 44
1,556 SR
1,366 Elo+

VS

Team Averages
Level 87
1,561 SR
1,383 Elo+
Yu Huang
Yu Huang
AzureApollo13
Yu Huang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,393 Elo+
Party 2
Apollo
Apollo
DankYeeterr
Apollo
Level 118
God Stats
3W - 1L
1,458 SR
Queue Stats
78W - 76L
1,403 Elo+
Party 2
Surtr
Surtr
MrGruntle
Surtr
Level 123
God Stats
2W - 0L
1,842 SR
Queue Stats
70W - 73L
1,398 Elo+
Party 2
King Arthur
King Arthur
SleepyYawn1
King Arthur
Level 33
God Stats
3W - 4L
1,502 SR
Queue Stats
39W - 39L
1,458 Elo+
Solo
Bastet
Bastet
rhyguy1997
Bastet
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 62L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 2 / 0
5,518
502
3,502
10,171
10,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 3 / 0
4,848
441
1,839
6,704
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
KarolPath
Cerberus
8
0 / 2 / 2
5,093
463
2,389
10,033
5,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
MrAyce94
Jing Wei
11
0 / 1 / 0
5,537
503
2,916
6,398
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
caboose72hz
Ao Kuang
8
3 / 6 / 0
5,000
455
5,249
10,452
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AzureApollo13
Yu Huang
11
4 / 0 / 5
7,132
648
6,653
4,698
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
10
1 / 0 / 2
6,285
571
4,638
4,149
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
MrGruntle
Surtr
12
3 / 0 / 0
7,341
667
5,915
7,048
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

King Arthur
SleepyYawn1
King Arthur
8
2 / 0 / 2
5,444
495
4,013
6,231
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Bastet
rhyguy1997
Bastet
8
3 / 3 / 3
5,659
514
4,354
9,603
3,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
W
Yu Huang
AzureApollo13
Yu Huang
4
0
5
6.5
L
0
3
0
0
W
Apollo
1
0
2
2
L
Cerberus
KarolPath
Cerberus
0
2
2
0.5
L
Jing Wei
MrAyce94
Jing Wei
0
1
0
0
W
Surtr
MrGruntle
Surtr
3
0
0
3
W
King Arthur
SleepyYawn1
King Arthur
2
0
2
3
L
Ao Kuang
caboose72hz
Ao Kuang
3
6
0
0.5
W
Bastet
rhyguy1997
Bastet
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,895
Damage
25,573
43,758
Taken
31,729
24,363
Mitigated
13,232
8,479
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,502
533
0
2,188
10,171
10,699
0
557
8,900
0
37,207
W
Yu Huang
AzureApollo13
Yu Huang
6,653
1,013
0
500
4,698
1,855
604
2,591
2,107
37,827
1,585
L
1,839
496
0
0
6,704
2,115
0
2,105
4,342
32,208
0
W
Apollo
4,638
2,782
0
683
4,149
1,461
1,150
1,106
3,043
0
38,856
L
Cerberus
KarolPath
Cerberus
2,389
449
0
2,655
10,033
5,862
0
1,355
8,378
18,510
564
L
Jing Wei
MrAyce94
Jing Wei
2,916
1,827
0
1,601
6,398
2,353
0
0
6,398
0
43,560
W
Surtr
MrGruntle
Surtr
5,915
2,021
0
2,296
7,048
4,353
176
648
5,883
1,930
44,300
W
King Arthur
SleepyYawn1
King Arthur
4,013
525
95
391
6,231
2,483
253
1,603
4,628
0
19,534
L
Ao Kuang
caboose72hz
Ao Kuang
5,249
1,841
0
2,035
10,452
3,334
0
2,036
8,037
21,623
6,901
W
Bastet
rhyguy1997
Bastet
4,354
1,402
0
4,031
9,603
3,080
0
3,201
6,357
0
25,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
31,861
317
Minions Killed
293
0
Camps Cleared
0
1,041,451
Distance Traveled
1,114,934
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,518
502
75
7
0
207,962
0
W
Yu Huang
7,132
648
73
7
0
211,987
0
L
Agni
4,848
441
51
5
0
214,669
0
W
Apollo
6,285
571
61
6
0
225,403
0
L
Cerberus
5,093
463
69
6
0
217,725
2
L
Jing Wei
5,537
503
77
7
0
192,394
0
W
Surtr
7,341
667
91
8
0
195,976
0
W
King Arthur
5,444
495
30
3
0
251,324
0
L
Ao Kuang
5,000
455
45
4
0
208,701
0
W
Bastet
5,659
514
38
3
0
230,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role