Player Matchup

Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
Chaddy13
Sun Wukong
Silver V
Level 99
God Stats
3W - 22L
1,236 SR
Queue Stats
30W - 104L
856 MMR
Party 2
Zeus
Zeus
Silver IV
Kudo__Shin
Zeus
Silver IV
Level 69
God Stats
0W - 2L
1,693 SR
Queue Stats
70W - 166L
789 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 76
1,476 SR
1,048 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 73
1,661 SR
951 MMR
Ullr
Ullr
Silver I
JonTheBomb
Ullr
Silver I
Level 142
God Stats
18W - 2L
1,968 SR
Queue Stats
32W - 20L
1,559 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
TheSinclair5
Kuzenbo
Bronze III
Level 34
God Stats
3W - 2L
1,427 SR
Queue Stats
5W - 27L
693 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
qvelez11
Kukulkan
Bronze IV
Level 42
God Stats
5W - 4L
1,588 SR
Queue Stats
9W - 32L
600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 3 / 2
8,810
587
4,601
9,293
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Chaddy13
Sun Wukong
15
2 / 2 / 1
10,340
689
6,406
17,015
18,504
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
1 / 1 / 1
10,291
686
9,389
7,501
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AchillesAresBastetThothAgni

VS

Bans
CerberusBaron SamediFafnirHorusCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
10,692
713
14,386
10,204
4,623
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
TheSinclair5
Kuzenbo
15
1 / 2 / 4
9,949
663
6,823
10,579
13,597
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kukulkan
qvelez11
Kukulkan
18
4 / 1 / 1
11,611
774
6,025
5,025
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
2
0.33
L
Sun Wukong
Chaddy13
Sun Wukong
2
2
1
1.25
W
1
0
5
3.5
L
1
1
1
1.5
W
Kuzenbo
TheSinclair5
Kuzenbo
1
2
4
1.5
W
Kukulkan
qvelez11
Kukulkan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
27,234
33,809
Taken
25,808
25,001
Mitigated
20,509
3,863
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,601
1,523
0
1,336
9,293
3,677
135
1,765
7,528
0
34,538
L
Sun Wukong
Chaddy13
Sun Wukong
6,406
376
0
1,522
17,015
18,504
0
8,228
8,699
8,961
28,159
W
14,386
4,763
0
2,940
10,204
4,623
2,367
3,150
6,998
0
73,615
L
9,389
437
0
1,005
7,501
2,820
0
2,549
4,888
45,124
1,205
W
Kuzenbo
TheSinclair5
Kuzenbo
6,823
2,836
0
294
10,579
13,597
266
5,214
5,326
16,323
893
W
Kukulkan
qvelez11
Kukulkan
6,025
664
0
1,506
5,025
2,289
243
2,330
2,695
52,849
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
32,252
210
Minions Killed
218
0
Camps Cleared
0
712,645
Distance Traveled
895,023
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,810
587
61
4
0
190,713
0
L
Sun Wukong
10,340
689
59
4
0
255,720
1
W
Ullr
10,692
713
101
7
0
285,597
0
L
Zeus
10,291
686
90
6
0
266,212
7
W
Kuzenbo
9,949
663
16
1
0
306,317
0
W
Kukulkan
11,611
774
101
7
0
303,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role