Player Matchup

Sobek
Sobek
Benz Eagles
Sobek
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,403 Elo+
Solo
Anhur
Anhur
ExtraHelios42O
Anhur
Level 109
God Stats
4W - 0L
1,899 SR
Queue Stats
119W - 122L
1,422 Elo+
Solo
Hel
Hel
FullyDead
Hel
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
68W - 66L
1,499 Elo+
Solo
Ne Zha
Ne Zha
ItsTheWonderboy
Ne Zha
Level 156
God Stats
1W - 1L
1,179 SR
Queue Stats
13W - 22L
1,381 Elo+
Solo
Ah Puch
Ah Puch
eckoluna
Ah Puch
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,520 Elo+
Solo
Team Averages
Level 129
1,473 SR
1,445 Elo+

VS

Team Averages
Level 133
1,488 SR
1,494 Elo+
Raijin
Raijin
BloodBath-43
Raijin
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,566 Elo+
Solo
Tiamat
Tiamat
Boxpusher33
Tiamat
Level 122
God Stats
1W - 2L
1,488 SR
Queue Stats
68W - 72L
1,483 Elo+
Solo
Hel
Hel
FrodoDabbins871
Hel
Level 152
God Stats
1W - 2L
1,451 SR
Queue Stats
98W - 95L
1,462 Elo+
Party 1
Set
Set
Tidus Yuna FFX
Set
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 67L
1,424 Elo+
Party 1
Hachiman
Hachiman
YourMomAndMe847
Hachiman
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 76L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 13
9,495
730
3,786
19,176
20,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
4 / 3 / 13
10,233
787
8,838
12,603
6,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 12
10,876
837
14,471
15,402
8,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 0 / 13
10,671
821
18,953
16,999
10,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
eckoluna
Ah Puch
19
5 / 0 / 16
11,364
874
20,944
10,741
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
2 / 6 / 3
7,848
604
10,606
13,959
5,701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
13
1 / 3 / 4
7,913
609
5,205
12,075
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 5 / 4
7,654
589
9,078
15,838
7,244
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 4 / 3
8,680
668
9,815
16,452
9,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hachiman
17
1 / 4 / 5
9,031
695
13,350
12,777
5,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
22
Kills
6
6
Deaths
22
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
13
2.17
L
Raijin
2
6
3
0.58
L
Tiamat
1
3
4
1
W
4
3
13
3.5
L
1
5
4
0.6
W
6
0
12
12
W
7
0
13
13.5
L
1
4
3
0.63
L
Hachiman
1
4
5
0.88
W
Ah Puch
eckoluna
Ah Puch
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,992
Damage
48,054
74,921
Taken
71,101
50,947
Mitigated
34,250
49,569
Healing
29,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,786
193
1,653
4,378
19,176
20,053
263
6,300
12,876
4,890
509
L
Raijin
10,606
1,284
788
583
13,959
5,701
0
7,417
6,542
18,134
167
L
Tiamat
5,205
204
1,525
3,359
12,075
6,429
0
6,767
5,308
11,720
84
W
8,838
3,683
497
1,546
12,603
6,753
2,242
4,341
8,262
0
13,685
L
9,078
481
9,956
7,327
15,838
7,244
0
9,495
6,343
14,445
460
W
14,471
395
19,875
12,094
15,402
8,431
713
5,687
9,715
25,797
0
W
18,953
892
371
3,645
16,999
10,029
1,320
4,539
12,460
0
45,241
L
9,815
2,682
1,325
3,465
16,452
9,287
0
7,681
8,771
0
27,315
L
Hachiman
13,350
4,224
863
759
12,777
5,589
0
7,341
5,436
0
33,861
W
Ah Puch
eckoluna
Ah Puch
20,944
614
1,856
3,654
10,741
5,681
1,550
3,629
7,112
43,406
500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,639
Gold Earned
41,126
159
Minions Killed
148
0
Camps Cleared
0
1,245,606
Distance Traveled
1,050,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,495
730
3
0
0
257,865
0
L
Raijin
7,848
604
30
2
0
177,883
0
L
Tiamat
7,913
609
17
1
0
219,522
0
W
Anhur
10,233
787
12
1
0
203,054
0
L
Hel
7,654
589
12
1
0
213,270
0
W
Hel
10,876
837
41
3
0
248,674
0
W
Ne Zha
10,671
821
33
3
0
272,296
0
L
Set
8,680
668
37
3
0
231,325
0
L
Hachiman
9,031
695
52
4
0
208,057
0
W
Ah Puch
11,364
874
70
5
0
263,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role