Player Matchup

Ymir
Ymir
DEO_Beeezty
Ymir
Level 89
God Stats
3W - 4L
1,458 SR
Queue Stats
10W - 19L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
Elijah__XL
Ne Zha
Level 127
God Stats
1W - 1L
1,280 SR
Queue Stats
36W - 70L
1,393 Elo+
Party 1
Mulan
Mulan
TheEliProphesy
Mulan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 53L
1,384 Elo+
Party 1
Agni
Agni
icceykami
Agni
Level 106
God Stats
2W - 2L
1,279 SR
Queue Stats
17W - 46L
1,334 Elo+
Party 1
Sol
Sol
rambinator56
Sol
Level 121
God Stats
3W - 3L
1,703 SR
Queue Stats
32W - 60L
1,389 Elo+
Party 1
Team Averages
Level 112
1,444 SR
1,376 Elo+

VS

Team Averages
Level 94
1,529 SR
1,536 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BackWater12331
Ymir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
EzBlackDemon
Bastet
Level 108
God Stats
4W - 5L
1,477 SR
Queue Stats
127W - 121L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KumbaHentai
Cu Chulainn
Level 86
God Stats
13W - 8L
1,668 SR
Queue Stats
229W - 214L
1,531 Elo+
Solo
Artemis
Artemis
isilent29
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
4,909
614
1,611
4,701
3,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
Elijah__XL
Ne Zha
9
0 / 2 / 3
4,553
569
2,001
8,216
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 0
4,514
564
3,299
6,954
3,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
8
1 / 1 / 1
4,416
552
3,107
4,577
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 0 / 1
5,479
685
5,847
3,239
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 2 / 2
4,846
606
4,519
4,446
2,155
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

6
0 / 1 / 0
3,838
480
575
4,630
2,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
8
2 / 1 / 1
4,609
576
2,623
6,470
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
KumbaHentai
Cu Chulainn
9
2 / 0 / 0
5,106
638
4,883
6,745
3,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artemis
isilent29
Artemis
6
0 / 4 / 0
3,659
457
1,792
5,644
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
7
Kills
5
5
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
2
1
L
0
1
0
0
W
2
0
3
3.5
W
Ne Zha
Elijah__XL
Ne Zha
0
2
3
0.75
L
Bastet
2
1
1
2.5
L
Cu Chulainn
KumbaHentai
Cu Chulainn
2
0
0
2
W
0
2
0
0
W
Agni
1
1
1
1.5
L
Artemis
isilent29
Artemis
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,865
Damage
14,392
27,687
Taken
27,935
10,813
Mitigated
11,398
9,207
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,519
143
0
1,601
4,446
2,155
124
1,886
2,560
29,963
665
L
575
0
0
1,350
4,630
2,195
0
2,492
1,758
8,417
0
W
1,611
204
0
763
4,701
3,163
0
535
4,166
13,980
687
W
Ne Zha
Elijah__XL
Ne Zha
2,001
766
0
3,624
8,216
2,393
0
1,632
6,584
0
23,632
L
Bastet
2,623
719
0
2,825
6,470
2,057
0
1,907
4,563
0
19,884
L
Cu Chulainn
KumbaHentai
Cu Chulainn
4,883
969
0
3,347
6,745
3,240
0
0
6,336
0
34,338
W
3,299
715
0
1,955
6,954
3,325
0
0
6,954
0
29,428
W
Agni
3,107
217
0
1,000
4,577
960
0
2,195
2,382
19,797
892
L
Artemis
isilent29
Artemis
1,792
943
0
788
5,644
1,751
0
3,306
1,930
0
17,617
W
5,847
1,449
0
1,865
3,239
972
578
260
2,979
35,197
3,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
22,058
211
Minions Killed
165
0
Camps Cleared
0
777,196
Distance Traveled
708,622
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,846
606
40
5
0
143,266
0
L
Ymir
3,838
480
11
1
0
124,040
0
W
Ymir
4,909
614
21
3
0
155,432
0
W
Ne Zha
4,553
569
50
6
0
173,062
0
L
Bastet
4,609
576
34
4
0
159,752
0
L
Cu Chulainn
5,106
638
58
7
0
168,287
0
W
Mulan
4,514
564
47
6
0
148,086
0
W
Agni
4,416
552
27
3
0
152,915
3
L
Artemis
3,659
457
22
3
0
113,277
0
W
Sol
5,479
685
66
8
0
147,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role