Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BilboSwagginsx0
Ganesha
Level 146
God Stats
3W - 1L
1,974 SR
Queue Stats
41W - 38L
1,460 Elo+
Party 1
Chiron
Chiron
Deadpool9mm
Chiron
Level 157
God Stats
1W - 0L
1,507 SR
Queue Stats
23W - 18L
1,415 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Narza-_-
Cu Chulainn
Level 124
God Stats
12W - 10L
1,695 SR
Queue Stats
13W - 18L
1,397 Elo+
Party 3
Lancelot
Lancelot
Spectre_Ze_Titan
Lancelot
Level 61
God Stats
17W - 22L
1,319 SR
Queue Stats
37W - 48L
1,392 Elo+
Party 3
Team Averages
Level 129
1,599 SR
1,433 Elo+

VS

Team Averages
Level 131
1,501 SR
1,466 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Fable3Addict
Ullr
Level 69
God Stats
21W - 30L
1,471 SR
Queue Stats
113W - 109L
1,490 Elo+
Solo
Tyr
Tyr
JhonyGarcia14
Tyr
Level 130
God Stats
1W - 1L
1,489 SR
Queue Stats
7W - 7L
1,425 Elo+
Solo
Vamana
Vamana
N0GGTthe0GG0T
Vamana
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 137L
1,504 Elo+
Solo
Jing Wei
Jing Wei
hurricanepete88
Jing Wei
Level 156
God Stats
1W - 1L
1,547 SR
Queue Stats
23W - 24L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 1 / 0
4,390
878
2,667
4,502
1,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 2
4,551
910
2,646
3,920
2,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
10
0 / 0 / 1
4,779
956
3,335
1,610
578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
Narza-_-
Cu Chulainn
9
0 / 0 / 0
4,339
868
1,999
4,063
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
2 / 0 / 0
4,903
981
1,936
1,992
764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 0
4,442
888
2,755
1,767
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 0
4,515
903
2,692
5,403
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 0 / 0
2,416
483
0
0
0
9
0 / 0 / 1
4,390
878
2,166
5,115
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
10
0 / 0 / 0
4,511
902
1,339
3,040
1,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
1
1
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
1
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
W
0
0
2
1
W
Chiron
0
0
1
0.5
L
1
2
0
0.5
L
0
0
0
0
L
0
0
1
0.5
W
Cu Chulainn
Narza-_-
Cu Chulainn
0
0
0
0
W
2
0
0
2
L
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,583
Damage
8,952
16,087
Taken
15,325
7,144
Mitigated
6,479
6,074
Healing
1,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,667
1,088
0
1,814
4,502
1,867
0
478
4,024
11,831
0
L
Nu Wa
 
Nu Wa
2,755
1,156
0
492
1,767
555
0
246
1,486
11,461
0
W
2,646
38
0
1,030
3,920
2,154
0
555
3,365
9,385
0
W
Chiron
3,335
369
294
631
1,610
578
108
412
1,198
0
17,575
L
2,692
979
0
117
5,403
1,997
82
2,459
2,781
0
8,978
L
0
0
0
0
0
0
0
0
0
0
0
L
2,166
668
0
1,063
5,115
2,903
0
2,181
2,813
0
9,139
W
Cu Chulainn
Narza-_-
Cu Chulainn
1,999
509
263
1,239
4,063
1,781
0
901
3,162
0
7,077
W
1,936
500
0
803
1,992
764
0
409
1,583
0
8,810
L
Jing Wei
1,339
765
0
163
3,040
1,024
0
73
2,932
0
9,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
20,274
108
Minions Killed
77
0
Camps Cleared
0
556,425
Distance Traveled
408,981
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,390
878
34
7
0
99,058
0
L
Nu Wa
4,442
888
20
4
0
102,770
1
W
Ganesha
4,551
910
5
1
0
117,268
2
W
Chiron
4,779
956
36
7
0
95,681
0
L
Ullr
4,515
903
16
3
0
91,434
0
L
Tyr
2,416
483
0
0
0
0
0
L
Vamana
4,390
878
17
3
0
112,475
0
W
Cu Chulainn
4,339
868
18
4
0
115,215
4
W
Lancelot
4,903
981
15
3
0
129,203
0
L
Jing Wei
4,511
902
24
5
0
102,302
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role