Player Matchup

Aphrodite
Aphrodite
RiddledCash1255
Aphrodite
Level 126
God Stats
5W - 4L
1,663 SR
Queue Stats
49W - 39L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheDarkJaBv
Tsukuyomi
Level 69
God Stats
1W - 2L
1,182 SR
Queue Stats
80W - 83L
1,456 Elo+
Party 2
Maui
Maui
gisellecpeach
Maui
Level 129
God Stats
2W - 1L
1,552 SR
Queue Stats
88W - 78L
1,460 Elo+
Solo
Vulcan
Vulcan
rosterjetx40
Vulcan
Level 159
God Stats
4W - 1L
1,911 SR
Queue Stats
52W - 48L
1,453 Elo+
Party 2
Apollo
Apollo
xXrNarutorXx
Apollo
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 56L
1,473 Elo+
Party 2
Team Averages
Level 119
1,562 SR
1,476 Elo+

VS

Team Averages
Level 102
1,467 SR
1,482 Elo+
Odin
Odin
 
Odin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Boldpresence333
Nut
Level 135
God Stats
10W - 10L
1,549 SR
Queue Stats
61W - 62L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
Jaglet
Zhong Kui
Level 88
God Stats
20W - 18L
1,553 SR
Queue Stats
190W - 174L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
LightBoss795438
Cliodhna
Level 130
God Stats
1W - 3L
1,365 SR
Queue Stats
65W - 69L
1,489 Elo+
Solo
Izanami
Izanami
T-Raww1428
Izanami
Level 47
God Stats
16W - 23L
1,367 SR
Queue Stats
51W - 70L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
RiddledCash1255
Aphrodite
15
3 / 1 / 6
10,316
516
8,558
8,546
4,926
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Tsukuyomi
TheDarkJaBv
Tsukuyomi
18
6 / 1 / 9
11,350
568
7,533
14,430
6,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 10
9,890
495
8,145
15,359
15,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Vulcan
16
2 / 1 / 5
10,625
531
12,064
7,833
4,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
8 / 1 / 4
11,080
554
12,836
12,440
6,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 4 / 1
8,385
419
8,461
16,971
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 1
7,134
357
652
9,397
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
Jaglet
Zhong Kui
12
1 / 6 / 3
7,700
385
14,657
18,981
13,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
3
0 / 3 / 0
5,686
284
513
4,684
1,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
T-Raww1428
Izanami
14
2 / 6 / 1
8,393
420
9,193
14,063
5,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
21
Kills
4
5
Deaths
21
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
1
0.38
L
0
2
1
0.25
L
Zhong Kui
Jaglet
Zhong Kui
1
6
3
0.42
L
Cliodhna
0
3
0
0
W
Aphrodite
RiddledCash1255
Aphrodite
3
1
6
6
L
Izanami
T-Raww1428
Izanami
2
6
1
0.42
W
Tsukuyomi
TheDarkJaBv
Tsukuyomi
6
1
9
10.5
W
2
1
10
7
W
Vulcan
2
1
5
4.5
W
Apollo
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,136
Damage
33,476
58,608
Taken
64,096
38,091
Mitigated
36,636
28,009
Healing
17,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,461
755
0
4,697
16,971
13,955
0
10,306
6,665
1,188
47,586
L
652
384
0
3,833
9,397
3,345
0
4,217
5,180
0
33,782
L
Zhong Kui
Jaglet
Zhong Kui
14,657
2,692
0
5,652
18,981
13,023
0
6,742
12,239
43,916
9,574
L
Cliodhna
513
103
0
1,147
4,684
1,109
0
653
4,031
0
7,803
W
Aphrodite
RiddledCash1255
Aphrodite
8,558
309
5,978
5,447
8,546
4,926
1,679
2,680
5,462
57,837
1,389
L
Izanami
T-Raww1428
Izanami
9,193
6,023
0
1,937
14,063
5,204
0
6,505
7,558
0
59,712
W
Tsukuyomi
TheDarkJaBv
Tsukuyomi
7,533
1,705
0
8,962
14,430
6,846
3,032
1,866
12,477
0
88,555
W
8,145
1,455
0
2,558
15,359
15,268
528
5,261
9,962
26,515
838
W
Vulcan
12,064
6,348
0
500
7,833
4,170
2,860
1,906
5,744
84,300
690
W
Apollo
12,836
7,235
0
4,564
12,440
6,881
2,277
3,773
8,616
0
104,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
37,298
510
Minions Killed
333
0
Camps Cleared
0
1,907,058
Distance Traveled
1,299,787
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,385
419
87
4
0
350,217
4
L
Nut
7,134
357
68
3
0
180,751
0
L
Zhong Kui
7,700
385
69
3
0
359,901
0
L
Cliodhna
5,686
284
15
1
0
76,415
0
W
Aphrodite
10,316
516
98
5
0
370,810
0
L
Izanami
8,393
420
94
5
0
332,503
2
W
Tsukuyomi
11,350
568
123
6
0
455,584
0
W
Maui
9,890
495
28
1
0
382,372
3
W
Vulcan
10,625
531
119
6
0
356,789
0
W
Apollo
11,080
554
142
7
0
341,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role